Now I have officially seen it all
(TL;DR at the bottom)
I recently got Gunslinger and, other than these past few days, haven't played this game in about a year, so I'm very, very rusty.
I was trying him out (using BBQ 1 and Deadman's Switch 1) when I came across a group of random survivors. They were quite good at hiding and had popped 2 gens by the time I found one of them.
While chasing that first survivor, a third gen popped, and he DC'd shortly after being hooked. I thought maybe he thought I was camping or something (I looked around to see if I could find any auras, but none showed up, probably due to the massive dead zone of BBQ 1, so I just started moving in a random direction).
I found another survivor in record time, caught him, and he, too, DC'd shortly after another generator was repaired. To those not counting, they were one generator away from being able to open the gates and had been crushing me.
Finally caught and hooked the third survivor. No gens popped this time, so I thought the last one must be searching for the hatch, right? Wrong. The last one runs toward the hook, gets spotted (duh, I'm not blind), hit once, tries to unhook in my face, and both get downed and are sacrificed. They lost because they had every advantage, yet half of them decided to rage quit.
TL;DR: Half the survivors DC'd even though they were clearly winning and a third tried to unhook in my face instead of looking for the hatch, which cost everyone the trial.
Comments
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I see a killer ignore a near finished gen to chase a guy all the time. Maybe gamers just want to do their thing and winning or losing is subjective.
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You think repairing three generators by the time the killer hooks one person for the first time doesn't mean the survivors are winning? I don't know of a single person who'd say that.
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Survivor actions sometimes confuse me. Like i been playing alot of red rank survivor and many actions confuse the heck out of me. This story, just makes me go, what? Why would you throw the game, when the odds are so massively in your favor. It seems like a dumb reason to rage quit. Than again, i seen three survivors all kill themselves on first hook before, more than once. So, i really should not be surprise people will rage quit for the most interesting of reasons.
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Thing is, killing yourself/DCing on the first hook is different when your team is not only winning, but completely crushing the killer, which they were. It's like a football team going 10-0 and giving up because the other team scored a goal.
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DBD have introduced penalties to DCing which really need to be applauded and worked for a while until people realised what they could get away with and how.
The messages from people about how unfair DC bans were made me smile as in my humble opinion, if you choose to play a game then you play it and not DC because of something you dislike no matter how small or big.
Survivors who unhook for the BP should be far more heavily penalised when the survivor is immediately downed off the hook. I've had bond where survivors are all crouched waiting to race to that hook 1st for the points, like you say it just throws the game.
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Yeah, which it what makes the whole thing confusing. You are about to win the game, so why give up? When you are more than 90% likely to win the match.
Yeah seeing people farm their fellow team mates. Is starting to make me think more and more, ds is not a perk to punish the killer but rather to protect you from the poor planning/choices of your team mates.
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Sometimes it's a mystery to me why players do these things. I never give up if the opposite sides seems te be winning because it can easily change in your favor. Very strange that they quit why give up your points??? I've had games ending in a 4k because they all decided to dive the hook. And I have been killed because my team did that. It gets interesting when running a perk like kindred or bond so I see what's going on and wonder what kind of plan is that.... Like healing while I'm dying on hook, crouching around on the edge of the map, hiding for ages in a locker while the killer isn't there. I don't get why they do that so I just move on to the next match when this one ends.
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The DCs might have made the hook-rushing survivor sorta just.. give up? Even if they're in a salvageable situation they might just think "screw it" wanting to move on no matter what happens. At least DCers are timed out if they keep doing it. And for disconnectors in general.. sometimes there's really no reason besides a good old irrational ragequit.
And it might have been changed while you were gone, but BBQ's aura range doesn't scale with level anymore. Now the max amount of stacks scale instead, 2/3/4 at each level. So you have the same aura range/radius at all levels.
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I'd never actually used BBQ until now (yes, I'm one of those people). I just kinda assumed the dead zone would get smaller with the level.
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