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Clown badly needs a buff

Legit clowns power is basically freddy's pools but worse. He is very weak, I think his bottles should be like freddy's pools and doctors shock. So basically all I'm saying is buff clown to make it were when a survivor is hit by the toxin they cant vault or through down pallets like the doc. Just sayen he needs a buff badly.

Comments

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    He and Bubba need a rework. Having only a chase tool in your kit is just not a healthy way to approach killer design. Deathslinger gets a pass because his chase tool is ranged and therefore allows possible gen snipes 👀

  • Stitch7833
    Stitch7833 Member Posts: 632

    honestly most killers are fine, the biggest issue is swf atm, make it so swf have a de-buff to healing and repair depending how many are grouped up and the game would be in a much better state. afterall a full swf team on coms can communicate info which would take a solo survivor 6odd perks to do and thats the issue, i would say thats the only time i feel the game is really imbalanced and not much fun

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    Hard pass. I've had two Clowns finger addon/mori tunnel me this week alone. He seems to be doing just fine.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    They would nerf his finger if he was actually a good killer lol. Or they could go the lazy route and make it basekit...could be "fun".

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    It's completely fine that Freddy can teleport across the map in seconds AND have a decent chase tool while Clown gets a good chase tool but no mobility options? K.

  • DelsKibara
    DelsKibara Member Posts: 3,127

    I honestly would make him not slowdown when throwing bottles, and increase his reload speed as well as movement speed when reloading his bottles.

    That way he would get more milage out of his bottles and they aren't a detriment to him using it.

  • evilwithinIII
    evilwithinIII Member Posts: 154

    This. This is the more reasonable buff for clown. He also needs some add-ons tweak like other killers (bubba).

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    LUL if that was basekit I would just hook suicide on every Clown. I have no interest in that.

    I don't think Clown is all that bad - especially now that loops are open and there are less safe palettes. He is able to close chases pretty quickly. Trying to draw a comparison between killers abilities as why they should get a buff isn't the best, IMO. Each killer is different. I understand wanting a killer like Clown to have the same kill rate as Freddy, but they can't all be top shelf Killers...some killers have to be easier/harder than others for average people to get kills with so people can choose their preferred level of difficulty combined with their preferred play style. He honestly seems fine IMO. If he isn't your fave killer because Freddy's pools perform better - play Freddy.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    I'm not fine with some killers being so different in performance. It really feels bad to invest money or effort into something only to realize that you're inadvertently handicapping yourself with no indication from the game that you're doing so. I would be fine with the performance gap if the game actually acknowledged it, maybe a power level instead of a difficulty rating could be implemented :/

  • DelsKibara
    DelsKibara Member Posts: 3,127

    Tbh, I don't agree his add-ons needs changing. They're fine where they are right now. All of them help him out in some way, especially the exhaustion add-ons.

  • toxik_survivor
    toxik_survivor Member Posts: 1,217

    Have you played clown? He is only good in low ranks. Well any killer is, but you get what I mean. I mean think about it clowns bottles are legit freddy's pools but worse. You have to aim his bottles reload them on and on and on. But freddy you can just place them with ease. I'm just saying a killer shouldn't have the s ame ability as a different killer. And yeah bubba needs a buff and way better addons.

  • DelsKibara
    DelsKibara Member Posts: 3,127

    Nah, he is fun to play as and can be viable at any ranks (Rainbow ranks because they were a SWF, their ingame actions kinda made me suspicious of that and this just confirms it)

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  • Stitch7833
    Stitch7833 Member Posts: 632

    Clown can throw his bottles at distance making survivors not make it to extra loops etc. freddy cannot, freddy also darkens the screen making it harder to see at longer distances. clown has add-ons to improve his bottles, freddy doesnt have add-ons to improve his snares. There is always going to be better and worse killers, there will also be killer you prefer or do better with but that doesnt always make them terrible. like i said most killers are fine, few add-on tweaking etc. sure but he doesnt need a full rework or a major buff just small life changes, not to mention freddy went under a major rework so if he still sucked thatd be an issue. i can play clown alright, just as good as any other killer tbh

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    I don't think he is handicapped. He is effective at killing survivors in a balanced way. None of the killers have less than a 50% kill rate overall. So what it really comes down to is player preference and ease of use. I really would be indifferent to seeing him get reworked, because his power is lack luster. But I dont particularly think he needs a direct buff, seeing as to how his performance isn't under par by BHVR standards.

