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"It doesn't fit with lore" as argument against new modi.

I'd really like to know why some people bring up this argument when it comes to new gameplay elements.

Example:

The suggestion of a 'murder mystery' mode: Why exactly would it not fit with the lore? At the end of the day the Entity only cares for its next meal, and how it gets people's hope etc up is not relevant. and there's perfectly fine plans for how such a mode could work.

Example 2, related to that:

A switcheroo dlc that gives (bit by bit) the killer-versions of survivors, and vise-versa. i've seen people say that would not fit with the lore. How? The entity has access to all sorts of timelines, and a positively rotten sense of humor.

so... how come people (who also complain dbd needs new modi) complain almost every new modi idea that isn't a mildly different version of the mainmode is bad cause 'it doesn't fit the lore/isn't dbd'?

Comments

  • Valor188917
    Valor188917 Member Posts: 649

    Every games workshop PC game ever which is why 99% of them are mediocre at best :/

  • JackFrostMan
    JackFrostMan Member Posts: 213

    Honestly, I think a lot of the time, it's usually the execution/technical side of it that people are truly worried about. It's a video game, do whatever, but it has to make sense on a practical level and actually be well executed.

  • Orion
    Orion Member Posts: 21,675

    modi

    You mean "modes"?

    Moving on, you can substitute "lore" for "genre". DbD is not a murder mystery game, it's not a BR game (there are a ton of those already, so if that's what you want you can go play them), etc..

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    edited July 2020

    both can work in language


    And... it's only because there's no modus for it. People argue that these modi don't fit with the lore . The genre is actually irrelevant. DbD is a horror genre game. There's horror genre puzzle games. Horror Genre Rpgs. Horror genre shooters. Lore isn't genre. If you can make a modus fit within the franchises lore, you can have it fit. and that is what people say is impossible because 'no other modus can work with the lore'

    When you say to swap lore for genre, and then say 'it's not a murder mystery game'... then tell me, what is 'The Thing' other than a quite bloody murder mystery?

  • Orion
    Orion Member Posts: 21,675

    As far as I know, there's no such word as "modi" in English, and the Latin modus is only used for modus operandi (MO). Nobody uses modus to say "mode" in regular conversation when the word "mode" already exists.


    We're not talking about "The Thing", we're talking about Dead by Daylight. Dead by Daylight is not a murder mystery game and would not benefit from having a murder mystery mode tacked on to the base game, the same way it wouldn't benefit from a battle royale mode or racing mode. Those wouldn't be different modes of play, they'd be completely different games in and of themselves.

    There's a big difference between, say, a racing game adding a mode with "goofy" mechanics (think Mario Kart in NFS) and a horror survival game adding a mode where you need to solve a murder mystery. The former is still a racing game, just with different mechanics. The latter isn't a horror survival game any more, it's a detective game.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    So you are saying 'the thing' does not fall under the 'survival horror' category?

  • Orion
    Orion Member Posts: 21,675

    I am saying that Dead by Daylight does not fall under the "murder mystery" category. That's what I wrote, is it not?

  • RaSavage42
    RaSavage42 Member Posts: 5,731

    Well based off of what's here a "murder mystery" would change to much of the core gameplay mechanics

    Racing....... seriously Twisted Metal is a game that did well but faded due to being an offline game that couldn't get online right (i know that TM isn't a racing game but it's the closest to DBD in cars I think)

    A 5v5 mode in which A killer and 4 survivors go against another killer and 4 survivors in a "team" mode would be fun and is within the lore of the Entity but not in the lore of the characters themselves (besides Legion, also Nurse and Wraith)

    While it is true that DBD would benifit from a new gamemode what kind and how it's implemented are the issues I see

  • DrDeepwound
    DrDeepwound Member Posts: 2,557

    Honestly, I don't even read the lore. I stay away from games with too much story and cut scenes etc,... just not my thing.

  • RaSavage42
    RaSavage42 Member Posts: 5,731

    Some games don't do cut-scenes well...

    Other games I don't care for cut-scenes either

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    we should maybe start from scratch here again: How do you define 'murder mystery' in this regard.

    I was thinking in the lines of the aforementioned the thing, that, as per dbd, it'd be kind of a regular match/new objective match where you don't know who the killer is while they try to pick survivors off one by one.

