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What´s your opinion to the removal of infinites?
So i think everyone knows that pretty much all infinites have been removed and i see some people saying "Dbd is now unplayable and bs" or "Killers are too op now" And i wan´t to know what´s your opinion on this.
Have a good day/night/morning/evening! #StayHome
giulianodannyfan
Comments
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They were no infinite , just really long and strong loops.
And it's about time they got fixed.
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They were for some killers like huntress or hag. And maybe myers in tier 1.
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Still need to fix Disturbed Ward...
All in all though, I think this is a really good change. I never really relied on infinites anyway.
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Truly a good survivor:)
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I have not seen any complaints about the strong loops being removed. The problem are more the Deadzones which got introduced with the Update and the Devs will only fix those in a future Update - and nobody knows when.
Wrote it in a different Thread, had a game on Resting Place yesterday (a map which did not change) with one side having 4 Gens and two Pallets in total. Rest was deadzone.
Also there was a Thread with Thompson House - sure, it is too strong to have 3 Loops at the House and potentially either two Jungle Gyms on each side or a Jungle Gym and a Long wall (if unlucky, those could happen). But now it is only 1 structure on each side and the rest is...nothing. Like, really nothing.
And this is what most people complain about.
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The vault gets blocked after 3 times, so it can't be infinite.
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Take the structures around the vault in to consideration, then its an infinite.
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The vault only gets blocked if you're in a chase and you vault it 3 times. If there's a long enough or large enough structure, it's literally an infinite.
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I wan´t it to be fun for both killer and survivor so i can understand people complaining about the dead zone. But when they get on to that i think it will be balanced for both. I think right now the biggest problem is the perk balance at least with some perks.
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Great, now they need to do Ormond, rework Shelter Woods, Grim Pantry and Pale Rose need a rework.
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Yes please. I hate the backwater swamp harder than anything else (except for t-bagging survivors) They are too dark and too muddy. I can´t see anything on that map. Too much tall grass, too much blocked sightlines, etc.
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What about Oni's map that is STILL:
- Way too dark
- Extremely hard to play on as killer
- Has gens that are WAY too spread out
- Is still broke for Nurse
- Has objects with invisible barriers sticking out of them
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Yup. Absolute nightmare for legion and freddy. They are so small you cant see anything. If you play a tall killer they see you from miles away. Its really damn annoying.
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