If you're smart, you'll stop running Self-care
If you're running this perk at high ranks, you've learned nothing about how to play the game efficiently and effectively. You probably shouldn't even be at high ranks. You're healing at half speed. Why? Just find a teammate to heal you! I know teammates can be a little inconsistent with how good they are, but most people know to heal an injured teammate. Or you could use Inner Strength. It's better than Self-care at least. With the MMR system in place, we'll truly see who deserves to be at high ranks, because it definitely isn't clueless Self-care users. If I see you running it, I'll have half a mind to blame you for our loss because of the amount of time you wasted. What's next? "You're telling me Open Handed isn't meta? Not even Sole Survivor?" Nope, but at least they aren't a direct detriment to the team.
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Dude, if you needs someone to heal you, how are you going to do anything when there is only you and someone else, while there is a gen in need to be popped. Also, self care can be use in chases, what can help you to stay longer with the killer
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Then I guess I'll be not smart shrugs
I have a FAQ for these things because you'll just make the same tired arguments every other day when this same tired thread pops up but something seems to be going wrong with the Forum as I can't access previous posts...
EDIT: Got it to work; my usual post whenever "Self Care is a bad perk" threads show up every other day. It was just easier this way than to keep typing out the same tired arguments day after day after day after day after day...
*There really is no such thing as a good or bad perk; just good ways and bad ways to use it
I personally use Self Care (as a level 1 Red) because I have found that there is one survivor I can actually count on in this game in Solo; Me
I have been burned far far far too many times by fellow survivors just unhooking me and bolting as fast as they can away from me. So I need a way to fix myself without needing another player. Now for the FAQ:
- Why don't you run Pharmacy or X perk? Either way I'm burning a perk spot so what does it matter if I burn it with Self Care or with another perk that usually will take even longer than it does to just Self Care?
- Why don't you bring a med kit? Because sometimes I want to run a tool kit or a map or a rubber chicken. Med Kits will also run out if I manage to get hit multiple times throughout the game
- Why do you just run into the corner and heal while you let me sit on the hook!!!!? I don't, see my second sentence where I stated that there are good ways and bad ways to use a perk. Letting the team get slaughtered so that I go hide in the corner of the map to heal is the bad way to use self care. There are bad ways to use every perk but you don't see people yelling about how X Perk is awful.
- Why don't you just play wounded? Because I'm not great at chases and I find I can be a lot more effective in chases if I know I can take a hit. I can burn a lot more of the killers time if I can take two hits than if I start wounded and go down in one shot.*
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Maybe if survivors were actually reliable and i had one in my pocket everytime im stranded in a dead zone waiting for the killer to leave with nothing to do, maybe then i would stop running selfcare. Or maybe if it was a bit easier to find other survivors quickly without perks like bond, empathy and aftercare.
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If it comes down to that, you've probably lost already anyway, and just look for hatch or something. The scenario you're describing will usually not happen and if it does, maybe it's because you wasted 2 minutes Self-caring instead of doing gens.
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Dude, self care saved my life so many times. Sometimes your teamates wont heal you, so or you find a medkit, or you die on the first hit. Also, self care is also a catalyst what helps when using a medkit
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Just another player thinking there is only one way to play the game, and tries to force his view on others.
Well, you might be right about efficency, but who cares about that? Efficency give you wins, granted, but it also makes the game boring.
Why should someone abandon a playstyle he likes to win a game thats not worth playing for him anymore?
So, no.
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Perks doesnt make you good or bad. Its about how you use it.
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To each their own I guess. If this was instead a rant about nerfing NOED, it would probably be an echo chamber of approval. I don't understand this community.
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Yeah I'll always use Self-Care. The time it takes to find a teammate doesn't make it that much different than the slow healing.
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The problem is not how long it takes is when they use it, from my personal opinion, 2 on hook, 1 being followed and you self caring, yeah not worth it.
But if none are injured but you and you are being followed etc, it can actually come in handy, some killers will mind game themselves more than what they think and self care can actually help a lot in that situation to force a killer to break a pallet and giving you more time to run.
Granted I don't use it anymore, I prefer inner strength or a medkit or staying injured but people play how they want, it's their game.
