http://dbd.game/killswitch
“Entity’s Playtime” new Killer perk idea
Entity’s Playtime- After Hooking each survivor once will please the Entity and activate the perk. All survivors auras will be revealed for 5/7/10 seconds and all gens will remain blocked and unrepairable for 60 seconds. Hitting any survivor between this time period will award 100% bonus Bloodpoints in the Brutality Category.
“Time to spice things up”
I thought this perk can help with survivors who hide throughout the game and only focus on gens. It would be a new perk that killers would be able to get by default. It would also help new and old players by helping them out in chase and not having to worry about gens for a little while and spice things up for survivors. Feel free to leave some feedback. :)
Comments
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This would be way too op
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So bbq and deadmans switch after it took a steroid injection also the all gens part seems a little to strong.
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Not really, survivors will still have loops and pallets to stall out the time. I kinda get tired of using the same perks, we honestly need new viable perks. Just throwing some ideas out there. And besides the perk needs to have at least hooked each survivor once.
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Wouldn't Survivors just hide after the reveal was finished until the gens become unblocked? I mean, that's what I'd do.... and I wouldn't even have to worry about generators, since the Killer couldn't patrol them to find me....
Since generators are basically the only reliable way to find Survivors, I think that halting the game for a minute wouldn't really do anything. You wouldn't be able to find Survivors by patrolling gens and they'd all just hide until it was over!
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