I think the game needs a very strong rework
The game needs a very large rework, so that after that:
1: The Killer had no reason to camp / tunnel
2: Survivors felt fear of dying while playing and completing tasks to escape.
3: Survivors have no reason to mock the killer to force him to disconnect.
3: More balance, of course.
4: The Killer and Survivors feel rewarded when they killed/escaped.
5: add more horror to the HORROR GAME, I once suggested making a gameplay feature out of the screamer at midwich school so that the survivors scream when the screamer happens, thereby the killer sees the bubble and finds out where this survivor is, but the calm spirit perk can prevent this, thereby perk will get better and it will more interesting to play. I also think that updating the graphics will make the game much scarier, I can't wait for the final result.
6: Re-voice some survivors, adding to them emotionality, a couple of survivors feel as if they were literally forced to record sounds.
7: There was no grind and, roughly speaking, p2w perks of licensed characters (add the perk store, which I made a post about earlier).
8: The survivors do not get bored with the same type of task, devs can make it so that there are several different tasks that will be randomly selected at the start of the match, as well as make additions to the main task of the match to diversify the gameplay.
9: Fixed most popular bugs (bruh).
10: It was more difficult for the survivors to raise the rank, this is done very easily and for this you just need to do a couple of different actions in the game, I would like complications.
11: Most of Perks are fixed and balanced. Moreover, added a couple of standard (non-teachable) perks.
Comments
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OP is spitting some straigh fax.
actually seriously now, this game should actually feel like a horror game and it should actually feel rewarding, the current game has to be less scary then the newgrounds horror game i played when i was 12 lmao.
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6: Jane soundslike she went in the wrong studio.
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Every time they introduce a killer that does this, they nerf it into the ground and forget they ever made it.
This will never happen while the current state of survivor prints them money. There is a reason there are more surv skins in the shop.
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100% agree there are many awful game design decisions that are awful. The game regularly wastes your time and many matches end up just not being fun to play.
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I wish, the game really needs it.
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The game should also reward survivors for working as a team. Right now, if you die because your teammates failed to cleansed totems and you got hit by NOED, even though you cleansed 3 or 4, it feels awful, because you miss out on 5k points that the rest of your team is actually getting. I think survivors should be rewarded for every teammate that escapes. An incentive to view their role as a TEAM EFFORT rather than each survivor by themselves.
Survivor objective should also be a tad more demanding. Doesn't have to be something that requires a genius to do, but their current objective pretty much requires all of two braincells, one for holding M1, the other for pressing space every now and then, and that's just boring to them, and at least for me, when i play killer it doesn't feel like ive been outplayed in any way. Chases are literally the only thing that is demanding on the survivor side.
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yes.
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She can be considered as an exception ;)
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For me there are is a problem:
It is supposed to be a horror game, but it is a competitive game. That is actually a reason why a lot of new players leave the game: they think it´s a scary horror game, but then they go against a huntress for instance and are like wow, that´s it? The only things that are scary, FOR ME, are:
- immersed ghostfaces
- scratched mirror myers
- getting yoinked by pig and wraith (coxcombed clapper, that is).
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