http://dbd.game/killswitch
Question for the survivors what the differences between 4 min gen rush and 4 min slug?
In one case you just sit on the gens and try to do them as fast as possible and you may have the chance to see the killer. On the other hand, you sit on the floor for the same amount of time. At the end, you spend the minimum amount of time in the game doing at best one thing.
Comments
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inb4 some variation of
"four people having a bad time vs 1 guy having a bad time"
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Only that ? So if the killer have fun with this playstyle that's mean he/she can't play this way because up to 4 survivors may have a bad game ?
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@WeenieDog So at the same time survivors can do anything they want because at worth only one killer will have a bad killer right ?
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When you mention slugging, I'm just going to assume you mean downing and one-hooking everyone. The difference is that survivors are rewarded for rushing gens while the killer is punished for slugging. The killer would be lucky to get a black pip ending a game that fast and getting so few hooks. The bp earned for slugging is minimal while bp earned for gen rushing is much higher considering you can farm for more points while the gates are at 99%.
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in a 4 man slug you can still escape through hatch and the killer can still get cucked, OMEGALUL
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Actually with everything devs will do in the future slug is good for the killer. If you worry about rank soon it will be out of the game and we will have an MR system and if you worry about BP on average you can 23-25 k.
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In a gen-rush, survivors still feel unsatisfied since there was no chase, or threat. The killer also has a chance to recover throughout the endgame.
Slugging is worse since you're just sitting on the ground doing nothing waiting to be deleted or bleed out.
Bloodpoint gaines and saftey pips are also a factor here. Gen-rush can give both sides a black pip, if the killer gets some hooks and hits that aren't instant downs.
Slugging makes EVERYONE de-pip, with only the killer and maybe a lucky healer getting any chance to safety.
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And the same goes for gen rush. Iask about the differences.
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Well, slugging 4 people from the start is the decision of the Killer. But Survivors cannot decide if they want to do Gens or not (at least when they want to escape). The only thing preventing them is the Killer, and if he is not doing that, he cannot expect Survivors to not do Gens. Sure, as Survivor you can run around and get the Killers attention, but personally, I rather stick on Gens instead of annoying the Killer.
In my opinion, slugging all Survivors right from the Start and pushing Gens in a few minutes are not signs of a good game of DBD.
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Because it’s much more rare to see the 4man slug and the survivors screw up while within the first minute 3 gens can go and this happens pretty often especially on bigger maps
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The difference between them is that a slugged survivor can't really do much beyond slowly move around, whilst a killer is still able to move around the map, hitting survivors and properly play the game. Yes the game is shorter for the killer, theres still gameplay for them
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Yeah, where is the difference in doing objective and doing nothing? Gosh.
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How you know what is a proprly playstyl is for the killer devs say do anythnig you want.
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I just mean to say that discussions like this seemly boil down the '4 vs 1 fun'. I'd just hope to get some other answer besides '4 people slugged is not fun for anyone'.
Personally, I don't mind either or. And I do agree with the idea of 'Kill rushing and gen rushing are two different sides of the same coin'. I've 4 man slugged and I've had games where my team had gens done in 4ish minutes. Is it great? is it balanced? Not really, but to be honest, I'm already used to both situations and have just accepted that this game isn't exactly "esports ready".
DBD as it is, can be feel really snowbally.
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Im not talking about proper playstyles, i simply meant it more that the killer is not restricted in any way. Still able to do everything they always could. Whilst a slugged survivor can only move around. Sure theres gameplay in healing and trying to not get slugged, or rescuing those who are, but once on the floor, theres little to be done
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What's the difference? If you genrush, you win. If you bleed out, you die bored and pointlessly (pun intended).
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Until the Devs say slugging is against the rules or they remove it from the game by making Unbreakable baseline, you can slug if it's how you want to play. It doesn't matter if someone else hates the playstyle.
Just say GG in the endgame lobby and leave with a clear conscious, knowing they are throwing insults at the wind thinking your still there.
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everyone earning points versus no one earning points
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Didnt you get banned?
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For what i see more people hate slug because they don't get any point as survivors and they may not even black pip. Even tho in both case you have the minimum interaction with the killer .
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That is totally wrong.
Survivors are also not getting rewarded by "rushing" gens. If the killer is not good at his job (dowining and killing people), and survivors just do the gens very fast, you might even depip and you wont get many bloodpoints aswell. It totally goes both ways.