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Not even. Self care is 100% efficient
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no, if you're a real BIG brain, you run Selfcare, Botany Knowledge and Resillience for the fast self heals!
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What gives anyone the right to say that X perk shouldn't be used? Should people stop using Urban Evasion because it creates stealth ninjas creeping around hooks? Should people stop running Exhastion perks because they're used once in a chase and become useless? No, because it's down to the individual to decide how they want to play. Who cares if a survivor wants to use Self-Care. Maybe they prefer to rely on themselves over relying on teammates. I for sure share that, because I play solo and trying to find a survivor to heal me can lead to me being downed. I'll always resort to a Medkit but sometimes, you don't have time to go rushing 100 meters across a map looking for someone to heal you, praying the killer doesn't spot you and down you both.
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Self care take 30 sec to get heal a teamate heal you in 15 sec so 15 sec + 15 sec = 30 sec unless i fail my math in primary school i think im right. So you can use self care or get heal by a team its exactly the same
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You're math was right but your numbers were wrong.
It's 16 seconds normally, self care is 32 seconds.
Your conclusion was fine tho.
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Umm I guess you didnt get good math scores it’s 32 seconds for self care and 16 seconds for them to heal you that’s still 32 seconds of a gen not being done either way atleast the other way of self caring give 32 seconds into a gen still Now yes it’s not always ideal to heal yourself over someone else doing it but it still works fine
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Love how people still don't see how Self Care is at least as efficient as a teammate healing you.
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A smart player uses inner strength or resilience, this goes from killers using sloppy butcher after nerf to self-care to exert pressure
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Yeah ok but the other person could be doing a gen. Calling another person "stupid" because they dont wanna run the same perks as you is pretty wacky.
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I run self care + empathy at high ranks. I am constantly looping the killer, taking protection hits, and pulling people off hooks...it's terribly effective.
Here's what I've found: Red ranks are filled with people that can only do gens. If you keep the killer out of their face, you win a lot.
Build: Spine chill + Iron will + empathy + SC
Whether we win or lose, the killer usually had fun due to all the craziness instead of someone just urban evasioning in the bushes.
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Self Care is the most used Perk.
There are different way to use, different builds. You can't just throw a blanket statement like that and assume everyone and anyone who uses Self Care is bad.
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Self Care is a godsend to us solo queuers. I cant rely on anyone except myself.
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Survivor#1 heals Survivor#2 takes 16sec
Survivor#2 being healed by Survivor#1 takes 16sec
Survivor#2 tried to find others to get healed, may take longer than 10sec to a min
Total time to have Survivor#2 healed: 42sec to over a min
Other survivors: its bad
Survivor#2 heals himself for 32sec
Total time to have Survivor#2 healed: 32sec
Other survivors: its good
Its depend how people use it, not the perk.
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No... Everyone continue to run self care. Don't listen to this propaganda. Self care is the best perk in the game and everyone should add it to their meta build.
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This post makes me wish we'll be able to see our MMR so I can see how low yours is for your narrow point of view.
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Is it more efficient not to run it? I tend to think so. I don't think it has really anything to do with intelligence, though.
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what should we just run the same braindead 2nd change perk ever survivor run in they swf group?
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You say that jokingly. But Self Care is still good when used correctly. Unfortunately idiots use it wrong.
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People that run self care should swap it for kindred or bond and your teams efficiency will be much better
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Yes, it’s not the worst but doesn’t change the fact it’s still bad and a time waster
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Bond doesn't make your healing more efficient. You still have to run to that person to get healed.
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Both of those require you to run all the way over to another player who may not even heal you which uses a lot of time instead of just starting the healing process immediately. Not to mention, using Kindred to find somebody to heal you means taking yourself, the person healing you, and the person hooked off the gens (even more if you need the 4th person to do the unhooking). That's definitely no increasing your team's efficiency.
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"Self-Care is bad" Thread #214315
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I'll keep my self-care and botany, since you are the boss of no one, and I will keep enjoying my medkits that last forever and heal myself way faster than any survivor could heal me.
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some of wont help solo survivor that why people use SC.
