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My idea for second chance perks and how to balance them

CornMoss
CornMoss Member Posts: 585

So a lot of survivors like to stack all the second chance perks they own (Deliverance, Unbreakable, Decisive Strike, etc.) because well, they are just that good. This leads to a simple meta game of the smae perks being run over and over again. My idea to let there be more (But less) variety is to have second chance perks become a "Hex Perk" that can only be equipped to Hex perk slots, the first two perk slots will be hex perk slots which can have any perk you want, including hex perks. The last two are normal perk slots which you can only equip non hex perks to.

This will encourage survivors to run other perks than the meta perks. This could be applied to killer but there is only one true second chance perk being NOED

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