Remove the chase music from the killer side or make it less loud?
As we all know the sounds are been broken for such a long time and there is no hope in getting our good sounds back, so can we get an option to make the chase music less loud or to remove it completely so we at least could hear the grass or the footsteps(if you're lucky)?
Don't get me wrong , that's probably sounds like another biased killer main post, but is it really fair to survivor having extra 1.5 perks?( I'm talking about free iron will and the balanced landing(it removes your falling sound)) And its probably not going to be fixed, or if it gonna be fixed - sounds would broke after like 2 major updates again.
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Devs force the music to hide footsteps even tho we have stridor.. :)
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So should I run a stridor to just counter the bug? And if you didn't know stridor can't counter this bug, survivors are still silent.
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They keep adding something like breathing or other effects to the new killers, so right now its even more harder to hear anything, I would understand that move if sounds wouldn't be broken as hell.
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You don't understand the main problem, I'm ok with loud chase music but only if the sounds wouldn't be so broken as now, this is just not fair.
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Yes, Stridor counter chase music. xD
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It’s loud to hide survivor sounds it won’t be changed
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After playing killer for at least one year... you will not hear the music. Your brain will ignore it, as much as your skills as killer will not need to mute it. :)
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You did not play in the 4 year event? there was a very clear message from one of the devs saying "the chase music is loud so that the survivor has a chance to escape"
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Why can't you read literally one of my comments where I'm answering on the same thing what you said?
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You ask if they can remove the music from the chase or make it less noisy and the answer is the one I just gave you, later you said that it does not bother you that the music is strong, so I think you don't know what you want, but the answer is simple and it is the one I told you a few moments ago: the music is loud to give to survivors a chance to escape 😀
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Title of your thread: "Remove the chase music from the killer side or make it less loud?"
Your answer: "You don't understand the main problem, I'm ok with loud chase music but only if the sounds wouldn't be so broken as now, this is just not fair."
If in your title you ask to remove the music or make it less noisy but later you say that loud chase music is not what bothers you then there is something that has no sense.
The answer is only one "the chase music is loud so that the survivor has a chance to escape"
Maybe you should ask the right question and specify a little more what is your problem if you want someone to answer something else
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Loud chase music will bother me untill sounds not will be fixed, and they probably not going to be, and even if will be - they gonna broke them in 2 major updates like I said before. So why do we need a chase music on the killer side then when its literally impossible to hear something with this sound bug, too many "chances to survivor to escape" by hiding or not beeing able to mindgame them in any way. Ok , if there is would be a scenario where sounds are fixed I will not say anything against a loud chase music, because YOU CAN HEAR them , loud chase music doesn't mute all sounds, but right now its just unfair, loud chase music+sound bugs creates a huge imbalance.
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Unfortunately I don't know what you mean to the current sound problems in the game, I play as a survivor and as a killer (more as killer) and I get a little lost when I hear my own steps in the grass or when I hear my own breath with the clown but I can hear the rest of the sounds
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The chase music literally exists to give the survivor a chance to stealth away. It functions as intended.
Your audio issues could be something as simple as the audio settings. Tons of people including myself have absolutely no issue with the audio. Also balanced landing isn't just about a quiet landing, it gives a burst of speed too.
So in conclusion. You're calling a mechanic that functions as intended as an "extra perk" and a bug that is probably just a problem with your audio settings "balanced landing"
Dude I'm a killer main and id have to have a gun pressed to my head to be this biased.
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If the "main problem" has nothing to do with both the title and majority of your post, why the ######### are you complaining about chase music. Are you dumb or just ignorant?
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Run stridor just to counter a bug? No, stridor itself is a VERY powerful perk. Stridor and whispers together? Well now that's one of the best perk setups for detecting nearby survivors.
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i agree it's too loud but its should be louder than survivor sound
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You missed the point of the thread.
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No, I'm not calling a game mechanic is an extra perk, I'm calling all these sound bugs an extra perk, they've been in game for SO long and the devs are probably not going to fix them, so why do need a loud ass chase music when its already too many chances to survivor to escape by muting their sounds? So many youtubers like Scott Jund , Otz, Truetalent , Jaee and ect. been talking and showing all these sound bugs, so I don't even know , how you can't find them in your games?
Post edited by PayneKiller on0 -
You did not play in the 4 year event? there was a very clear message from one of the devs saying "the chase music is loud so that the survivor has a chance to escape"
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Why are you literally copied 1 question, that I have answered before in this suggestion?
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"How could I can't find them"
Firstly, great English. Secondly, it's not that I'm not finding them, it's that they're not happening. I play spirit with stridor, I would know if it were bugged for me.
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You ever been chased by a Doctor while looking for hatch? I damn near ran over it and still didn't hear it. If I didn't visually see it, I would not have lived
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