Survivor had tons of informations

ShyN3ko
ShyN3ko Member Posts: 1,616

First. Im sry for my bad english.

Second. I dont understand this unbalanced informations for killer and survivor.
As killer you dont get any informations.
Not a single.
You must play carefull or dead hard work on you.
And why see survivor the timer from the reverse beartraps?
I rly dont understand it.
The pig doesnt see this timer and im just asking why?
It should be swaped.
The killer see the timers and the survivor doesnt.
And btw "Make your choice" is a great perk.
But survivors had to much informations.

Its just like:
"Ok, he had make your choice.
Time to hide."
Or:
"Ok, he had Hex: Devour Hope.
Time to find this totem."

What if they doesnt had this informations?

Example:

"Had the killer make your choice or Hex: Devour Hope?
Should i unhook people?"
unhook someone and get onehit
"Make your choice or Hex: Devour Hope?
Searching after an totem or waiting 60 seconds?
Did he one hit other player, too?"

I think with no informations, survivors had more work and its harder for them.
And i think its more fun,too.
And pls swap the reverse timer informations for killer and survivors.
Its just stupid that the pig doesnt see the timer of her own traps.

     And btw why is the timer by 2,3 minutes?
     In my opinions the timer should be 1,3 minutes.
     And survivors that activate a gen and the timer starts because this.
     Then this survivor should be get -points or he can be killed by the victim(beartrap survivor).
    And when the victim killed the other survivor, then the timer stops for 2 minutes.

Comments

  • Master
    Master Member Posts: 10,200

    Survivors get notifications to make it easier for them.
    It must be easy enough such that there are 4 time more survivors than killers.

  • Vietfox
    Vietfox Member Posts: 3,823
    Thanks, i usually read books and stuff.
  • Tsulan
    Tsulan Member Posts: 15,093
    Vietfox said:
    Thanks, i usually read books and stuff.
    The manual for your iPhone doesn't count as book :p
  • Tsulan
    Tsulan Member Posts: 15,093
    Yes, devs gave survivors to much information in an attempt to bring solos to swf level. 
    They honestly could keep that for the noob ranks but should take that away on mid ranks.
  • Vietfox
    Vietfox Member Posts: 3,823
    Tsulan said:
    Vietfox said:
    Thanks, i usually read books and stuff.
    The manual for your iPhone doesn't count as book :p
    How dare you @Tsulan ?!?! I got an android, arghhh
  • Tsulan
    Tsulan Member Posts: 15,093
    Vietfox said:
    Tsulan said:
    Vietfox said:
    Thanks, i usually read books and stuff.
    The manual for your iPhone doesn't count as book :p
    How dare you @Tsulan ?!?! I got an android, arghhh
    Does that mean that the manual is even thinner?
  • Vietfox
    Vietfox Member Posts: 3,823
    edited September 2018
    Tsulan said:
    Vietfox said:
    Tsulan said:
    Vietfox said:
    Thanks, i usually read books and stuff.
    The manual for your iPhone doesn't count as book :p
    How dare you @Tsulan ?!?! I got an android, arghhh
    Does that mean that the manual is even thinner?
    @Tsulan Wait, there was suposed to be a manual? Got ripped off.
  • Global
    Global Member Posts: 770

    @Vietfox said:
    Tsulan said:


    Vietfox said:

    Thanks, i usually read books and stuff.

    The manual for your iPhone doesn't count as book :p

    How dare you @Tsulan ?!?! I got an android, arghhh

    Android for life dog

  • Tsulan
    Tsulan Member Posts: 15,093
    Global said:

    @Vietfox said:
    Tsulan said:


    Vietfox said:

    Thanks, i usually read books and stuff.

    The manual for your iPhone doesn't count as book :p

    How dare you @Tsulan ?!?! I got an android, arghhh

    Android for life dog

    We should stop derailing this, before it gets closed.

    I think the game would be better with less information.  A year ago, I had to pay attention to know what the killer had equipped. Now I just look at my status screen.
  • DemonDaddy
    DemonDaddy Member Posts: 4,168
    I agree there is an over abundance of freely given info. Survivors should have to at the very least earn this information through play. 
    Example: pig's boxes do not provide an aura unless the survivor has already seen where it is placed.
    A small change like this would encourage us to explore the map and advise caution over immediate action.
  • Chi
    Chi Member Posts: 781

    @DemonDaddy said:
    I agree there is an over abundance of freely given info. Survivors should have to at the very least earn this information through play. 
    Example: pig's boxes do not provide an aura unless the survivor has already seen where it is placed.
    A small change like this would encourage us to explore the map and advise caution over immediate action.

    It would make one of her ultra rare addons useless.

  • DemonDaddy
    DemonDaddy Member Posts: 4,168
    Sorry, don't have the dlc. Only meant this as a generic example of gaining info through play instead of handout.
  • Esheon
    Esheon Member Posts: 567
    I also agree. They give all of these notification icons even when most of the perks can be noticed in-game anyway. I mean, Ruin has a red skillcheck FFS, do we really need a hex notification on top of that?

    The Devour Hope notification is particularly annoying to me. You get a single one-shot down, and every survivor gets a notification to go into ninja mode until they find the totem. They get that notification even if the survivor you hit was already injured. At least make them pay attention to their teammates' status.
  • BigBlackMori
    BigBlackMori Member Posts: 220

    I've been saying this for years. Information is a crucial resource in situations where you have a more-powerful opponent, and being able to deny that information is absolutely critical. But we can't do that s Killers, because the HUD tells survivors everything they need to know if Discord doesn't.