What's the best survivor perk?
Heya people, today imma tell you what, in my opinion, is the best survivor perk. My top 3 were:
Ds, spine chill and iron will. Surprisingly, spine chill is the winner!
Why do I think spine chill is the best perk? Simple, the info is amazing. You know when the killer is coming, when they lost you during a Chase, you also do things faster, great isn't it? The question is, why not iron will for example? It's a perk used to confuse the killer while chased and more! Yes, those are true but it is used when hit and basically makes you an injured survivor that doesn't make a sound, spine chill simply helps avoiding the situation.
How about ds? Many games I've used ds, I rarely ever get the chance to use it.
In conclusion, in my opinion, spine chill is the best and strongest perk in the game for the information alone. Being able to prepare is such a blessing, and the killers and perks it counters, just screams s+ tier.
How about you? What's your personal best survivor perk? Let me know down below.
Comments
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Iron will
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Unbreakable, the comebacks are insane and it removes all of DS's counterplay.
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Mine is always changing, but like you, Spinechill wins it! Ds and Iron Will also make it into my load out with Balanced Landing being my current exhaustion perk (it changes every week or so).
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DS. It's amazing. You can have a team that doesn't use DS at all and still cause the killer to waste numerous minutes countering it. There's nothing out there that does what this perk does. When I play killer I just eat the DS, because I don't think it's a super strong perk. But with how most killers play around this perk, it makes it way more strong then it actually is. It's the most overhyped perk in the game that causes so many mistakes by the other side.
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Spine Chill, because I'm addicted. But honestly DS has the most impact. You don't even have to equip it and yet the killer usually thinks you're using it.
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So you say DS is strong because killers are tunneling less? I'd say it's a healthy perk, but in terms of strength it rarely comes into play normally.
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Yes. That's what I'm saying. I think it's personally a bad perk. But how killers play against it and expect every survivor to have it. It becomes a god tier perk. I don't even think it makes killers tunnel people less. I feel like they'll still often go for the unhooked player and they'll just wait a minute while camping them to pick them up. Causing numerous objectives to get done. All because they're afraid of taking a couple second stun.
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Camping on a slug is the worst way to play around DS, and I have never seen a high ranked killer use this strategy. You either eat DS early or ignore the survivor for a minute. Slugging them is a waste of time and exactly what they want.
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True. No one should ever wait for the (potential) DS timer to expire. You can definitely down the person and then go for another survivor. I think that's basic killer knowledge. Maybe some ppl prefer to pick the survivor up and get ds'd, but honestly I don't think this is the right descision.
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Spine Chill, Head-On and Windows of Opportunity.
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Eating DS on first unhook means you can tunnel them next time. It is pretty much trading a 4 second stun for a hook state.
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The best perk is definitly not Spine Chill. Stop spreading rumors please. Spine Chill is a medocre perk at best, which does not have to be investigated by the Devs.
So now the Devs know, they can leave Spine Chill alone.
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Agreed. Mans out here putting the spotlight on my innocent little boy. Spine Chill may have a million and one uses but it's not even close to Iron Will, Unbreakable, or DS.
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Spine Chill.
- Works on all Killers
- Early warning system
- Counters Stealth
- Helps figure out which Perks/Add-ons are in play (Nurse’s Calling, Scratched Mirror, etc)
- Strong on indoor maps
- Can pull off gen-finishing shenanigans whilst the Killer approaches you
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Iron Will for me. As a Spirit main if you don’t have this perk on then you’re pretty much food to me!
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