As a Huntress main, why are IRIs still in the game?
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I play huntress a lot but I also play survivor. Why are iridescents still in the game? I tried playing them a few times and every time I find they may be one of the most broken things in the game. It's not that fun for killer either because its like playing on easy mode. Wouldn't it be better to replace the add on or change it?
My thought for a change would be to make it so your first hatchet is instadown. This would make it consistent, more fair, and also make it so survivors would still have to respect at least your first throw. Thoughts?
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As a huntress main and a player of survivor, I think IRI's need a change as well.
My ideal change for them is similar to Death slinger's iridescent coin: Make it so that Iridescent head only insta-downs 15 metres away.
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Because people still want to use them if you hate them so much dont use them simple as that and if you are a survivor that doesn't like them then o well suck it up i dont your second chance crutch perks or comms there still in the game
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Found that one guy in every post.
To answer the question of OP, they aren't changed yet because they aren't a priority. Not many people use them these days (and I hope that stays the same with the new rift), and not many people complain about them. Its probably on the list of things to do but so far down that it will be never be the time to change them.
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A rare item that costs tons of resources and is difficult to use and takes lots of practice... if you play nothing but killer and nothing but huntress you might have more then average... but really ultra rare should be that powerful its not like it could even be used every game
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No idea how this thing exists in its current state. I will say it'd be a lot more balanced if it worked like Death Slingers coin.
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To be fair, Back when the devs really didnt know how to properly balance items and addons they where kinda fair considering you could just instablind a killer and pallet vaccum etc but right now i do agree with you 100% they need a change, its annoying asfk for someone to just get a cheap down on you because the hatchet hitboxes are worse then deadhards hitreg.
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It costs 7,000 bloodpoints, that's not 'tons of resources'. It doesn't take practice or is difficult if you are an average Huntress. It shouldn't be so oppressive.
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Anyone who starts with 'As X main, why is X still the way it is', I just don't believe them.
No one uses the coin though because it's so ineffective and requires the perfect area to use it.If the meters were shorter, I'd understand and whole-heartedly agree.
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I prefer them they have less hatchets most that use them can’t throw them and either keep chasing with none or stop to reload so I can get away. I avoid them in my bloodweb as I never use them even tho I ain’t the best. I get better when I make the game more difficult the ones who use them don’t seem as I’ve seen to get better at throws just seem to really on getting lucky or a survivor running straight.
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Although I wasn't around when the game started my guess would be that they were much more balanced when they were first introduced. I don't hate the idea of them but I think they need a rework to be more fair and also reward skilled gameplay. Currently the emblem system doesn't even really reward you for using them. I think the last time I used them I got a 4k and nearly got brutal.
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If it shows up in your bloodweb...
And you buy your way to it...
I've done 2P working on 3 with my huntress and I've gotten a dozen or less.
Sometimes it takes 3-4 matches to buy my way to it if it shows up I can go entire weeks if playing without seeing one
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When the where first released they where more powerful then they are now But IMO that was fine due to the amount of bullshit killers had to go agaisnt (You could have a total of 7 iri heads with iri head and infantry belt) Or just the standered 5 which is more than enough , last time i used a iri head the game lasted around 30 seconds because everyone disconnected not wanting to deal with an op addon
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ight then lets revert the insta heal changes and bnp changes
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Every killers that runs iris just rides the survivors booty and throws it, has nothing to do with practice at all, and you say "a rare item that costs tons of resources" yet none of the survivor pinks are worth 7K anymore but I'm sure you're perfectly fine with how "strong" they are.
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:o But wait... Keys are also equally hard to get, equally oppressive and equally expensive... Does this mean that keys are also fine and shouldn't be touched? (sarcasm btw, being somewhat rare doesn't mean they should break the game)
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Yeah everything has to be tit for tat huh? You can't let a single killer have a single useful tool. And survivors all wonder why they have 20minute que times lol
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On deathslinger the problem is long shots are super punishable and he has an actual range limit. Huntress has neither problem. It's harder to hit a long hatchet but cross map hatchets are just part of playing huntress.
These cropped quotes suck.
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I think they are waiting for their Huntress Addon Adjustment. She will get one at some time, because the Devs said they want all killers to have 2 pink, 4 purple, 4 green, 5 yellow and 4 brown add-ons. But this will take time I guess.
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Because the Huntress doesn't need as much work as other killers?
Because they spent months reworking maps?
Because you can dodge them?
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Yes survivor items are fine atm...
And if its not being used at range its a single use chainsaw with no mobility... if its being used how you say how can a worse less useful version of another killers basekit possibly bother you
Ghostface, Mike, oni 1hk. No addon
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I agree that iri needs a change, but using DS as a comparison isn’t good. That addon is literally worthless on him.
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I wasn't aware of that. In that case someone did mention earlier that it's on their list but not the highest priority. This is probably the most likely scenario. Most people I see using them now don't use huntress very much and play IRIs because they've had some really bad games and need a win
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i mean, if you need iri head on huntress to win then you just arent a good huntress. maybe just get better at her than having to take the easy way out and equipping an extremely fun and interactive add on
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It's an interesting point to compare a point blank iri head to billy's chainsaw.
