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Getting tired of the DC's and de-piping because of them

It's happened way too many times this week and especially today. Six matches in and all of them have had at least one person DC. I don't mind having to play the round with one less player or having to do four gens when one person DC's before the match begins. But the odds become too great to have a decent enough match where you rank up enough points not to de-pip. Not to mention the killers feed off of the DC and go full tunneling and camping mode just to get it over with.

Comments

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    I am tired too.

    but unfortunately BHVR even supports this kind of behaviour.

    Their biggest fog-streamer jendenise deranks before stream regularly in order to be able to play vs lower rank killers. Today she started as rank 12, she estimated that she would end the stream as rank 5. That should tell you enough already

  • George_Soros
    George_Soros Member Posts: 2,270

    I'd guess saying BHVR supports DC is downright crazy. Sure they don't punish teabagging and other stuff that's considered "toxic" by some (whatever "toxic" means), bu they're clearly against DC-s. That said, I'm completely for a MUCH harsher punishment system for disconnecting, I've also had sometimes 8-9 games with at least one DC in a row. No excuse for that, be it "tunneling" or some other made up rationalization. We need many players for dbd of course, to keep lobby waiting time to a minimal, but we don't need those idiots who can't deal with being downed.
    I'm a little sidetracked here, but I also gotta say, survivors should also receive at least a slight bonus BP- or pipwise when another survivor DC-s early on.
    You mentioned jendenise: I'm not 100% sure, but I think she only disconnects around the end of the game, which does not make a lot of difference. Maybe someone can confirm it; but if this is the case, then it's an entirely different story.

  • BigBlackMori
    BigBlackMori Member Posts: 220

    @George_Soros said:
    I'd guess saying BHVR supports DC is downright crazy. Sure they don't punish teabagging and other stuff that's considered "toxic" by some (whatever "toxic" means), bu they're clearly against DC-s. That said, I'm completely for a MUCH harsher punishment system for disconnecting, I've also had sometimes 8-9 games with at least one DC in a row. No excuse for that, be it "tunneling" or some other made up rationalization. We need many players for dbd of course, to keep lobby waiting time to a minimal, but we don't need those idiots who can't deal with being downed.
    I'm a little sidetracked here, but I also gotta say, survivors should also receive at least a slight bonus BP- or pipwise when another survivor DC-s early on.
    You mentioned jendenise: I'm not 100% sure, but I think she only disconnects around the end of the game, which does not make a lot of difference. Maybe someone can confirm it; but if this is the case, then it's an entirely different story.

    I know for a fact that BHVR does not care to actually punish DC'ers. Some people know exactly how manygames they can DC without repercussion, and they abuse it - DC x number of games, then play bad in a few more to avoid ranking up, DC more when its safe, repeat. They game the system and its obvious. I know one streamer that does it regularly and there's a BHVR employee who is a huge fan of his and is one of his top donators.

  • George_Soros
    George_Soros Member Posts: 2,270

    @BigBlackMori said:

    @George_Soros said:
    I'd guess saying BHVR supports DC is downright crazy. Sure they don't punish teabagging and other stuff that's considered "toxic" by some (whatever "toxic" means), bu they're clearly against DC-s. That said, I'm completely for a MUCH harsher punishment system for disconnecting, I've also had sometimes 8-9 games with at least one DC in a row. No excuse for that, be it "tunneling" or some other made up rationalization. We need many players for dbd of course, to keep lobby waiting time to a minimal, but we don't need those idiots who can't deal with being downed.
    I'm a little sidetracked here, but I also gotta say, survivors should also receive at least a slight bonus BP- or pipwise when another survivor DC-s early on.
    You mentioned jendenise: I'm not 100% sure, but I think she only disconnects around the end of the game, which does not make a lot of difference. Maybe someone can confirm it; but if this is the case, then it's an entirely different story.

    I know for a fact that BHVR does not care to actually punish DC'ers. Some people know exactly how manygames they can DC without repercussion, and they abuse it - DC x number of games, then play bad in a few more to avoid ranking up, DC more when its safe, repeat. They game the system and its obvious. I know one streamer that does it regularly and there's a BHVR employee who is a huge fan of his and is one of his top donators.

