Tunneling or Camping (You can only pick one)
Camping in this game (which is a legit strategy, specifically for new players, but more understandable to complain about) is when the Killer gets one hook, and won't leave it, forcing the other 3 to either potentially sacrifice themselves for the greater good of the "camped" teammate or the "camped" teammate stays put hanging in to ensure gens get done for the greater good of the "non-camped" teammates. Keep in mind when All gens are done, and the Killer only has 1 hook, its his/her only strategy.
Tunneling (which is the dumber of the 2 to whine about) to my understanding, is when the killer chases one survivor, to ensure they get downed and hooked. Many factors are at play on this one. Lets say the killer has been getting "God-Looped" "Clicky-Clicked" and "Pallet-Slammed" for 60% of the match (3 gens), Is that really "tunneling"? Sure, the Killer could move on to another Survivor, but whose to say it isn't an "SWF" match with Purples & Reds? After getting 1 hit on the first survivor the Killer is just supposed to move on, and potentially deal with the same issue on the next Survivor? You can really tell when it's a "SWF" as well, because after "Survivor #1" has used up 75% of the pallets on the map, another survivor comes along to body block, trying to waste the Killers hit knowing the Killer has a cooldown after using the hit, buying more time for "Survivor #1" to draw more distance between the chase. Even if its not "SWF" the killer has the thought in the back of his/her head saying if I go for "Survivor #2, 3, or 4" then whose to say that particular player isnt just as good, and "Survivor #1" gets the heal, now I'm back to square one, with 1-2 gens left, or worse all done. Another scenario is when the Killer finally does get "Survivor #1" and the hook gets Sabotaged right before the Killer gets the hook, now he has to continue chasing.
It was a rant, I will be the first to say, getting looped, slammed, sabotaged, gen rushed, and blinded is annoying, but I understand it is the Survivors only real way to prolong the game to ensure survival (the goal of survivors). However the Killer has more limitations, to gain bp, & potentially get a nice 2-4K, Chase, Down, and Hook Survivors.
Point being, How can a Survivor complain about "Camping" one match, then the next complain about "Tunneling", they are literally polar opposites. Should all Killers queue up, then just sit afk the whole match, to ensure neither happens? I play both roles, and always give a "GG" or "WP" after match, and very rarely as a Survivor run into a insulting Killer. However If I play Killer, I do the same in post game chat, and very rarely run into a wholesome Survivor, If I have a bad game "You're a trash killer" "EZ" "Can you Imagine __________", If I have a good game "Tunneler" "Camper", or BOTH! How? They are polar opposite strategies, you can only pick one. Sorry for the rant.
Comments
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Well many killers camp until the team blocks and rescues the survivor, only to see the killer ignore everyone else, then straight tunnel the guy off the hook only to camp him again.
Play how you want, but this style won't gain you a lot of respect for skillful play.
Either way you get a gg from me, and I que up for another game.
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I don’t get it, you are upset that people know how to play efficiently together?
play some solo and tell me how much fun you had, SWF is the only consistent method to having good teammates, yet killer “mains” dont understand the logic in it
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As the first response already explained, you can get camped, team comes in to do a rescue attempt with bodyblocking and maybe BT, killer focuses the unhooked person = tunneling. So tunneling can still happen after getting camped (of course not while you're getting camped).
- Camping and tunneling exist and are "legitmate" strategies. Yes.
- Camping and tunneling are not the same. Yes.
- They both can still happen in the same game. Yes.
So not really sure what exactly you're trying to communicate.
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Also really puts this post of his in perspective when he openly declared in another post to derive pleasure from ruining others' day by going through those "legitimate strats" (which technically they are). It seems to me this user just wants to get his kicks out of boredom through acting a certain way known to ruin at least one player's experience and then complain when they point it out that it's borderline bad manners.
https://forum.deadbydaylight.com/en/discussion/145063/campers For reference.
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You know what else is a legit strategy? Bringing DS and jumping in a locker. But killers complain about it all the time.
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If I could only pick one, I pick tunneling.
Why? Tunneling WITHOUT camping prior to it means that the unhooked survivor actually has a chance to escape and recover before the killer gets back to the hook. Still has a chance to play. If he gets tunneled later, he can still have a good chase.
