Blood And Ice Custom Chapter concept (FEEDBACK WANTED PLEASE)
INTRODUCTION
So, I always thought that a yeti would be a good as a killer in DBD. Then I decided to do some research on the yeti myth and thought I should make a concept on it. I planned this hard and well and I hope I get feedback on it, so here we go.
MAP
Everest Cave: A large frozen cave located by Mount Everest, believed to be the location of The Yeti. Many researchers went to check out the cave, but never came back.... A large cold cave, icicles slicing through the ground. The way to escape is if your get the old mining elevator to activate after powering the generators. No one knows what lurks these caves...
NEW KILLER
The Yeti: A large fur covered monster with a blue belly, ice cold eyes. No one dares to get in its way. His large sharp teeth stick out of his mouth with blood all over. Chase music: https://youtu.be/KynRZIlP7yQ (NOT MY MUSIC)
KILLER ABILITY: ABDOMINAL RAGE
when holding down the ability button, you have two options to use.
Option 1: Frostbite: You leave a trail of slick ice on the ground behind you, when a survivor walks on the ice, they will be slowed down. You will have a little cool down to reload the ice path. When this is used, it will lower down the amount of time you can use it while it is activated. Kinda like pyramid head’s trenches power.
Option 2: Deadly Stomp: You can stomp your large foot on the ground, creating a large pot hole like footprint. When a survivor walks In the footprint, they will start to get the exhausted status effect for 45 seconds and their aura will be shown to you. This power can be used twice then will have to reload after. These footprints are highly visible.
KILLER PERKS:
Stealth and death: No one has seen him before.... You have an obsession for one survivor. when stabbing that survivor, they will be given the hemorrhage status affect for the 30 seconds.
Cold As Ice: Your as cold as ice! When a survivor dies on a sacrificial hook, a chest’s aura will be revealed to you meaning that it is close to the nearest survivor.
Furred Death: When a survivor escapes a hook, crows will start to swarm the escaped person. Making their location be easier to find. This perk will last on the survivor for 50 seconds.
NEW SURVIVOR:
Jacob Leer: His one goal is to climb Mount Everest, but was soon sabotaged after falling into a cave. Laying on the ground, he hears something unusual.... A man with a large hiking gear and oxygen tank. Blonde haired and all suited up for climbing. A strong man with well working muscles. He is a very good teammate.
SURVIVOR PERKS:
Dead On: I can play an important role here... when healing a survivor, the killers aura is revealed to you and you will have a speed boost and so will the healed person.
Trained And Needed: I have what it takes to stand this horror... When put on a sacrificial hook, the killers aura is revealed to all the survivors and you for a short duration, but your hook time will go down faster.
Luckiness is key: I’m a lucky guy... Your luck has helped you in the match making you start to repair generators faster and have a higher chance of escaping hooks.
ENDING:
Well, that’s it! I do appreciate if you guys would send feedback on this concept, it took a while. Sorry it was so long, but thanks for reading this. Have a good day, bye!
-Nate 😀
Comments
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over all i really like the concept but i think a few tweaks can be made
Stealth and Death just seems to be a worse version of sloppy butcher
Furred death could work a bit differently because it makes it un fun to have the killer know where you are literally just off hook. Although you could make it like make your choice so the survivor who unhooked someone has crows for like 30 seconds
but overall a really good job and I would like to see this in game :)
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Will take that in note and thank you for the feedback!
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I like the idea the perks would have to be Little bit better
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Ok! Thanks for the feedback!
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