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Once survivors all split up on gens, DBD will be way too survivor sided

mostlyghostly
mostlyghostly Member Posts: 135
edited July 2020 in General Discussions

Currently, I play killer at rank 1 and survivor at rank 7 (killer main). I run discordance on most killers and discordance procs in most trials very often. This is almost always beneficial because I can interrupt multiple survivors at once and maybe slug one and then down the other.

However, the best SWF squads know about split pressure on gens. I think that once the majority of solo survs at rank 1 learn to all split up on gens, the game will be nearly impossible as most killers. On killers like clown, pig, trapper etc they will just not be able to down enough survivors before all the gens pop. I wish I could run fun builds on these killers but I basically have to run PGTW, Surge or Ruin together and slug if I'm going against a team that knows how to work on gens solo.

I think the reason that most survivors don't split up on gens is because it's very boring to work for 80s on a gen, and is the main reason I don't play survivor much compared to killer. Nearly halving this time by stacking on gens improves the fun alot in my experience. This is just my view though and feel free to prove me wrong


Edit: Alot of people don't seem to be getting the point of what I'm trying to say. I don't have a problem with survivors that play optimally and I am literally saying that you don't see it often, my problem is that if every survivor played optimally (boring basically just working on solo gens) then the game would be alot more unbalanced. The balance of the game relies on the fact that survivors find it boring to do solo gens and end the game in 4-5 mins.

Post edited by mostlyghostly on

Comments

  • SailedSavage
    SailedSavage Member Posts: 280

    How many good SWF teams do you actually run against like that though? It's not often I find teams that have that much skill or coordination. Usually there's one maybe 2 on that kind of team who are good at chases. If I feel that chases is taking longer than 15-20 seconds I leave and head on gen patrol. I rarely struggle against SWF at red ranks but every so often I come across a really strong team.

  • mostlyghostly
    mostlyghostly Member Posts: 135

    My whole point is that killer is fine to play now precisely because you don't see that level of co-ordination. I'm saying if/when survivors figure out to do that solo then it will be a problem

  • mostlyghostly
    mostlyghostly Member Posts: 135

    My whole point is that killer is fine to play now precisely because you don't see that level of co-ordination. I'm saying if/when survivors figure out to do that solo then it will be a problem

  • TheLastGreatStar
    TheLastGreatStar Member Posts: 1,002

    This is how I currently play. It’s always better to split up and work on separate gens. Plus, if the killer has BBQ / PGTW, it puts them in a position of having to choose which gen to use it on. I don’t mind being chased as long as I know gens are being worked on. It’s just annoying when you get downed and see 3 survivors all on a single gen. I feel like it just makes it easier for the killer.

  • EmpireWinner
    EmpireWinner Member Posts: 1,054

    they're playing optimaly.

  • mostlyghostly
    mostlyghostly Member Posts: 135

    I'm not faulting survivors for splitting up on gens, in fact it's the best way for them to play. I'm blaming the devs not the survivors for playing optimally. That's why I also don't fault killers for using NOeD, Slugging and survivors for Adren, BT, DS and DH/SB. It's on the devs to change this not the players

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    It's already survivor sided in any situation where the skill levels of both sides are even remotely equal. Add in perks and all the other crap that comes with it, and you will not win on any killer short of maybe nurse/spirit played at the highest level. Even then, maybe not depending on the team.

  • evil_one_74
    evil_one_74 Member Posts: 312

    I agree that killers do better when they 4k, and that's all good. What sucks is the lengths that some will go to to get it.

  • StardustSpeedway
    StardustSpeedway Member Posts: 882

    As a solo, I can tell you that this doesn't happen at red ranks for me. I have that mentality of splitting up and working on different gens, but game after game I see survivors working on the same generator. Don't even get me started when there's 1 or 2 left. They won't split up and work on different ones or plain out refuse to do gens.

    When I'm playing killer, there have been games where I face a team of survivors who work on separate gens instead of grouping together and the gens do relatively get repaired fast. However, I have come back in these scenarios plenty of times. Even if I don't pip or get entity displeased, I don't mind. Those games are not every single game for me.

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    Again someone who just mixes SWFs into an issue that doesnt has to do anything with SWF. Its totally hilarious. Doing gens single handed at the start is common sense to all survivors.

  • NekoGamerX
    NekoGamerX Member Posts: 5,298

    i see good swf group 1 every other game but i see a lot more offend but that because i play on ps4 and they can make chat group in lobby pretty much why they don't ready up right away.

  • sterlingpipin
    sterlingpipin Member Posts: 10

    You are totally missing the point of this thread, op is just saying something that he notices a mistake a lot of survivors do, he's not complaining about survivor perks or anything.

  • Momentosis
    Momentosis Member Posts: 824

    When I recorded the stats of my survivor games awhile back, the Killers 4Kd 16 out of 100 games.

    26 out of those 100 games were 0Ks. 23 were 1Ks. Almost half the games were 0-1Ks.



    These were solo survivor games at rank 1. I wasn't even running the OP meta perks. Just Kindred/Spine Chills/Resilience/Small Game. I can't imagine how much worse it'd be as a coordinated SWF for Killers.

  • IIITweedleIII
    IIITweedleIII Member Posts: 1,013

    This reason, is why I wished those who are Grouped together, that in the beginning of the game, have a Simple "SWF" next to their name.

    That said, the likelihood of 1-on-1 ratio between Survivor on a Gen. It would be so much better, cleaner, fairer, if SWF players had to do all generators before gates are open. Hell but then again 5 gens aren't even enough anymore, no sooner completed because of toolboxes and addons. Leaving Chase points to be dull

  • ABannedCat
    ABannedCat Member Posts: 2,529

    You missed the point. Killers might be killing everyone in the majority of the games, but thats not because killers are strong, thats because survivor do not use their tools to their full potential. Because its boring to sit on a generator alone for 80 seconds. Its boring to have the game only last for 5 minutes, because survivor split up and the killer can't pressure. So survivors purposely go out of their to interact with the killer. They purposely play suboptimally to make it more interesting.

    And this a huge problem in the game. Its balanced around one side trying their best, and the other side ######### around half of the time. Thats not healthy.

  • MissBehavingX
    MissBehavingX Member Posts: 493

    Ever since rank 20 I preferred to do the gen by myself, because I knew that's how I'd max points faster, if someone joins then points are split by half and so on.

    As killer I also use discordance because I notice most survivors work on gens together, I rarely see solo gens exclusively as killer or survivor. If survivors actually focused on the gen and not going after the killer when he's chasing someone, or having 2 people go for a hooked person, it would be much more effective for them, but then again 95% of the time I play solo, i don't like SWF cause it takes longer to find matches.

  • mostlyghostly
    mostlyghostly Member Posts: 135

    I just said there is nothing wrong with them playing like this, there is something wrong with them being able to play like this is they choose to because they game is unbalanced

  • BubbaMain64
    BubbaMain64 Member Posts: 546

    The game can end in 4 minutes by the way too. So if you chase one person for longer than a minute then you lose. Honestly I think all survivors should play this way so that it gets fixed. You can't blame the survivors for playing correctly, but also how is the killer going to pressure 3 different people that fast? They can't, its impossible. Unless if you make a noed comeback or something then you just lose because you lose. There's nothing that you can do better in that situation.

  • andyollolloll
    andyollolloll Member Posts: 940

    BHVR can easily implement an endgame results page showing SWFs although seems they aren't keen on sharing information to highlight issues in SWFs or poor killer play. Easy to fix bhvr