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LOL. That really put an interesting twist on this thread.
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I just read that. You lose all creditably with me when you just purposely attempt to ruin someone else's fun. Good find.
Next post please!
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Thats called, abusing a broken perk.
You know when its a start? When you got off the hook, and the killer is right in your face and the only place is the locker.
Its just abusing perk when you off the hook for like 45 sec, doing gen or whatever, get found again because of BBQ, get smacked once and into the locker you go.
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I play solo a lot and it's fun. Streamers play solo and have fun. SWF is fun but it's not the only way to enjoy the game. This is not a math problem that you have to optimize, this is a game and there are multiple things you can do to enjoy the time spent.
I think it's not hard to understand that OP after passing through stressfull (and probably enfuriating) matches wants to discharge all that bad emotion build up that all killers have after playing multiple games in a row. It's not a new discovered behaviour. I think it's part of the progression of all killers players:
- Stomp newbies.
- Being stomp as a baby killer.
- Being tilted because surivor behaviour (not necessary intended by the surv).
- Learn to deal with bad emotions and just enjoy the game ignoring survivor behaviour.
This learning curve is completely uncorrelated with skill, you could be a top killer but still getting frustrated or annoyed besides winning or being a rank 10 but capable of managing this emotions out. As all social activities, emotions are involved, this include multiplayer games.
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Most killer mains do understand the fun factir of playing with friends. What killers complain about is the fact that the game isn't designed for survivors to have that kind of coordination. Yes it is possible for killers to win against coordinated groups, but it sure isnt fun for them.
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If a person wants to discharge the build up emotions they have they need to learn where, how and when to do it properly so to not hurt other's days. I don't face camp, rage mori or tunnel anyone when I build up frustration, I get myself up from my seat, and move onto another activity that will let me let go of the built up tension or try and relax. It's not that I cannot comprehend how killers feels because I main legion as one. Thing is, it's not about how you feel, it's what you do with how you feel.
One chooses to disengage and try and keep the game healthy for everyone else involved in it, the other insists on continuing the cycle of ruined days.
You can't come here and attempt to be on a moral highground and then declare that you derive pleasure by getting other's days ruined, it's one or the other.
Edit: Also, I don't know how "Deriving pleasure from making other's suffer is bad." such a controversial statement, I don't know how that doesn't translate as bad to someone else regardless of their reasons to.
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You know you can just not open the locker
i know, it’s hard solving your own problems
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You are just that toxic survivour main who claims Ds is not a problem and abuse it. Sry i dont have a built in timer to count every unhook when i litteraly doing other stuff on the map. Ppl dont just start counting when they are in a chase. You cant pay attention to everything. What if i just waited 59 sec and grab him out of the locker. Was it tunneling? No. What if he has Head on + adrenaline, and that 10 second is enough to finish a gen, so lets see, i get stunned, gen done, heals up and sprint burst away. Tell me where is the counterplay in that?
Here is a deal, make the DS put an indicator on the survivour until its gone and that would put a little counterplay into it. Cannot be abused because the killer can see it if its up or not but still can stun the same amount.
Slugging still gonna exist but atleast thats still 1 minute of you can crawl where ever you want or "ab"use Unbreakable with it and just recover.
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I mean if you want to talk about legit strategies, locker DS is another fun one.
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Also you didn't really explain what tunneling was all that well. You said it's chasing a survivor or something.
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Camping is a legit strategy and I believe it is misunderstood. As killer most of the time it is better to leave the hook. There are some instances where you would want to stick around. I won't list them all cause it's numerous but for the most part. It is a better use of your time as killer to hook one and harass someone else. I think camping gets a bad rep for a few reasons.
1: Camping is not the same as face camping or patrolling. People often mistake the 3. Face camping is literally staying right in front of the hook making a save impossible. If the gates are open and the killer has no one shot, then I don't blame them for doing this. Face camping on their first hook when there's gens that need to be complete is a bad use of your time. Patrolling is leaving the hook to look for someone else. The killer is just away enough for a save to be possible but not far enough away to not come back to the hook.
