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In a world where Hemorrhage status actually does something. what would you make it?

mistar_z
mistar_z Member Posts: 857

4head all the purple addons that only apply hemorrhage status. 🤣


Something that could've been apart of it is so that your vision starts tunneling and going black and white the longer you hemorrhaging, because your body starts prioritizing essential functions as your blood supply and pressure gets lower. But that's sort of attached to Deep Wound/Endurance already.

Comments

  • MyWorldHasCome
    MyWorldHasCome Member Posts: 146

    Makes your victim to bleed more, sometimes the blood is more trusty than the scratched marks and/or the noises (Iron Will entered the chat!). Blood made me win some hard games when chasing a hiding Claudettes.

    Have a nice day fella!

  • MeatBycicle
    MeatBycicle Member Posts: 756

    Maybe buff it so that it actually applies your hemorrhage to your bleed out timer. The longer you go without healing with a Hemorrhage, the more progress on your bleed out bar if you are ever slugged.

  • anarchy753
    anarchy753 Member Posts: 4,212

    We don't actually have a status which reduces repair speed. It would be interesting if it were just something like "5% penalty to repair speed while haemmorhaging." That would make it the antithesis of mangled (ie, heal asap where mangled discourages wasting time healing as it's so slow) and would make the two effects have some synergy. It also wouldn't be such a high value that it would actually hurt too much to work through.

  • Pennosuke
    Pennosuke Member Posts: 100

    If hemorrhage only viable when the killer is using Bloodhound (Since hemorrhage can be useless and really hard to see in the map that really dark or has a lot of grass area), how about let hemorrhage has some of Bloodhound effect as a basekit and rework Bloodhound to something else?

    "Survivors affected by the Haemorrhage Status Effect are bleeding profusely, their blood stains are also considerably more discernible than normal."

    This will make haemorrhage become better as the anti-stealth status effect.

  • anarchy753
    anarchy753 Member Posts: 4,212

    I feel like the only reason that isn't already the case is because Bloodhound exists and they have no idea what else to do with it.

  • MyWorldHasCome
    MyWorldHasCome Member Posts: 146

    Also, with some killers that would get even more broken (Spirit with the correct addons for example)...

  • Pandamonium
    Pandamonium Member Posts: 77

    I feel like if you've been bleeding for 3 minutes straight after being sliced by a giant knife or axe or any other weapon, that you'd get pretty disorientated. Maybe a reduction in all action speeds that progressively becomes worse the longer you don't heal?

  • White_Owl
    White_Owl Member Posts: 3,786

    What if hemorrage made the survivor's vision blurry (kinda like Clown's gas) at random intervals?

  • MrDardon
    MrDardon Member Posts: 4,033
    edited July 2020

    I'd probably let it work with Blood Orbs so more People play Oni because of it.

    I love going against Oni's. It looks hilarious when they zoom away from you when they miss a Demon Strike. I also love playing him, so countering advanced Oni techniques as Survivor feels pretty nice because most Survivors don't know how to play against an Oni.

    Edit: No, it shouldn't work with Orbs. They should stay seperate. But I still wished more People played Oni.