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DH,DS,BT being within 10 ft of a tree... all counters hatchet. 360 or basic zigzag
Other killers have basekit 1hk I don't see a problem for huntress to be occasionally almost as strong but situationally
Keys can be pulled out of boxes and have no counters. Its not comparable
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Let's just ignore the use of iri head with infantry belt which completely nullifies the negative aspect of equipping iri heads.
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Funny joke, I Would agree with you But Deadhard ATM barely works in general , 360ing a hatchet practically kills you unless your inside of a building and they throw it through a window, Basic zigzag doesnt do anything with how bad the hitreg is unless you actually get lucky and not dedicated,
Keys being pulled out of boxes, Keys obviously are powerful But you didnt see anyone complaining about them until they added kicking the hatch , Now that thats a thing People want keys nerfed, What do you want the key to do? unlock a secret door? :facepalm:
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Mostly nullifies but yeah. Most likely if your're running IRIs you are running infantry belt or at least belt loop.
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It's not that broken. The thing is you can combo with a belt and that's what breaks the balance imo. Most of the time you can easily avoid hatchets.
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Yall keep saying Deathslingers addon is worthless for him but that's missing the point. It's bad on deathslinger BECAUSE it's on Deathslinger. He has a maximum range, he has to reel and is highly punishable for long pulls. Huntress has none of these problems. Cross map hatches, long hatchets, short hatchets, they are all the same if they hit. An addon to reward sniping on a character actually capable of sniping is completely different than the same add on a killer that can't.
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That, or you could also make it reduce the amount of hatchets to 1. Make it bypass the add-ons that give you more hatchets.
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I did think that actually, I'm glad to see others have the same change ideas.
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Tons of resources? It's 7k. It's not that much at all nor are any of the other pink add ons lol. As a killer with bbq you're making 60k a game if it's optimal. More if you got offerings. Difficult to use? Just get close range if you're not good at long shots. Attempting long shots when they don't know how to land them is how I see people mess up. Want extra chances? Put an add on for more hatchets. Overall all the pink add ons are pretty ridiuclous and only seem to be there as a means to fill a void for bad game design in other aspects. Also to make bad killers feel like they're good at the game since most are very powerful. Others are pretty useless.
Across the board killer add ons need to be reworked so the useless ones actually have a purpose aside from going through the bloodweb and the OP ones(That will become a problem with smaller maps) are tweaked accordingly.
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That definitely exacerbates the problem. The thing is if you are running IRI you are probably running a belt. Reducing max to one hatchet would be a decent solution. A good huntress will be able to force a survivor into a position where they basically cant miss even with one hatchet but with only one it would be a lot harder to snowball like with the belt.
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I guess they will do Billy and Bubba next, since most add-ons are yellow and only two are purple. Together with a Bubba rework. Somewhere they said they are looking into Bubba. Mikey will get add-on changes too, because he has 3 browns and 6 yellows.
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They're probably just a low priority. Few will go to the trouble of setting their builds up to torture survivors, so the tools that enable them to do so are largely ignored by the developers in favor of bigger projects.
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Remember programming takes time and they have a limited amount they can do at a time. While they might love to remove or change them in a heartbeat it doesn't mean they can change it. Other than that they cannot implement large amounts of changes at a time and with people always wanting new content it makes it even harder to change it.
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tbf this addon in combination with the belt is as bad as prayer beads was
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Stacking Iri Head, infantry belt, NOED, Ebony mori. This is the kind of trash that should be changed.
They nerfed instaheals and toolboxes into oblivion but killers can still bring extremely nasty builds.
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I think over a year ago, maybe even two, one of the devs said on a stream that don't expect the iridescent heads to be around much longer. So they know they're stupidly powerful. The problem is they don't dedicate enough time to balance. They generally don't seem to do much to killers unless they are focused on a rework of them. Huntress doesn't need a rework, just a few add on changes. That's not a high priority for them so it gets consistently overlooked.
Also LOL @ the person who said they cost a "ton" of resources.
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Try that again, in an actual coherent sentence.
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I mean honestly does it really matter? I main her and can down people pretty quick without them of they happen to be dimwitted. Otherwise I just down them quicker than normal because I main her.
All Iri Head does is give a new Huntress that same power. A good survivor will usually bait them out anyways.
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I main huntress too
I never use them, they take any challenge out of the game, make then require a distance for the insta down and I’ll be okay with them
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Using your logic, they are comparable. Also, the other 1 hit KO killers have one little difference... They're not ranged. Iri heads are broken on her and should be nerfed.
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But it shouldn’t take away 4 of the hatchets than. It would force you to tun infantry as well. Imo it’d be better to keep it this way but limit the amount of hatchets you have to one regardless of add-ons.
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Pretty much that's what makes it broken. It's a simple fix to make as well, make it so that Iridescent Head trumps all other addons. So that if you want to run Iri head, you get only 1 hatchet.
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Of course because devs can't do EVERYTHING at once and now they are too busy destroying billy, no time to erase OP things like iri head and keys...
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Because the devs are (Since I have to be Nicer to them now).. Slow when it comes to Changing things that are Way Overdue for a Change.
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