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Change DS from a Perk to Baked In but Watered Down

Twillzy
Twillzy Member Posts: 11

Instead of DS being a Perk you can choose, EVERY survivor gets it, but with these changes:

Lasts 60 seconds after each hook, can only be used once.

DS becomes deactivated when you touch a gen, go in a locker, get fully healed, another survivor gets hooked, or the last gen is completed.

When DS is active, the survivor holds a piece of glass in their hand so the killer knows when they deactivated it if they can get a good look at them.

Unbreakable recovery time bonus is lessened to 5/10/15% due to synergy with everyone having DS.


The point of this DS is to punish tunneling and give the Survivor both a CHANCE to stabilize and CHOICE to decide when they're safe to stabilize but not be able to abuse their 'immunity'. It also gives the Killer the information to make informative best plays and incentivize not to tunnel or get hit with the stabby.

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