Nurse Ultra Rare Add-on Idea

Boss
Boss Member Posts: 13,615
edited September 2018 in General Discussions

OXYGEN TANK

While once used to help the patients catch their breath, it now assists Sally to catch them.

  • Tremendously increases movement speed. (Sets it to 4.6 m/s)
  • Sets the amount of Blinks to 1.
  • Trumps all other Add-ons.

The movement speed while charging the Blink would stay the same amount of m/s as it is now.

Comments

  • rafiksom
    rafiksom Member Posts: 50

    I would add Tremendously decreases fatigue time. Making her very fast 1 blinker, survivors could counter that using walls and even pallets

  • laKUKA
    laKUKA Member Posts: 406

    REDBULL

    *NO FATIGUE!

  • iOrangeStain
    iOrangeStain Member Posts: 81

    I'd love to see one where it reduces movement speed but adds 5 blinks or something.

  • Bravo0413
    Bravo0413 Member Posts: 3,647
    The thing is why would you want faster movement speed as nurse when you can ignore objects?... the fatigue is what you want to reduce... or an all seeing add on............... survivors would love that 😏
  • Boss
    Boss Member Posts: 13,615

    @Bravo0413 said:
    The thing is why would you want faster movement speed as nurse when you can ignore objects?... the fatigue is what you want to reduce... or an all seeing add on............... survivors would love that 😏

    You can still ignore objects this way.
    And i'm not one to care at all for All-Seeing Add-ons.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    Ummm, I don't like the idea of having only one blink.

    Just make Fragile Wheeze ultra rare, there done.

  • Boss
    Boss Member Posts: 13,615
    edited September 2018

    @Mister_Holdout said:
    Ummm, I don't like the idea of having only one blink.

    Just make Fragile Wheeze ultra rare, there done.

    That's okay, not all Ultra Rares are for everyone. :)
    I don't like Waterlogged Shoe or whatever, for example.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    @Boss said:

    @Mister_Holdout said:
    Ummm, I don't like the idea of having only one blink.

    Just make Fragile Wheeze ultra rare, there done.

    That's okay, not all Ultra Rares are for everyone. :)
    I don't like Waterlogged Shoe or whatever, for example.

    I mean, sure if you like nerfs, then it's a pretty good add on I guess.

    Might be fun for a meme build.

  • Boss
    Boss Member Posts: 13,615

    @Mister_Holdout said:

    @Boss said:

    @Mister_Holdout said:
    Ummm, I don't like the idea of having only one blink.

    Just make Fragile Wheeze ultra rare, there done.

    That's okay, not all Ultra Rares are for everyone. :)
    I don't like Waterlogged Shoe or whatever, for example.

    I mean, sure if you like nerfs, then it's a pretty good add on I guess.

    Might be fun for a meme build.

    I don't like nerfs and this certainly wouldn't be one.
    Open up your mind to how you could use this effectively.
    I know it's possible, cause i can already think of 2 great ways to utilize this.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144
    edited September 2018

    @Boss said:

    @Mister_Holdout said:

    @Boss said:

    @Mister_Holdout said:
    Ummm, I don't like the idea of having only one blink.

    Just make Fragile Wheeze ultra rare, there done.

    That's okay, not all Ultra Rares are for everyone. :)
    I don't like Waterlogged Shoe or whatever, for example.

    I mean, sure if you like nerfs, then it's a pretty good add on I guess.

    Might be fun for a meme build.

    I don't like nerfs and this certainly wouldn't be one.
    Open up your mind to how you could use this effectively.
    I know it's possible, cause i can already think of 2 great ways to utilize this.

    I actually have been imagining this in my head as a Nurse main.

    It seems like a nerf to me.

    You'd be surprised how important that second correctional blink is.

    Even with the faster movement speed, you're still going to want to primarily blink. Even if you are more careful with the blink, that's a lot of chasing potential you're missing out on.

    My main issue with the add on is the juking potential. If a survivor breaks line of sight, will one blink be enough to ascertain their location? I don't think so.

    Edit: As you said, there probably are a few ways the add on can be helpful, but overall it feels like a nerf.

  • Boss
    Boss Member Posts: 13,615

    @Mister_Holdout said:

    @Boss said:

    @Mister_Holdout said:

    @Boss said:

    @Mister_Holdout said:
    Ummm, I don't like the idea of having only one blink.

    Just make Fragile Wheeze ultra rare, there done.

    That's okay, not all Ultra Rares are for everyone. :)
    I don't like Waterlogged Shoe or whatever, for example.

    I mean, sure if you like nerfs, then it's a pretty good add on I guess.

    Might be fun for a meme build.

    I don't like nerfs and this certainly wouldn't be one.
    Open up your mind to how you could use this effectively.
    I know it's possible, cause i can already think of 2 great ways to utilize this.

    I actually have been imagining this in my head as a Nurse main.

    It seems like a nerf to me.

    You'd be surprised how important that second correctional blink is.

    Even with the faster movement speed, you're still going to want to primarily blink. Even if you are more careful with the blink, that's a lot of chasing potential you're missing out on.

    My main issue with the add on is the juking potential. If a survivor breaks line of sight, will one blink be enough to ascertain their location? I don't think so.

    Edit: As you said, there probably are a few ways the add on can be helpful, but overall it feels like a nerf.

    I'm not at all surprised how important a 2nd Blink is.
    But with the incredible speed, i can see this have great potential.
    No, i don't feel it's a nerf at all.

  • EldritchElise87
    EldritchElise87 Member Posts: 626

    I think its intresting, making an UR for nurse without turning her into an unstoppable monster is hard enough, so it needs to be more about changing her in a new way than a straight up power buff. Having the 115% ms would allow her to keep los easier, and even get the first hit without blinking, using the second blink to close down the chase pretty much instantly. It would be less powerful than a 5 blink nurse ofc, but it would be more like a simplified nurse to have fun with and still be effective.

  • Kalec84
    Kalec84 Member Posts: 495
    edited September 2018

    Don't know how to name them so i just give them numbers and colors:P

    1:green
    Moderately reduce blink fatigue, stack

    2: Purple
    Considerably Reduce Blink Fatigue, do not stack

    3: purple
    nurse movement speed is gretely reduced (-a lot%)
    nurse blink fatigue time is considerably reduced
    add 1 chain blink

    4:purple
    Add 2 chain blinks
    blink fatigue is Moderately reduced
    nurse can't move

    5:Purple:
    Lock on: Pressing action button nurse can lock his visual on a survivor as long as he is in her line of sight.
    Clink fatigue is sligtly augmented

    6:Red:
    ..... to be honest everything i can think as "red addon" is soo OP i dont think is worth even writing it... o_o