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Give survivor a perk for lategame

Give survivor a perk for lategame, we need a perk help us when pallets all down

For example:

perk idea: when you successful escaped a chase or fixed a gen, you will earn a Token. Each Token grants a 1/2/3 % Haste & 1/2/3 % increased Repairing, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Gate Opening, and Chest Searching speeds. You can earn up to 3 Tokens.

Being hooked will make you lose 3/2/1 Tokens.


just like the perk "Save the Best for Last" for killers, Survivor also need one!

Comments

  • OldHunterLight
    OldHunterLight Member Posts: 3,001

    The difference between what you want and Stbfl is that stbfl is an obsession perk, depending on the killer you will most likely won't touch the obsession at all unless Demo or if survivors stepped on a trap as the trapper.

  • TATAHARAMBE
    TATAHARAMBE Member Posts: 120

    We have Autodidact xdd

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,810
    edited July 2020
  • rd_dex
    rd_dex Member Posts: 253

    "When all the pallets are down"

    Gens go so fast that it's pretty rare that all the pallets on the map are down by the time 5 gens are done let's be honest here. Even if the killer gets some downs when the gates are powered one perk called BT can just erase that. The perk idea you have is broken, make it you lose a stack if you are hit and that would be decent then.

  • pizzamess
    pizzamess Member Posts: 209

    Maybe if you lost stack whenever you got hit maybe and even then I dunno plus survivors have a bunch pretty decent late game perks.

  • Crisbrain
    Crisbrain Member Posts: 11

    I don't think Adrenaline is a perk like Stbfl , it's much like the perk NOED

    If it's broken, The Numbers can be discussed to fit the game properly

  • NMCKE
    NMCKE Member Posts: 8,243

    I'll only consider Adrenaline a true Endgame perk because it actually rewards you for going without a perk for the majority of the game. The others are very lacking for the sacrifice you make just to become more powerful.


    Hope and Wake Up! should be merged together. Just make the speed boost 5% and permanent to compensate.

    No One Left Behind should be once the Exit Gates are powered, not when they are open.

  • Golden_spider
    Golden_spider Member Posts: 587
    edited July 2020

    9% movement speed is ridiculous, especially considering you just have to be on a generator when it completes (especially if someone has Prove Thyself), or break LOS long enough to stop chase even just for 0.1 seconds. (imagine going against Legion and just getting free movement speed for being stabbed by Frenzy, multiple times)

    Needs more in terms of losing tokens considering all 4 Survivors can be running this and it gives movement speed which is the best buff you could ever want.

  • Orion
    Orion Member Posts: 21,675

    Adrenaline, Hope, Wake Up!...

    Survivors have plenty of late game perks.

  • Scourge
    Scourge Member Posts: 145

    Adrenalin

    Hope

    Dark sense

    and

    Wake up

  • anarchy753
    anarchy753 Member Posts: 4,212

    You want a perk that can stack up to 9% haste. There are killers that are only 10% faster than survivors, and survivors already move faster around objects due to smaller hiboxes. There is also Hope which grants haste in the endgame.

    You literally want survivors that are faster than most killers.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,810

    Oh wait hold on.

    You get 9% haste with this perk.

    Hope provides 7%.

    You get a total 16% haste.

    You're now moving 1% faster than most killers, 6% faster than Hag, Huntress, Slinger, and Spirit, and 20% faster than Nurse.

    Let's not.