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I proved on stream how Self-Care CAN be used effectively.
Current build is Resilience, Spine Chill, Lithe and Self-Care. 99'ing Self-Care gives me Resilience AND my preferred two health states.
Also, "efficiency" with the survivor objective actively harms everyone. You can rush me as killer for a 3 minute game, but we're ALL going to de-rank because of it.
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It's a soloq perk so u don't have to rely on teamates it's pointless running it in a swf.
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And run all the way across the map only for my teammates to not heal me or I don't even find a teammate? Besides, I always run Botany Knowledge so I'm playing as if the healing nerf never happened. What else should I run? A full second chance build?
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Games are lost as survivor because the killer brings NOED or moris off first hook. Or if your team can't do gens.
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If you self care, you are dead weight
it’s not hard to loop a killer in this current meta lol
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I always run selfcare at rank 1. Before the change of loosing addons after the match I prefer to use a big medkit (48 charges) but I don’t wanna loose the addons every match.
Other healingperks can’t be used every time. You have many situations when selfcare is very nice:
- only 2 survivor left
- healing to escape when killer is near the exit
- healing first, if all survivor are down or hooked, so you can have a big impact to the game (if it’s possible I go injured for the unhook!!!)
- teammate can do the gen while ruin is active
- heal in the exit during egc to go for unhook again or can take a hit
- healing during the chase, while running a flashlight ;)
- be healed 99% while running resilience and finish healing before chased again
- don’t have to crouch over the whole map to find a teammate, if I need to be healed (search: 10-20 sec + two player 16 sec in the healing = 42 sec or more, selfcare 32 sec)
To make sure, if you run selfcare it doesn’t mean you have to selfcareing every time or in all situations! If needed I go injured for a unhook or pop gens first or against a onehit killer i prefer to stay injured ( iron will, dh, resilience).
So, player are free to run the perks they want, it’s more important to use them in a good and efficient way for the whole team!
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Been playing this game for years. Self care is the second best survivor perk in the game.
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I prefer inner strength & I hate how slow self care is, but it’s not a bad perk by any means. It is, however, frustrating when you get that one survivor who spends most of the match healing themselves with SC & hardly contributes to the gens.
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See people sayin "but but selhaling..no one will heal you! :'("
Yea probably no good player will help you at all. The most thing I am seeing at red ranks are unhooks and heals. No one likes doing 80 seconds gens to escape but unhooks, die bombing, healing every day every night.
And did you never try Inner Strenght? Yea you can't use it infinity but you don't need that much heals. Maybe 2. Those guys who needs to heal 24/7 are the reasons why games getting out of hand.
Even if you do dulls drive by so your effective healing time is ~24 seconds without any slowdown. Even then it becomes more important to do gens first and then heal or just dont heal at all if you wanna win the game.
Oh yea and if you get downed very fast how about throwing out your exhaustion perks and learn how to chase.
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You're using a perk I think is bad, so that makes you a bad survivor. The perk is still very useful, and I'll never get the negativity behind it. It's more often I see people heal themselves when the other three are messing around in the bushes across the map. The perk has more value towards those that can hit great skill-checks I will admit.
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I will never use the perk by iteself, unless im the last alive. But you can use it smarter than just selfcare in the corner of the map while people are on the hook.
I love pairing it with medkits and or botany.
Its good to selfcare for a bit to save medkit use, especially when the killer has little momentum.
Definitely best to use the medkit when the killer is close.
Even if i dont bring a medkit, i absolutely bring botany and its a major help.
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Thank god people started chiming in and debunking the MUH SC IS BAD OMFG YOU ARE TERRIBLE GET OUT attitude. Holy ######### ya'll.
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Problem is many survivors are dumb and stand there healing when they should save someone, or when killer is close and has nurses. And then SC can be really good if you use it when you should and can. So it's not a bad perk, only bad survivors makes it look bad.
I run IS mostly or bring a medkit and ignore healing perks. But SC can be really good like in EGC when you are injured and your teammates have left and killer is guarding the only open exit gate while the other one is close by. Then going far away and get that heal saves you.
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yeah stop running self care, while Jeff unhooks you and sprint bursts away....
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