  • RaSavage42
    RaSavage42 Member Posts: 5,731

    I was thinking Clue

    LOL

  • Orion
    Orion Member Posts: 21,675

    So GMod Murder, a completely different game, just like I said.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    And how would that not fit into the world of DbD?

    The main topic of the thread is that people beat these ideas down because they 'don't fit the lore' (aka the whole deal about an eldritch being feasting on humans' emotions). And so far all you say 'it's not dbd'. That isn't really for *you* to decide, you're not a dev.

  • bm33
    bm33 Member Posts: 8,408

    As someone else said, using lore as excuse is just to give weight to an argument. It's similar to how people say rank doesn't matter in one argument but then make big deal about being in red rank in the next - they use whichever one fits the argument they want to make.

    A reason I can see for being against multiple game modes is it increasing the wait times that people already have an issue with. Although one could argue that bringing in other modes could increase player base.

    Another reason could be there's already issues with the one game mode we have that people complain they are not fixing fast enough. Adding additional game modes could make issues take longer to be fixed.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    Those are good reasons. And they make me wonder why people can't just use them instead.

  • bm33
    bm33 Member Posts: 8,408

    Because they think can't argue if they bring up lore. 😂

  • Orion
    Orion Member Posts: 21,675

    I never brought up lore as an argument, I brought up game genre. It'd be like adding a racing mode to DbD - it's just a completely separate game.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    I'd say you tried to equal these things right here by stating it can be substituted.

    And yeah, a racer wouldn't fit with neither lore nor genry, but a 'the thing' like murder mystery would.

  • Orion
    Orion Member Posts: 21,675

    The goal was to provide a better argument than "lore" by replacing "lore" with "genre", which does indeed create a better argument. Why would I be trying to equate lore with genre? Those are just two completely different and unrelated concepts.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    exactly, yet you tried, that's how I read it.

    And if you were not, the argument still falls flat, because it's not what people are arguing. The argue that certain game modes don't fit with the lore. They argue that The Entity would never do a thing (like a 2 vs 8 mode) but don't state why. They argue that there cannot be roleswapped versions of the unlicensed characters, because 'the entity wouldn't do that' or 'it doesn't fit the lore'.

    That is their argument. that these things can never happen because it doesn't fit with 'the lore'

  • Orion
    Orion Member Posts: 21,675

    Why does the argument fall flat when it's a different argument altogether? Methinks you just don't want anyone to disagree with you because you really want different games with DbD characters, like a murder mystery game.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    please, don't assume that everyone's like you when it comes to arguments, and kindly admit that you lost this one.

  • Orion
    Orion Member Posts: 21,675

    I would if you had actually offered any good counter arguments instead of misrepresenting my argument in the first place and pretending it has anything to do with lore, but oh well.

  • Dito175
    Dito175 Member Posts: 1,398

    I just don't like ideas diverging too much from the games "essence". I admit that all my knowledge about a murder mistery mode comes from gmod, while i liked that mode itself in my opinion it's Just feels out of place here. Trials seem to be more intense since they are always taking hits and running around and a murder mistery seems to be more about hiding and wowondering who the killer might be. I think a lot of the ones mentioning the lore (not all of them) are Just using as excuse against the idea. And finally ( i don't want do be boring i swear ) lorewise it wouldn't benefit the entity too much because normal trials as i mentioned above seem to be way more extreme and since feeds of emotions it would be way more beneficial to just keep doing what it's already doing.


    And with the humanized killers skins i would only be okay if they were legendary skins for survivors (since with legendaries Leaks that we for the upcoming mid-chapter patch, they seem to be taking the route with memories nas alternative timelines and stuff). The reason why i don't want humanized skins for killers it's because i like the idea of them being more like killing machines or "beats" having lost all their humanity to the entity (and a human spirit would look really weird with her current animations).


    Sorry if this post was too long, i'm just really passionate about the lore of the game and i love having almost all game mechanics explained by the lore. I'm really not against new ideas and im not against a mistery mode either as long as they manage to put in the game in a way that makes sense.


    Sorry if it was poorly phrased or hard to understand, english is not my first language .