Continuation Of Another Discussion

@Terro I believe you are the one that I was talking to. I don't know why the previous discussion was removed. No one was cussing or getting out of line during. I really was enjoying it. To finish my reply, I think a better way to remove or diminish camping and tunneling would be to actually supply a way to reduce the pressure and stress on the killer. A reward for leaving the hook. Not a direct benefit to killer or a negative to survivor but a middle ground that is fair for both.

I think we'd see a lot more positivity and keep the nature of the pvp game play without changing everything. Feel free to contribute.

Comments

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,747

    The previous thread was not deleted so I'm gonna copy and paste it to the previous thread.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,747

    @MandyTalk Could you delete this thread that I created please? I thought a previous thread was deleted but it was just an error and I have no way to delete this one. Please and thank you!

  • DaKnight
    DaKnight Member Posts: 720

    Imagine complaining about camping and tunneling when gens can be done in like 3-4 minutes. These are my default strategies when 2 gens get done before my corrupt intervention is even over.