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Is killing yourself considered a game-play exploit?

Many games, survivors will often kill themselves on hook as the new form of disconnecting as there is a penalty now to leaving games.

Killing yourself on hook should be considered an exploit of game-play and be punished accordingly.

Comments

  • FreakPrince
    FreakPrince Member Posts: 526
    edited March 2020

    Why should players be forced to play a match they don’t want to? Or be punished for an option (attempt escape) that’s in the game? I’m not obliged to keep smashing the struggle button because that’s dumb and even if that was the case, players would just go AFK so it doesn’t really matter.

  • Brodie
    Brodie Member Posts: 64

    Tbh a survivor should have every right to kill themselves on the hook if they come across a face camping killer 🤷🏻‍♂

  • OtakuFreak
    OtakuFreak Member Posts: 206

    If survivors are allowed to have a method to leave the game without being punished, then where is the option for killers?

  • Desh
    Desh Member Posts: 1,118

    It's not considered as an exploit nor should it. However the person who does hook suicide is considered an #########.

  • Desh
    Desh Member Posts: 1,118

    Because one option is just someone who is salty and makes it harder for others and the other is a literal game ending option.

  • I_am_Negan
    I_am_Negan Member Posts: 3,756
    edited March 2020

    It's wait by the exit gate and let them finish the gens and smack the exit open

  • OtakuFreak
    OtakuFreak Member Posts: 206

    If a survivor kills themselves early on, then the game is going to be impossible or extremely difficult for the rest of the survivors.

    Once again, I'll ask, why are survivors allowed to leave the game and screw everyone else over without any punishment, but should the killer go AFK, they're doing something against game mechanics?

    Survivor favoured tbh

  • Kwikwitted
    Kwikwitted Member Posts: 641
    edited March 2020

    "Why should players be forced to play a match they don't want to?"

    Well you seemed pretty jazzed to play the match when you queued up there scooter, just cause a game isn't going your way doesn't mean you get license to throw a tantrum and take your ball and go home giving your entire team the giant middle finger in the process.

    You know that when you do this you completely screw them over right? I mean completely, unless the gates are literally already opened or there's only one generator left I'm almost assuredly winning now as killer.

    I'm sure if the situation is reversed and you were trying your hardest to escape you would be totally cool with your teammates bailing on you right? Right?

  • FreakPrince
    FreakPrince Member Posts: 526

    Actually I do have every right because I’m giving the devs a ton of money. When the situation is reversed, does it suck? Yes, but I just deal with it and move on.

  • Desh
    Desh Member Posts: 1,118

    Because a survivor dying on the first hook isn't against game mechanics. Also, as long as a Killer doesn't go AFK or sandbag, you can do anything that is within the bounds of what the game allows. I've even seen a forum post about different ways to meme killers like guarding chests in the basement or guarding a specific house, etc etc. All these ridiculous ways to be goofy in game and guess what:


    **The Devs accepted ALL answers**

    I'd find the post but it's a week old and now lost in the sauce.

  • Deadman316
    Deadman316 Member Posts: 578

    I do it when I see my team showing no interest to come save me. They don't want me to be on their team, so good luck and hope they survive.

  • Kwikwitted
    Kwikwitted Member Posts: 641

    And I suppose none of those other players have a right to a game with teammates who don't ragequit? How do you know they aren't giving the devs a "ton of money" there smart guy?

    Your lack of awareness is staggering.

  • FreakPrince
    FreakPrince Member Posts: 526

    Because I don’t care if they are having fun or not when clearly they don’t show any interest in saving me for example, or when too busy urban evading and self caring in the corner of the map.

    That’s the life of solo queue. Deal with it.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    no.

    and exploit is abusing broken game mechanics (using things in a way they were not intended to be used / abusing glitches and bugs) to gain an unfair advantage over your opponent.


    the hook however is designed to be deadly, the escape attempts are made to be a gamble for life and death and the struggle phase is designed to kill you early if you mess up, therefore its intended game design when someone dies on the hook very fast.

    you cant ban anyone for using build in mechanics / failing at a "skill" test (dunno how else i should call the "smash space until you get rescued" part...)


    that doenst mean there were no problems with it though - for example it certainly is quite unfair that everyone else (including the killer) gets punished for that survivor not lasting long.

  • xenofon13
    xenofon13 Member Posts: 1,241

    Another day, another thread.


  • ChiTenshi
    ChiTenshi Member Posts: 877

    It’s not a exploit, but I believe it should be punished or something altered with the hooking process to prevent it.

  • katoptris
    katoptris Member Posts: 3,173

    It not an exploit at all. I guess we should just banned people when they are trying to unhook themselves

  • Eninya
    Eninya Member Posts: 1,256

    Camping is a legit strategy, and so is killing yourself on the hook to get into a game with a different killer.

  • oxygen
    oxygen Member Posts: 3,323

    As long as it's possible for people to die/"suicide" on the hook from sheer inexperience, minor connection hiccups and that sort of thing you can't really punish it unless you only punish people that do it several games in a row. Or shouldn't, anyway.

  • Kwikwitted
    Kwikwitted Member Posts: 641

    It's actually just as bad as a disconnect, because it eliminates the chance for additional hook actions and points towards devout emblem.

    Killer gets two points toward devout for a hook or kill, but you can't double dip, so a kill on first hook is still just the original two points, now you just screwed the killer out of at least four more possible points because you aren't around to possibly get hooked two more times.

    Either way you screwed the killer and your teammates, not to mention if you expected the killer to do something nice like give last guy hatch that's not happening now that I'm not sure if I'll need those two points in devour for a safety pip.

  • Shocktober
    Shocktober Member Posts: 678

    You know, in a game like league of legends you can't just leave the game because you died early and got tilted.

    The game says "death is not an escape", but it really is.

    If you get downed in the first 20 seconds of the game, get tilted, #########; you ruin the chances of survival for every other player in the game. DBD is unique in this aspect.

    It is not balanced as a 3v1 game, and I cannot count the amount of times I die by default due to a salty survivor.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    If my teammates are stupid ill die on thw hook. Im not sticking around.

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752

    why must everyone always have something to cry about?

    if you remove suicide, people will just AFK

    yall are some big babies i swear

  • Jopium
    Jopium Member Posts: 39
    edited March 2020

    What are you looking you come up with one then? if you camp im going kill my self no need for everyone to come rescue me just to get farmed I’m done with that. Plus the game reward you with high amount of blood points regardless . sure your pip will suck but yup sacrifice points goes to the camping killer.

  • Zaitsev
    Zaitsev Member Posts: 1,285

    Just open the exit gates bro.

    (Too lazy to type in the mocking format)