  • toxik_survivor
    toxik_survivor Member Posts: 1,217

    Instead of making a whole new discussion what do you guys think about bubba

  • Onyx_Blue
    Onyx_Blue Member Posts: 1,060

    Yet again more people showcasing that they suck at playing Clown. You people have no idea what you're wishing for. A good Clown player is a massive threat. Buffing him or giving him mobility mechanics would make everyone hate him. You all need to learn what Clown can really do at the highest skill-cap and then you'll realise you're all lucky that hardly anyone knows how to play Clown at a God level.

  • sad_killer_main
    sad_killer_main Member Posts: 785

    Clown doesn't need a buff he needs a complete rework. Same for trapper, wraith...etc. Nowadays they are ######### killers are extremely weak.

  • xenofon13
    xenofon13 Member Posts: 1,241

    Nerf his belly.

  • Stitch7833
    Stitch7833 Member Posts: 632

    if you think that then you need to learn alot about playing killer, everyone has strengths and weaknesses thats kinda the point of games that involve different characters, abilities, classes etc. or they would all just be skins. also wraith is great leave my cloak boy alone lol

  • Respectfulnancymain
    Respectfulnancymain Member Posts: 1,816

    Clown dosent need a buff he needs a complete rework

  • Bovinity
    Bovinity Member Posts: 1,522

    I thought this thread title was, "Clown belly needs a buff."

  • Sluzzy
    Sluzzy Member Posts: 3,130

    We don't need another Freddy in the game. Leave Clown alone.

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    I have played him before, and I have played against him at high ranks, and have seen him kill my team. LOL

    I don't agree his bottles are exactly the same as Freddy's pools. Freddy cannot throw a pool several feet in front of a survivor to slow them down before they're able to vault. Clowns clouds persist for 10 seconds, which can hit a looping survivor multiple times with the same cloud. It causes survivors to be unable to fast vault. Hitting people with bottles slows them as well as interrupts their interaction with objects.

    He plays differently. No two killers have the exact same power - just one being less powerful.

  • sad_killer_main
    sad_killer_main Member Posts: 785

    I think I have played killer enough time now for knowing that all killers are different, with different advantages and weaknesses. But this, has absolutely nothing to do with the tier list.

    You can have good games with low tier killers, but will happen rarely. There are killers who are strong and killers who are weak, as simple as that. It's like that in all the games: LoL, Overwatch...etc etc etc. And killers who are in really low tier, are in that position because something is wrong with them related with the current meta. And what happens when that situation goes for a long time? Yes you guessed it, that's the reason why they rework characters in all the games. To try to make weak characters into viable ones for everybody.

  • Cardgrey
    Cardgrey Member Posts: 1,456
    edited May 2020

    I’ll agree with his power sucking. However his cosmetic game is100% op

    need shark suit with jaws theme for his chase music

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    your largely missing the point of OP post. If your godly at clown, you will be ULTRA-ULTRA GODLY at freddy because most people consider freddy the better version of clown. If the player who is playing clown is a threat, that player would be a bigger threat on almost every other killer. Clown has been in the game since June 12 2018. It's been 2 years since his release, so I'd imagine players have already mastered him. I think clown's cooldown, limited bottle count and poor reload speed contribute to his poor perception. With that being said, you can win with weaker killers, but It takes a lot more effort. I'm very curious for what they change on clown from Q&A stream.

  • Onyx_Blue
    Onyx_Blue Member Posts: 1,060

    @Devil_hit11 you think people have mastered Clown? Almost every player plays Clown wrong. Hardly anyone even knows how to manipulate his audio cues, for starters!

    The mentality that 'being Godly with Clown makes you an ultra god with every other killer' is mislead. You're making it sound like knowing Clown is basic play alone. His power has a lot to it that almost every player does not even consider. My point in my post is that of annoyance at the playerbase that constantly asks for stuff when they have zero idea as to what they want would mean for the QOL for that killer character. With the devs mentioning that Clown is on the adjustments list, that makes me wince. It further backs me up that the playerbase know nothing about Clown. They mentioned kill rate and usage rate as being low. Point proven! Almost all who play Clown suck. Then they sheep that 'it's hard to get kills with Clown' out to everyone else so then that makes people think they shouldn't waste their time playing as him either. The Devs really dropped the ball by giving into the complaints. There have been Devs post stuff about Clown on here before, and they've specifically mentioned that Clown is underrated because there are aspects to his power that are overlooked.

