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Stefano Valentini
My best regards developers of Dead By Daylight, and the community, I have wanting to ask something about future content of the game, and this is: Will there be a chance of seeing Stefano Valentini from The Evil Within 2 in Dead by Daylight?
I would really appreciate your answer.
Respectfully.
Arqueus.
Comments
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dont worry king. they’ll answer someday.
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Thank you, also, don't worry about the dots, I accidentally posted a comment here instead of another one of my discussions. Still, I'm grateful for your support. Thank you.
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When I played Evil Within 2 I thought Stefano would be a cool villain. His mori could be captured on one of those cameras and the animation plays over and over throughout the match.
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Stefano was actually one of my favorite characters from The Evil Within. I wish he was the main antagonist throughout the whole game, like Ruvik was in the first game. He was far more interesting than Theodore.
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I would imagine his map pressure ability would be him to summon his giant camera eye and put the whole map in that blue light effect shown in the original game, all gens being worked on would be prevented from gaining progress and unable to be interacted with by survivors, but Stefano would be able to kick them and make them regress. Also, for a more themed version of him, something that would be incredible would be that when he activates that ability, his version of Serenate for Strings would play until the effect goes away. I can just imagine the whole map going blue and suddenly the music bursting out as soon as that happens.
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Exactly what I was thinking.
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damn this ######### got necrod twice by op props for the dedication lol
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they're a level 20 necromancer!
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Reading the title of the thread I was like Who?
I forgot his name but Yes Stephano would make a really good addition to this game. I've requested it myself and maybe he can join Ghostface in the camera club.
I think blinking past obstacles such as pallets into a better position to make an attack or to keep survivors on their feet would be a fun idea. Probably lots of options.
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Although it wouldn't a bad idea, I think his slowed down cubes made by his camera would be a better idea, though to compensate for making the slowdown rather punishing, Stefano would have to be very precise while aiming with his camera to trap survivors on it, I mean, the cubes would only show up if they actually hit a survivor.
Post edited by Arqueus on0