2: The killer knows or suspects someone is nearby and they are looking around for that person(patrolling). Who happens to be near the hook.
3: Most obvious reason, it's not fun for the person being camped.
The problem is we have a ton of inexperienced killers who face camp the first person they hook. This is a terrible use of the killer's time. Most survivor's are unaware of how to deal with this or they just complain they didn't get to play. Fair enough but if your team did the right thing, that killer isn't winning either.
Now tunneling. It's kind of 50/50. It's good and it's bad. Picture yourself as the killer. Throw the survivors opinion out the window for this one. If you see an injured person and a healthy one, the best option for you as killer is to go after the injured one. If you chased survivor A for half the map and got them injured. Then survivor B walks in front of you. If the killer left survivor A to go after B, A will heal up by the time B even gets hit. Making the whole process a circle. The killer is getting no where.
As for tunneling off the hook. That is also the best use of the killers time but there are more situations to consider. The sooner one person is dead the better. If that person is on their dead hook, go after them. On the other hand most people run BT and/or DS. If they pull a survivor off the hook right in front of you, if these 2 perks are in play it is better to go after the rescuer. The killer has no idea if these 2 perks are in play so they can't tell until it happens. If your constantly chasing the one injured survivor the other 3 are healthy. One is probably waiting for the save and the other 2 are doing gens. So no pressure is being applied by chasing the one person.
I usually hook someone and leave. If they make a save right in front of me I assume BT and DS so I go after the saver. The injured will spend time healing. It's all about the circumstance. If I tunnel someone off the hook I count to 15 for bt, down them then go after someone else. I suspect DS so if I slug. Even if I don't come back after 60 secs to hook them, someone else is wasting time to heal them. Sometimes when I hook someone and hunt for another, I don't find any. I come back to the hook after the save and all I see is the blood trail. I'm not exactly tunneling you so much as your the only person I found when I came back.
Most threads about tunneling/camping are really bullshit. It's just people complaining when it happens to them. Yet they don't stop and ask themselves "If I was playing killer wouldn't I do the same?" Be honest. If you really were playing killer would you obey half the rules you set when your playing survivor?
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Or just wait
patience is a virtue
problem solved
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Your definition of tunneling is hilariously wrong. And probably why all survivors think they get tunneled.
Tunneled is when the killer ignores all the other possible objectives, including other survivors, to ensure they down one specific person. It’s why it is part of “Tunnel Vision.”
If you are downed after being unhooked you were not tunneled. If you are being protected by other survivors and the killer won’t hit those survivors, or they are doing a gen in the killers face and the killer ignores them to get the down, then you can say you were tunneled. It required the killer having an easier objective in their face and they ignore it. E.g. Tunnel Vision
being chased and downed is not being tunneled. That is literally the objective of the killer.
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Whatever you do, you are always a camping tunneling noob piece of #########. Whatever you do.
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You are pahetic.
You can't even denie or come up with anything to respond, so you just copy paste yourself. Pahetic survivour who can't play game without DS abusing. You are the lowest of scums to exist, pretty sure you just t-bag at every pallet throw, even tho you miss 99% of them, try to blind save but fail miserably and so on.
If you can't add anything to the conversation that have any meaning just stay quiet in your toxic dump.
G'day creature.
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I quote Samination
"A camper is someone whose still on the map after you're hooked"
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Killer main's understand the logic, but the reason why it pisses us off is because SWF pass too much info between each other which puts the killer at a significant disadvantage. Veteran killer's like me understand that we have to play like a ######### in order to stand a chance or to have fun
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If someone gets unhooked,as the killer,i usually go after the survior thats unhooking,thats clean, but tunneling and camping is dirty, but is not illegal.😅
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Because what I have said is the same thing Peanits said, you are not forced to open a locker, it can be waited out, but yes, me disagreeing with your non-issue makes me scum lmao
You are just using Ad-hominem after Ad-hominem (all of which are untrue :) but yes, I'll take advice from you on how to make an argument
enjoy XqcSmile DS is equipped in only 1 clip KEKW
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woah easy there edge lord he was saying almost the exact same thing as you. Yes camping/tunneling are legitamate stratagies but so is ds locker strat. Its seen as scummy and a dick move same as camping/tunneling. The only difference is you have a choice in what happens survivors dont have a choice in if they get camped or tunneled so they use whatever the can same as killers. So all in all both are the same and you seriously need to take a break from the internet.
