http://dbd.game/killswitch
Charm clutter
I love the concept of charms don't get me wrong while I do wish they were a little bigger on survivors they are nice little keepsakes.
A major problem with the Rift is that it's introducing a lot of clutter charms. I'm talking about 5 killer/ 5 survivor identical colour swap charms that you get in the Rift.
Each Rift I'm left with 10 extra very similar charms that I'm not going to use when 1 or even just two would have been more than enough.
Especially because it's starting to make looking for specific charms really annoying if they're not green or high
Especially considering there are certain characters that haven't gotten doll charms. Legion, Jane, Dwight and Doctor now the more the rift seems to follow this pattern the larger this list is going to get.
As I said in a previous post on the first Tome where it was just Claudette and Trapper having 5 practically identical charms wasn't a major issue you only focusing on two characters and it was your first Rift.
But now each rift is going to be focusing on four different characters (two survivors two Killers) it just feels like 10 slots of the Rift is basically being wasted.
Comments
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The lack of character charms does puzzle me. Given that the character charms are among, if not the most, popular of all the charms in the Rift, it seems like a no-brainer financially to include versions for every character featured in each Rift instead of just half of them. Surely the money that they would make from people buying the pass just to get a charm of their favourite character would far surpass any additional costs of designing and building the charms themselves.
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It's just a way to pad out the Rift so they can say you get lots of content from it.
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Why God they dont do at least one doll and one killers face charms per char in rift? Cant get why.
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It's for the same reason that we get recolored skins. I don't mind full sets, but recolored heads are garbage in my opinion, and just there to fill up the tome.
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I'm just gonna say not a single rift has been even remotely good in my opinion, it's been all fillers and little value out of them, seems like a waste of auric cells.
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Yup, i've already thought of the idea to just put the same Charm model in 1 slot, and then let you be able to pick the material & color from a dropdown when selecting that Charm, as long as you've unlocked the materials & colors of course.
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While I understand that it's really about to have massive amounts of very similar charms because at that stage why even bother
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