    People can say that Freddy is a better version of him all they want. Freddy Snares are braindead, Clown Tonic takes skill. Snares shouldn't exist. If any killer needs looking at it's that aspect of Freddy. Not touching up my fat-man and possibly changing him so the lazy comparison exists. But yeah, i'm curious to see what they intend on changing about Clown.

  • OniKobayashi
    OniKobayashi Member Posts: 274

    Getting salty Clowns who run Pinkie and Mori has nothing to do with how viable he is. That's just bad luck. Pinkie Finger is one of the add-ons I don't like to use because it goes against how you're supposed to use the bottles.

  • OniKobayashi
    OniKobayashi Member Posts: 274

    Pallets are legit his main weakness if going up against a competent team. Drop a pallet, force a break, run to the next pallet, repeat until your team has done the gens or Clown gets you before you can get to another pallet.

  • Dead_by_Gadfly
    Dead_by_Gadfly Member Posts: 3,772

    If you guys lost to clown you need to practice more. Hes legit awful. Sure in a 1v1 hes fine, but dbd is a 4v1 and he cant keep up

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513
    edited May 2020

    He is basic M1 killer with non-lethal skillshot power. I imagine his poor rate is reflection of him being a weak killer and his killrate being lower than every other killer who are much harder to master facilitate the argument further. You have to remember that pickrate is like popularity contest. generally speaking, highly played character are highly picked for a reason and that reason is often because they're perceived as very good. Unless your looking to torture yourself on purpose, you'll usually pick characters that fit your playstyle, are fun to play and you find success in. Pickrate is really good indicator for what is perceived as good and clown isn't one of them. With that being said, some character are picked a lot because they are genuinely fun to play regardless of win or loss(e.g Huntress) but most of the time, It is for competitive advantage. Who knows, maybe you'll be that guy that posts your next 50 straight games of clown no add-on showcasing you winning 40/50 games and you'll go like "look guys, clown isn't bad, your bad", but nobody really going to do that because they know he is bad.

  • Onyx_Blue
    Onyx_Blue Member Posts: 1,060

    @Devil_hit11 you just backed up my argument in your point about pickrate.

    I also think you misread my statement about 'Basic Play'. You seem to think I was talking about him being a Basic Attack killer. I was talking about how your argument leaned towards stating that being god with Clown means god with everyone else makes it seem you see Clown as having nothing but simply knowing killer basics to play him well.

    To narrow pickrate to generally usually meaning this killer character is good is misled too. Nurse is a prime example. Hardly anyone plays as her, but once learned she is the strongest killer in the game to play as.

    And no, videos of domination do nothing to prove a point. So i'll just let that little dig attempt slide.

    You're just adding fuel to the fire by reitterating that you think Clown is bad..."like everyone else". You're in that bracket of my first response comment - knowing nothing of how to be a God Clown and thus assumes weakness and in need of buffs or changes. Typical of the dbd playerbase, really.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    I mean, if you don't use clown's power than your playing base killer. Its like winning as trapper without planting a single trap. mastery comes in learning to use bottles just like trapper learns to place reliable traps. I think he has potential to be good killer if he had less drawbacks on the power but he just isn't quite there yet. Time will tell based off what changes he receives whether his situation becomes better.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,573

    They did say on the Q&A today that they are working on a Clown buff.

  • Onyx_Blue
    Onyx_Blue Member Posts: 1,060

    @Devil_hit11 what are you on about? That point was neither here nor there in our conversation.

    Yeah, gotta wait and see what changes they make. Currently, I personally don't feel much negatives in my matches from the cooldown and slower movement after throwing. If I toss a bottle and it's mis-aimed etc then that's on me and my mistake. If I make a good throw and place it in an area that it is best to be in, I get something out of the chase; a hit/down; same for when I manipulate the audio cues, always get a hit/down out of it. I never feel like i'm having an uphill battle playing as Clown. But like I said, pretty much no one plays Clown well, hence the illinformed complaints and buff requests that are so frequent and common on here.

  • nicknack
    nicknack Member Posts: 253

    Well clowns either getting buffed or reworked on the aniversary update (cant remember wich one

  • Steah
    Steah Member Posts: 511

    I will never understand why people think posting out of context post game screen shots prove anything.