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Do you guys honestly think we like gen rushing?.. A gen rush is the result of a killer not putting up pressure in the right zones or committing to 1 chase for too long. We do it because there's literally nothing else for us to do, other than cleanse totems. 90% of the time if we "gen rush" a killer, we only safety pip from it due to no altruism and no boldness.
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There you have it then, you just answered your own question 😊 Even though in both cases there is minimal interaction with the killer, survivors prefer genrushing to slugging because genrushing gives them bloodpoints. Not everyone considers interaction with the killer to be the best part of the game.
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I like how "gen rush" is just another term for literally doing your main objective. M1 is super toxic. 😂
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But the thing is in this game you only have two thing to do either do gens or interact with the killer if you think that siting on gens for 4 min is more interesting why to bother buying this game just play gen simulator. On the other hand, i don't think slugging all the team is very interesting for the killer too but when i see people like you i understand why slugging all the team is need it.
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The same goes for tunneling and kill rush. Killers do the only objective they have to kill all the survivors.
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Sorry, "people like me"?
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If you just do gens and "farm" a couple totems and a chest then you will not pip. May not even black pip. You need at least to get points in chases or altruism. Preferably both.
Also if survivors all "gen rush" then that means each survivor will get, at most, a gen and a half or two. That's like 1800 to 2500 BP. Add in a totem and an exit gate and you're at like 5000 bp, plus 5000 for surviving. That's a waste of my time, IMO.
Playing against a bad killer or a killer you outmatch is NOT rewarding.
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Mathematical logic?
4 min bleedout is MAX. Being forced to wait.
4 min rush is OPTIMAL. As fast as they can get it done.
So while they're both 4 minutes (albeit different situations) the slug feels worse, because you're helpless, have no control over it, and are dead at the end. Whereas the gen rush is a "we got it done in 4 mins let's goooo" if theyve done it right, is in their control, and makes them feel powerful.
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You know, a "filthy _____ main" because youre arguing with them or showing them something they dont want to see or hear.
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And who is this person that thinks cleansing totems or hitting skillchecks at gens is the best part of the game?
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Can you stop being devil's advocate in the worst way? Your questions come off less as "you got a point there," and more as "you're asking stupid questions, expect to get stupid answers."
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Well, I personally prefer stealth and completing objectives to being chased. I enjoy the sense of fulfillment it gives me to know I'm directly contributing to my team's success. I can think of at least one other person whose stream I like to watch who feels the same way.
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What are you stealthing from if you aren't interacting with the killer?
The killer may never see you, but you aren't stealthing if the killer isn't around you
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I don’t understand this question. Are you trying to suggest survivors shouldn’t do gens because killers will get upset and slug? Yeah good luck slugging all 4 survivors in red ranks before the gens are done.
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I don't consider it an interaction if one party doesn't even know it's happening, but sure, if you want to argue semantics, hiding from a nearby killer could be defined as an interaction. The point stands regardless.
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Sure, if that's what you think, you're entitled to your opinion. :)
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Yeah I'm pretty much the same. I mean i'll interact with the killer, but only if he finds me. I'm not going to pick running out into the middle of the map doing jazz hands to be noticed, over stealthing around a tree when the killer passes a gnats hair away from me. Not my job to be seen, its the killers job to find me.
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It doesn't. Because now the thing you like the most involves interacting with the killer
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I still don't agree with your definition, but substitute "interacting with the killer" for "being chased" if you like, because you clearly know that's what I meant (because I explained it to you) and now you're just nitpicking my word choice for something to argue about.
But if you want to be pedantic about it, the actual point I was making was that some people's favourite thing is doing the objective. The fact that one of the things I personally enjoy (I listed more than one) involves "interacting" with the killer, as you define it, still doesn't invalidate that point.
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And I have yet to find a person that enjoys doing every gen and leaving without interacting with the killer at all.
Be it hiding from him/her or getting chased.
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I've heard from Almo that he is one such person. But this is getting into derailment territory, so it's best we end it here. If you want to discuss the topic of whether there are survivors who prefer doing objectives further, feel free to make a different thread about it.
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Uh, bloodpoints. Obviously.
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survivors are rewarded for rushing gens
Thats just false, I have gotten a ton of black pips and depips when escaping because the killer is a potato. Either side gets punished if the game ends too quickly.
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