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I have a question for the devs regarding a program giving in game information
Why have you not sent a cease and desist letter to the person making the program DBD-Plus? Other game companies do it all the time. Rockstar has done it, and Blizzard has done it to bot companies. The program gives the player information that you don't intend for them to have. It lets the player know who the killer is in pre game lobby, how far the killer is from you during the trial, or what map you are going to. This program gives an unfair advantage and is cheating, even though the anti-cheat doesn't detect it as a cheat. Is something going to be done about this, or is it fine for us to use it?
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It has been over a month. Any chance I could get some answer from a dev or community manager? With this new system where we can't switch killers in lobby there is no way to counter this if it hasn't been addressed yet.
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Supposedly the log files are now encrypted which makes these programs not work anymore.
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I don't know the law surrounding C&Ds, would they even "work" for stuff like this? Especially since you could do the same thing with the built-in Windows Notepad if you knew how to do it. I'm sure there's configurable "generic" text-file searching programs and scripts out there that aren't made with DBD in mind as well if you want to automate the process. Seems like the sort of issue where the only way to stop it is to make it impossible to do in the first place.
But either way it shouldn't be a problem anymore as the log file is encrypted now.
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If it helps survivors escape, it's "tolerated". If it helps killer then it's patched ASAP.
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Soo it's confirmed this program finally got fixed thank goodnes
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According to the github the killer identification in the lobby still works.
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Actually I might be wrong. I'm weary of trying it, so I'll just go on the assumption it doesn't work anymore.
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It still works, multiple people have posted screenshots today and I've had 3 teammates this week tell me correctly who the killer was pre-game. I run solo survivor so I don't change anything but it ruins the surprise. I asked multiple times this morning why they locked killers before patching that program out and @Peanits and @Almo ignored that question despite being in the thread all morning.
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I mean with THIS patch. I just checked a cheater's forum. (NO I do not cheat, nor will I ever cheat. I do lurk to see what type of stuff is going around or if anti-cheat is doing it's job) Both one of the programs that shows who the killer is and a killer SWF-in-lobby detector were both marked as patched.
Someone on Otz stream claims there's still one other method to see who the killer is via packet sniffing or something but I haven't see any evidence of it. It might exist but the expertise required would be far more than your typical script-kiddy would be able to handle since it wouldn't be available in the form of an easy-to-download program.
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I guess I don't know if it still works with the patch since it was literally 7 hours ago,but considering they thought they fixed it last time I'm guessing they missed the new program.
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I really have no idea how the program could possibly still work.
This is an example line from the log file before today's update:
The entire file had that sort of structure. Sure you have to figure out what on earth that actually means, but it's still right there in perfectly human-readable text in a simple text editor.
Here's an example line from the log file after today's update, with the same text editor (Notepad++):
The whole file is encrypted gibberish like that. I don't know how anyone could figure out a way to make any sense of stuff like that in a few hours.
I'm by no means denying that there might be other methods, but I find it very hard to believe the log file method works anymore. And that's the most discussed one as well as the one used by the "well known" programs/scripts that automated the process.
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Dang. Thanks for the head up.
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