    I still have my doubts, but if it's as you say, that's a huge disappointment. Really, DC-s (and I'd say suicides on first hooks are the same category) are worse than any amount of teabagging, flashlight spamming, tunneling, camping, worse even than obscenities thrown at you in aftergame chat. Nevermind balancing, nerfs and buffs, tweaks to improve rank system and all that: THIS has to be fixed.
    Devs, if you're reading this. Please.

  • priscillaH
    priscillaH Member Posts: 14
    Zarathos said:
    And here I was, thinking there couldn’t possibly be a community worse than cod or league of legends 🙈
    At least lol is active on banning and punishing misbehaving players. Their report system has earned them a lot of respect from me. As for behaviour the dcing needs to be properly punished. 
    True, true. 
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @Rtdib2 said:
    It's happened way too many times this week and especially today. Six matches in and all of them have had at least one person DC. I don't mind having to play the round with one less player or having to do four gens when one person DC's before the match begins. But the odds become too great to have a decent enough match where you rank up enough points not to de-pip. Not to mention the killers feed off of the DC and go full tunneling and camping mode just to get it over with.

    as long as i dont dc more than i play im good according to the dev team. which is about 80%

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @George_Soros said:
    I'd guess saying BHVR supports DC is downright crazy. Sure they don't punish teabagging and other stuff that's considered "toxic" by some (whatever "toxic" means), bu they're clearly against DC-s. That said, I'm completely for a MUCH harsher punishment system for disconnecting, I've also had sometimes 8-9 games with at least one DC in a row. No excuse for that, be it "tunneling" or some other made up rationalization. We need many players for dbd of course, to keep lobby waiting time to a minimal, but we don't need those idiots who can't deal with being downed.
    I'm a little sidetracked here, but I also gotta say, survivors should also receive at least a slight bonus BP- or pipwise when another survivor DC-s early on.
    You mentioned jendenise: I'm not 100% sure, but I think she only disconnects around the end of the game, which does not make a lot of difference. Maybe someone can confirm it; but if this is the case, then it's an entirely different story.

    BHVR supports those fog streamers. They get free codes to give away and extra advertisement for their channel. Saying that this is not support is downright crazy.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    Players who DC are the worst! I hate almost making it out and then the killer DCs at last minute, or when a survivor DCs at a hook.

  • sulaiman
    sulaiman Member Posts: 3,219

    @George_Soros said:

    I still have my doubts, but if it's as you say, that's a huge disappointment. Really, DC-s (and I'd say suicides on first hooks are the same category)

    Hook suicides are different. I do them sometimes. Why? Because of how your fellow survivors behave.
    I see people who dc to somehow punish the killer, but (at least to me) hook suicide is the only way to not play anymore with a #########, selfish team. (which for example leads the killer to you on purpose when you already under pressure so the killer goes to you instead of them, intentionally bodyblocking you for the same reason, and other stuff. ) and i don´t do hook suicide because one of those thinks happens once, mind you.

  • George_Soros
    George_Soros Member Posts: 2,270

    @sulaiman said:

    @George_Soros said:

    I still have my doubts, but if it's as you say, that's a huge disappointment. Really, DC-s (and I'd say suicides on first hooks are the same category)

    Hook suicides are different. I do them sometimes. Why? Because of how your fellow survivors behave.
    I see people who dc to somehow punish the killer, but (at least to me) hook suicide is the only way to not play anymore with a #########, selfish team. (which for example leads the killer to you on purpose when you already under pressure so the killer goes to you instead of them, intentionally bodyblocking you for the same reason, and other stuff. ) and i don´t do hook suicide because one of those thinks happens once, mind you.

    I guess... if you're blatantly working against you, then that's maybe a reason to suicide on hook. I just hope you don't count survivor mates doing generators while you're hooked as "selfish". It's not.

  • sulaiman
    sulaiman Member Posts: 3,219

    no, its totaly fine. I am also fine with being sacrificed if the killer camps, and they dont try to get my out at all cost. Then, i struggle as hard as i can to buy them time.

    Its more the stuff like: if i am in a chase, and i notice survivors on my route healing up, or doing gens, or doing a hook rescue, i try to lure the killer away. But then i had a match where i got in a bear trap, and the survivor being chased changed his course and run to me, so the killer could then decide just to take me as the easy pick, instead of luring him away and make it an actual decision. (The chased survivor was not yet hooked, btw). And if i have 2 surviors like that, i just give up. and yes, that different of people who are chased and run accidently by you doing gens or something.

    But sometimes you have such players more frequent, of maybe its swf and they are all like that. I had many games