Time to give survivors more challenge
Since entitled survivors think there so good time to nerf them
Speed boost given from receiving a hit is now reduced by 50%
Throwing down a pallet take alot of energy so giving survivors the exhaustion status affect for 30 seconds
Windows now get block after vaulting once so do pallets
Healing speed reduced by 50%
Bones now are a main objective can't leave without finding and destroying all 5
Pallet mandatory distance from each now 32 meters
Comments
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Game is hilariously easy for killers. I doubt you see the irony of this post.
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I see the irony why survs say this game is easy
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Killer main here. All these ideas are bad.
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gr8 b8 m8 I r8 8/8
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Then your a survivor main
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I've reached rank 1 killer. My highest rank for survivor is like rank 8. It might benefit you to try playing survivor. A good way to get better at chasing survivors is to play survivor and get a sense of how they play. Once you know how they play, you can get a better idea of how to counter it. When I only played killer pallets pissed me off to no end. After playing some survivor I finally understood how important they are when it comes to chases.
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Let me guess, the survivors you got in your lobby were actually good a good SWF and they completely destroyed you, or you got a Solo Q survivors who were actually good and you assumed they were SWF. Which one was it?
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Im rank 1 on both sides i know what a joke of a challenge survivors is just genrush easy lmao
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So killers don't get a turn? What a biased surv you are
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Neither playing survivor is easy joke that takes no skill and need more challenge
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This is not what killer mains stand for. You do nothing but continue to prove to survivor elitists that they are right
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How can you be on rank 1 both sides and possibly think changes such as "gain a status effect that prevents you from using your most powerful perks just for doing one of the most basic parts of a chase" is a good idea. And if you reached rank 1 killer, you're obviously good enough that you can manage all the parts of a chase and map pressure easily enough, and should know the changes you suggested are far too drastic.
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I make these drastic changes cause killers shouldn't have to have high skill to kill survs who all they need to do is hit easy skill checks on a gen and loop around a pallet and window three times and still have a ton more pallets left
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killer main too, dont believe me watch me stream.
these ideas are awful.
"Speed boost given from receiving a hit is now reduced by 50%"
So they run at 125% speed after being hit? No, the distance they gain should be enough to make it to a loop if theyre out in the open.
"Throwing down a pallet take alot of energy so giving survivors the exhaustion status affect for 30 seconds"
i dont think i have words to explain how ######### this change is.
"Windows now get block after vaulting once so do pallets"
yeah no. bring bamboozle or buff the amount of pallets on a map. dont penalise survivors for using their resources effeciently.
"Healing speed reduced by 50%"
and further the no-heal genrush meta? this will have the exact OPPOSITE change you want.
"Bones now are a main objective can't leave without finding and destroying all 5"
yeah i can get behind this provided totems are easier to find on lerys, badham, saloon, hawkins, and midwich. if not, then make totems as hard to find on all other maps as on these ones.
"Pallet mandatory distance from each now 32 meters"
no.
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Sounds like you just made a irrelevant hypothetical
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Trapper main here, your entitled Killer suggestion is disgrace to us. Give Survivors more challenge doesnt mean make Killer more easy.
If Im able to make Survivors' game harder, it would be:
- 3 Toolbox in a trial, only Survivors with Toolbox can repair Gen, get hit will drop the Toolbox.
- Survivors run at 110% speed, drops 5% for each 15sec, minimum 95%. Once reach to minimum speed, Survivors can not use Exhaustion perks. Injured Survivors get 5% debuff on movement speed (105%-90%). Remove Blood lust.
- A window gets 5 times of fast vault cause it to collapse
- Allow Killer to kick finished Gen, once per Gen
I dont mean all ideas should be apply at once, but these are ideas I have, 2 of them would be already too much
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So, you mean make solo-queue an abysmal experience by making it harder, and especially for new players who already have a hard time?
Add more complications for everyone who already has to deal with random team mates, killers given a free pass on the dumbest tactics that are considered greifing in literally any other game and having a third of the average BP gain, making in the harder to level characters and experiment with new and unique builds?
Sure! And why don't we make every killers attack a mori while we're at it!
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Not a good idea.
- this feature I call “Veteran” (thanks Identity V!) and this is perfect how it is, no changes needed
- Judging from how the survivors throw the pallet, they don’t put that much work into throwing it, so no
- Nope, 3 vaults is fine and no blocker on pallets is fine as you really should break the pallet anyways
- A meta called the “anti-heal meta” exists, this will do nothing
- This is the nail in the coffin that this is a bait post
- Pallets are the main means of fighting back against the killer, they are at a (somewhat) perfect distance currently
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agreed its REALLY sad and ironic that OP is calling survivors entitled yet expects all of this! XD killer is ridiculously easy people are just lazy and suck at multitasking
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"Bones now are a main objective can't leave without finding and destroying all 5. "
That would be totally NOT abused at all lol
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Press space to break pallets.
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Low quality bait
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I have a hard time taking this post seriously.
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Ouch someone’s been curb stomped by swfs I take it. Been there. But not so often that any of your suggestions gain merit. Happy hunting.
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At ranks 4-1 killer is not easy. Not even remotely. If survivors know what they’re doing no amount of multi tasking is going to win you a match. You key much have to rely on them making mistakes. That’s the reality of how the game is right now: killers can play perfectly and still lose.
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Normally I would say something like "good riddance" but I feel as though that would make me look petty.
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Wait, thats fast, what did he do actually?
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im rank 1 on both and have the same amount of survives and sacrifices. killer is really easy for me and i play fair.
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Obvious bait is so obvious, ppl getting desperate for some attention.
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Killers like you make the rest of us look bad. Git gud
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Easy for you does not mean objectively easy. The topic at hand is the inarguably fact that the killer role is more difficult than the survivor one. At least it should be obvious to anyone with good experience in both roles and the capacity for simple math.
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Killers should be exhausted when hitting or breaking a pallet. ;)
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im a killed main and honestly nerfing everything down to the shithole aint gonna make gameplay harder but impossible and boring
if u want to give survivors more challenge think of how to buff killer/s or adding a new mechanic to survivors/killers
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ooo im so insulted! i just think killers always like to spout about entitled survivors and for you killer mains to expect people especially neutral players who play the game well on both roles should have to suffer because you are lazy and ENTITLED just like a lot of survivors and have to have everything nerfed like crazy just so you can be good at the game when others play the game just fine is stupid and requires nothing but basic effort....
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I am entitled Karen surv main, y0Ur N0t AllOWeD tO dO thIs
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This man has been spun so many times he can’t even think straight anymore lmao. Get him some milk!
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Loved all your changes, but I think it isn't enough so add this:
- NOED is base kit
- Windows deleted
- Dropping a pallet now damages the survivor
- Gens take 200 seconds to be completed
- If a survivors gets of a gen, it gets blocked for 5 minutes
- Killers can kick blocked gens
- Everyone now has hatches with Iridescent Head base kit (rework Huntress then)
- EGC timer now has only 30 seconds
- Hatch deleted
- For every META perks the survivor gets slowed down by 15%
- If downed survivors get instantly teleported for a hook
- Basement hooks instantly kills survivors
- Ivony Memento Mori is base kit
Only after applying 10 out this changes the game will be balanced.
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Wasn’t insulting you and why do you assume in a killer main? Lol. Just lol.
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judging by your activity in the forums you seem pretty defensive of the killer role
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