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OoO should work different when used in swf groups

DwightOP
DwightOP Member Posts: 2,328

Let's be real, the only issue with OoO is when a 4 men stack on coms is using it. So why not make "2 versions" of OoO? The current version would only be active when used in solo Q and a different version would activate when being in a group.

What the second version could be is up to discussed. Maybe just a number nerf, idk. I'm just giving a suggestion to handle the issue with this perk

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