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The problem here is, that you did not read what i posted earlier and just read this one.
In my earlier post i asked this "creature" to tell me where is the counter play when DS is being abused.
Instead of giving anything whorty of comment just copy paste his own answear and thats just shows how bad he is. I bet he didnt even bother reading what i just said and try to act smug.
Which again shows how low he is an just scum.
Yes tunneling/camp exist, but DS being abused againts anyone who is not tunneling/camp as well. And this is the problem, and scums like this creature who try to defend it by saying its the other sides fault. I dont blame every survivour. I blame scums like this creature.
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And tell me how is this come here? I dont say you are a scum because you dont agree with me.
I say you are a scum because you didnt even bother reading what i posted and just copy paste yourself.
I asked about when the DS being abused, when the killer might miss the timing and other stuff. I dont said straight tunneling is fine.
But imstead of reading, thinking through and giving an answear that might be something whorty, you just pulled the simple "KiLlEr OnLy TuNnEl We NeEd DS" card which just a pahetic move.
If you would just said, yeah those times when its abused, or say yeah survivours use to fake DS by going in lockers to make the killer think they have ds. EVEN THAT would provided a better conversation then just copy paste "HUE HUE HUE JUST WAIT HURR DURR".
If I would have answeared the way you did I might get it, but I did not. I showed the problems with DS abuse and asked whats the solution.
But you didnt even bother reading.
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I don't like it, but i don't rate it. Killers shouldn't care getting called "tunnel camper" IF they really did. Fun thing is get more "toxic" msgs by playing fair most of the time so, yeah... Some survivors really have an extended definition of camping and tunneling, or are just baiting. But in general i would say: Don't play by them survivor rules as 90% of them give a ######### about your fun anyway.
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This really just sounds like you got spanked by a possible SWF and as a result decided to camp/tunnel and when you received spicy post game chat for it, it made you feel bad. I'm sorry they hurt you.
I do think that survivors can earn themselves a camp/tunnel by doing things like clicky clicky...teabagging at a palette...etc. Things intended to trigger a killer. Good mind gaming and using palettes is not really an offense. It's one of the only resources they have to not get downed quickly, and even before the current patch hits, killers have things like hit priority and newer maps have a lot more unsafe palettes. I understand end game camp and tunnel because, really, what does a killer have left to do once gens are done if he gets someone on a hook? But otherwise, it's just a cheap way to play and doing it right out of the gate ruins people's games...and happens all too frequently.
I would agree, I generally don't encounter killer's post game chat being nearly as spicy as survivor's, but there's an easy explanation. Killer's can work out their frustration and get retribution in-game. Survivors cannot. If you camp and tunnel someone to death right out of the gate - they have no recourse. Survivors, especially solos, have no control over getting off-hooked in front of a killer and tunneled. If a killer is being toxic, they cannot "survive harder"...whilst killers can select a toxic individual and pursue them to literal in-game death as a means of recourse for toxic or obnoxious game play.
So, no. It's not a choice. Both actions have a high potential at ruining a match for someone else, depending upon how you apply them. And if you choose to play matches that way, you should expect to get an earful post-game. If you don't like it, drop your GG and hit continue.
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We get it, but some of us also understand that DbD wasn't built to support good teammates or teaming in general.
Look at raw Survivor gameplay. No in game VOIP, only 60ish seconds of text chat, only 2 emotes, all of that was built to LIMIT coordination and prevent Survivors from being good teammates as Survivors are not suppose to be a "team". The devs have said countless times that they do NOT want Survivors to have an easy form of communication.
DbD was built and designed to make Survivor teams as inconsistent as possible. DbD is balanced around that being a fact and that is why SWF is so strong. SWF breaks that rule by turning a co-optional game into a co-op.
