New rank system (That would work)

Wand
Wand Member Posts: 18

A ranking system like R6, LOL and Overwatch

Survivor : Each generator made: +2 points / Each broken totem: +1 point / Survivor saved from the hook: +2 points / every 30 sec chase: +1 point / Escape: +5 points / Die: -8 points (Maximum points per match: 20)

Killer: Each hook: +2 points / Each kill: +3 points / Each survivor who escapes: -5 points (Maximum points per match: 20)

Bronze IV - I = 10 Points - 300 points


Silver IV - I = 300 Points - 800 points


Gold IV - I = 800 Points - 1400 points


Platinum IV - I = 1400 points - 2000 points


Diamond IV - I = 2000 Points - 3000 Points


Max rank for killer : Merciless Assassin = 4000 points


Max rank for survivor: Master Survivor = 4000 points


I think this way, only those who played well would increase their rank.

Comments

  • faff
    faff Member Posts: 68

    survivors would rank up much faster than killers with this system

  • KingFrost
    KingFrost Member Posts: 3,014

    So killers get punished for NOT slugging for the 4K? And they get punished for mercy? Not to mention if the last survivor just happens to find the hatch.

  • RaSavage42
    RaSavage42 Member Posts: 5,546

    I don't agree with how you did that

    All that needs to happen is to expand the ranks and make them inclusive (10 to 1 for all colors)

    and set a restriction on matchups