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Today's Strength: The Shape

Boss
Boss Member Posts: 13,617

For an explanation on what "strength" entails for these polls, please refer to the first entry of this series: https://forum.deadbydaylight.com/en/discussion/comment/1337293


For this example, we got: The Shape

How good do you rate him at sacrificing all 4 Survivors?

Today's Strength: The Shape 20 votes

1 - Pacifists Kill More
0%
2 - Baby Killer
0%
3 - Ugh
5%
hmeekins 1 vote
4 - Nah, I'm Good
0%
5 - Meh
5%
Lumionesty 1 vote
6 - It's Mkay
15%
AhoyWolfnoname11223345TotemsCleanser 3 votes
7 - *thumbs up*
40%
BossSkeletalElitemusstang62pichumudkipGreentheNinjaElcopollohahadrillgobrrrLonelyBananana 8 votes
8 - Woah
20%
VolantConch1719Mattie_MayhemOGKoloniteSansUndertale 4 votes
9 - Holy Crap!
10%
Vox_NocturneTwistedJoke65 2 votes
10 - Death Itself
5%
Nicisthequeen 1 vote
Tagged:

Comments

  • Boss
    Boss Member Posts: 13,617
    7 - *thumbs up*

    The spoopy factor helps of course, plus setting up a 99% is almost never a wrong idea.

  • VolantConch1719
    VolantConch1719 Member Posts: 1,319
    8 - Woah

    Pros:

    • Michael starts the game Undetectable.
    • He has faster vaults than the other Killers (except Legion if you count Frenzy).
    • In Tier II, Michael still has a small terror radius that's also pretty quiet, giving him more upper hands.
    • The literal entirety of Tier III. Further lunge, even faster vaulting, AND Exposed.

    Cons:

    • Two words: Spine. Chill.
    • Michael's early game is pretty poor, even with being able to get the jump on people. He's slower and has reduced lunge.
    • Needs to charge his power up for Tier III, which isn't permanent without add-ons (which I'm not counting for these)

    Michael is a powerful Killer who is balanced by needing to charge his power up. And he's a lot of fun too.