Some perks that can use some love

SirCracken
SirCracken Member Posts: 1,414
edited July 2020 in General Discussions

We're Gonna Live Forever - Now gives Haste for 10 seconds upon taking a protection hit and unhooking someone.

I never understood why BBQ & Chilli had a gameplay affect along with its point bonus but WGLF did not. This change will fix that.

No One Left Behind - Now activates once the final generator is completed, rather than when 1 of the exit gates is opened.

It's a decent perk. But the requirements are highly situational. Like Hope, it should function once the last gen is popped.

Slippery Meat - No longer provides extra hook escapes and increased chance to escape from bear traps. Now increases killer's attack cooldown if they attack while carrying you by 40%, and increases the speed you are saved from a hook by 50%.

Slippery Meat's design is heavily outdated with how dbd is now. These changes update it to current standards while still keeping in theme with the perk.

Bloodhound - Injured survivors will now leave blood on objects they touch, not unlike scratch marks.

This will make it actually useful at tracking people and might be worth picking over Whispers.

Predator - Scratch marks will now face in the direction that the survivor was running.

Another old tracking perk that needs a simple change to become relevant.

Monstrous Shrine - No longer gives penalties for survivors hung on basement hooks. Now automatically regresses generators at 200% speed when they aren't being repaired and a survivor is hooked in the basement. Gens will stay regressed at 200% when a survivor is saved from the basement until it is repaired.

Another perk that relies on outdated rng. This change encourages the killer to apply pressure to gens instead of camping the basement. Also can't be permanently removed from the game due to bad spawns

Anyone care to suggest other perks that could do with a buff?

Comments

  • bjorksnas
    bjorksnas Member Posts: 5,804
    edited July 2020

    Dying light, thanatophobia, Hex the third seal, Iron Maiden, and Unrelenting are some perks that could be buffed or changed

    My personal thoughts on them are

    Dying light no longer buffs the obsession and instead just losses 1 stack if they are hooked and 5/4/3 if killed

    Thanataphobia affects vault speeds or is 4% per survivor at all levels and has a bonus 0/1/2% percent slowdown perk killed survivor

    Iron Maiden staying in lockers too long 15/12/10 seconds injures a survivor or causes injured survivors to gain mangled after 5 seconds and hemorrhage after 5 more or increase duration of exposed.

    Hex the third seal give killers a freddy effect where they cant be seen outside of a certain distance along with the blindness

    Unrelenting decrease speed always including hitting windows or pallets.

  • Doctor_Grizz
    Doctor_Grizz Member Posts: 85

    Distortion could use a slight buff, just make it so you can gain tokens by staying in killer's terror radius like Stakeout and Diversion.