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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Cage of Atonement and WGLF

I noticed that rescuing someone from a cage doesn't give you a WGLF stack. Has this been noted or addressed previously? If it's intentional, then it doesn't seem like good design since the cage counts toward sacrifice/hook progress.

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