Which map are you most excited to see reworked?
Hey everyone, I'm curious to see what map you all are most excited to see reworked!
For me, I can't concretely decide, but it's definitely a tie between Thompson House and Family Residence.
I really hope they make the houses look stunning with this, and above all I oddly want to be able to go where Rin Yamaoka jumped from in the estate, it makes me sad you can see up there but my monkey brain wants to go further.
Comments
-
Haddonfiled, gas heaven, chapel, mount ormond
very excited for the new update.
2 -
Ooooh yes Haddonfield! I can't wait :,) I love how they're getting rid of the old, rough, kinda dirty aesthetic they had with new maps. Cannot WAIT to see how it looks on those ones!
1 -
Jigsaw's map is already pretty damn creepy. I'm eager to see what they do with that!
0 -
Oh yeah :D I really hope it gets a balance pass too, hopefully more windows... need the windows... but yes! I hope they add more traps, too
0 -
Haddonfield easily. the loops have to get better and the design as well just because they could do even better now with the current ressources
0 -
Oh yeah :-) very excited for that one! I love horror games that are indoor based, so the houses will hopefully add a bit more to the scare factor. Alongside that, I just really want to see the assets they come up with for it. Glenvale, Hawkin's, and Lery's all have FANTASTIC assets, aesthetically. Glad to see they're moving past their old sharp-edged aesthetic.
0 -
Can I say I'm excited about every map graphic rework? :D
1 -
HELL YEAH! Me too!
0 -
Autohaven maps. They are so dated.
They need reworks not just visually but game play wise as well. They are literally just a giant field of pallets, that's it. No interesting game play or interactions involved.
1 -
YES
When I load in to ANY of them, I often let out a big sigh because they're just painful to play on :\ visually unappealing and monotonous gameplay wise
1 -
Hopefully The Game, in such a way that it isn't two claustrophobic floors that you can get lost in way too easily. I hate that map.
1 -
Yesss please. I want to see more openings from the top floor to bottom that aren't tiny little squares and maybe even some outdoors
0 -
Haddonfield, Crotus Prenn, Autohaven, and MacMillian. Most or all of the loops are unmindgameable and have you just running in a circle because it’s braindead easy for the Survivor to always know where you are. How fun is that?
Post edited by SnakeSound222 on1