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Potential Mori Rework

Zaitsev
Zaitsev Member Posts: 1,285

Its simple really

Give every killer an addon like the Tombstone piece or whole Tombstone for Myers, that allows them to kill a survivor given certain conditions.

Like, for Trapper, if a survivor is caught in a trap three times or something like that.

Again, probably not the best idea, just throwing it out there.

Comments

  • Kwikwitted
    Kwikwitted Member Posts: 647

    I like it, would make for some interesting gameplay as killers try to meet the conditions. I think it would be harder to implement on some killers rather than others.

    Like Leatherface and Hillbilly it can obviously be related to getting chainsawed. But for Wraith and Nurse or other M1 based killers with no alternative to downing it would need to be based on cloak hits or blink hits I guess?

    Myers already has the tombstone so he's set. Hag could be based on if the survivor trips more than 8 traps or something. Deathslinger could be if they get shot at least four or five times.

  • Schmierbach
    Schmierbach Member Posts: 468

    Just make the Ebony Mori only work after all 4 survivors have been hooked at least once. Discourages tunneling and reduces the killers ability to murder someone right away.

  • BloodMoneyMerc
    BloodMoneyMerc Member Posts: 477

    I would say just make it so ivory & ebony mori's work only on someone's death hook. Being available after first hook is kind of unfair because a killer will most likely just tunnel that person after they're unhooked. At least with death hook the survivor is already on their way out the game, so you can just send them out in style.

    But if you are going to change moris then keys need a change too. Or else the community will throw a fit like when Ruin got reworked.