SWF is also holding Survivors back. It makes the game so easy that most Survivors don't need to learn any real skill and can get by with half assed attempts. That in turn fills rankings with potatoes who never learned proper skilled gameplay as they never needed it. This also leads to the popular saying of "ranks are worthless" because Survivor made ranking up worthless due to playing easy mode more often than not.
What you call "logic" in SWF being the only way to play DbD might just be the wrong point of view considering that DbD was, is, and never likely will be balanced around SWF due to it at its core being about 4 random solo Survivors tossed in with a random Killer to see who lives or who dies.
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Very well said, my friend 👍️ Yes, you're supposed to assist your teammates in any way possible (you're all in it together after all), but at it's core it's still basically every man for himself. Realistically, you wouldn't be able to communicate with your teammates all the way across the map.... it's not like you have walkie talkies or anything! You'd just be some poor soul, wondering where your fellow survivors are and hoping that they are competent enough to repair generators and not get killed. Solo queue is enjoyable to me because I feel like it is the way the game was meant to be played, and while I have bad experiences sometimes (teammates leading the killer to me, getting tunnelled, e.t.c.), it's still the Real experience. You can't blame teammates for leaving you when the exits are open or running away while you're being chased because isn't that what would actually happen? Survivors are supposed to be scared of the killer and want as little to do with them as possible. Of course, I'm not advocating for overly-immersive gameplay (blendy Urban Evaders.... yuck), but I believe in a balance of aggression and immersion. Hide when you have to, and be chased when you have to, but know how to do both and you'll do very well on your trials.
And my brother and I both have believed that SWF boosts gamers for such a long time. I recall seeing a comment on here somewhere that someone playing SWF managed to get to red rank and their friends didn't even know what looping meant. If that doesn't show you how many boosted survivors are in red ranks, then I don't know what will. I myself am a red rank survivor and I don't feel that I deserve to be there at all, nor do I feel like I've achieved anything in being there.... it's not like I sweated to rank up or anything. And that's sad, because a high rank should mean something, but it just doesn't on DbD.
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No you didnt just say something nicely you openly insulted people calling them scum but thats not the end of it you even resorted to calling them a creature wich is just dehumanizing and you cannot expect people to take your side when your acting like that. Let me awnser the way you would like me to awnser and think about your latest post and think if thats the kind of awnser you want. Is ds abusable? Yes it is it can be abused but going in a locker after unhook to fake ds is also a good tatic. Tunneling and camping are legitamate stratagies but it dosent mean that they are respactable in the comunity same as ds locker abuse. You cant say fix this if you dont fix the reason that it was introduced as that would cause more problems not just for players but also for the devs who are working on fixing stuff and complaining will not help anything for anyone. Hopefully i explained it how you wanted me to.
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You know, this message is for the other guy. For you i sent another one explaining what he did, same as this but this one is aimed at his lvl. Please read the first post and not just the latest ones, you cant get a clear picture from like 25% info.
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Yes i know you sent a different message to me and you were kind of nice but that still dosent mean that you can call people scum and you Definetly shouldnt dehumanize them by calling them a creature just because they Dont agree with you. Just be more respectfull you don't know how people feel or what they mean because it's just a text box and i see that from a killers point of view its annoying to hear someone say that but on the other hand its annoying to hear someone say that something like camping our tunneling should be fair. perspectives mean something and should be looked at before opinions are made.
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And again you didnt read the first post, my problem with that guy is not that he is not agree with me. The problem is he doesnt even bother reading, and just copy paste his last "LE funny blame the other side" post and call it a day instead of actually adding anything whorthy of a conversation. Doesnt evn bother to give a proper answear.
Thats a scummy move.
As you see im not a rage fulled bastard just spewing toxicity everywhere but rather, if I can i would like to have a normal conversation and not just do a " No U are the problem" kind of conversation like a 5 year old.
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Well first of all i did read your first post but there was no reason to say the stuff you said you could have just let it be and nothing would have changed. So what they copy pasted something stupid but you still had no reason to call them names of Wich are pretty mean but I'm also not saying your the problem im just saying that you escalated it alot from the things you said. Both of you were bias to your own side instead of looking at what the other side and what they have to deal with. Ds locker abuse is annoying for killers getting tunneled is annoying for survivors look at what each side has to deal with.
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