Clown Rework Idea
Quality of Life changes: Remove the noises and grunt sounds The Clown makes while vaulting.
THE AFTERPIECE TONIC:
Tap or press and hold the Power button to launch a Bottle of The Afterpiece Tonic.
Upon contact, the Bottle will break, emitting a Gas Cloud that will intoxicate any Survivors within its Area of Effect.
- Intoxicated Survivors will suffer from the following afflictions:
- Impaired vision.
- Involuntary coughing.
- Reduced Movement speed (-15 %).
- Unable to perform Fast Vaults.
- The afflictions linger for 2 seconds upon leaving the Gas Cloud.
Press and hold the Active Ability button for 1 Second to replenish 1 Bottle of The Afterpiece Tonic.
A direct hit from the Bottle will interrupt a Survivor's interaction with other Survivors or Props and will slow the survivor down for a additional 5%.
I'm not all that sure what to do with the add-on to be honest. But Otz did give me a idea for a new Irradecent Add-on for The Honky Boi.
The Irradecent Bottle
- Moderately reduces The Afterpiece Tonic Gas' Area of Effect.
- Moderately decreases Intoxicated Effect duration, unless the Survivor is hit directly by a bottle.
- If a Generator is directly hit by a bottle, the generator will start regressing.
- While Intoxicated, Survivors can not repair a Generator.
Comments
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Being unable to throw down pallets when intoxicated means that you'd be completely defenseless as a survivor. I am heavily against this part.
Clown needs buffs, yes, but I think a few smaller ones would be better than a rework. An example would be to remove the vaulting/breaking noises Clown has. For some reason, he's the only Killer who does and it really ruins his mind-game potential. Another example, that'd also help with his mind-gaming, would be to make intoxicated survivors be unable to see the red stain.
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Well playing Clown is like playing dbd on very hard mode. gl my guy
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I understand what you mean. Will make adjustments.
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