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Survivor perk idea: This isn't Over
You will survive no matter what! If you are the last remaining survivor this perk activates.
For 10/20/30 seconds you leave no scratchmarks when running.
Also you can open a closed hatch without a key. (With a short channel bar.)
Comments
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the key part seems kinda op with bills perk to find the hatch
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It would be a good idea to make it a exhaustion perk to make it less op, It should be like this:
You will survive no matter what! If you are the last remaining survivor this perk activates.
For 10/20/30 seconds you leave no scratchmarks when running.
Grunts of pain caused by injuries are reduced by 40/50/60%
Causes the ๐ฒ๐ ๐ต๐ฎ๐๐๐๐ฒ๐ฑ status effect for 70 seconds.
You can also open a closed hatch without a key. (With a short channel bar, lasting 25,35,45 seconds.)
I really like this perk and i think it is a great idea, would it be okay if I submitted this as a perk idea??? I will give credit to you.
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Go for it. I love your presentation!
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Thank you very much.
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I have finished the presentation, I hope this goes well!...
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I know there were a couple perks introduced into the game that were suggested by the community. Its extremely rare though. Don't get your hopes up lol.
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lol ok XD
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So, to be able to open the hatch without a key is a bit OP donโt you think? Or Can you only open it whilst the perk is activated? (10/20/30 seconds) and once the perk has deactivated, you can no longer open it. Because that would be alright I suppose. But being able to channel something that is not there seems stupid. Because you donโt actually have a key with you so how can you channel? This perk would be great with left behind tho!
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The channel part is to make it similar to perks like saboteur, where it allows you to do something that an item can do but not as efficiently. This perk shouldn't be a free escape but it should give a little bit of an extra chance.
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