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If you defend camping and tunneling then stop complaining about genrushing.

from a recent post I was disgusted by the amount of people who defended camping by saying "it's just using tactics to win" and "I'm supposed to kill people that's my objective" well, if you are doing either those survivors are gonna do gens and killers complain about gen rushing then survivors say its also a tactic and just survivors doing their objective. please don't defend scummy tactics and expect the other side to not use your own mindless tactics against you, this goes both ways so please stop.

Comments

  • feffrey
    feffrey Member Posts: 886

    Camping punishes survivors even if you gen rush you still depip

  • Brhoom
    Brhoom Member Posts: 241

    3v1 ''start'' is abusing the game mechanics and never should be seen as a legitimate strategy, it guarantees an easy win


    Camping one survivor to death will never lead to enough time for the survivors to finish all gens. it has been proven but Otz and with bitter murmur and noed you get an ez 4k every match.


    Both of these star are %100 percent effective and have no counter

    Doing gens from the first second can't counter these starts

  • EmpireWinner
    EmpireWinner Member Posts: 1,054

    Genrushing doesn't exist, tunneling and camping are valid, next

  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744

    Genrushing like tunneling is the player doing their objective nothing is wrong with it


    Camping is just wasting your time its silly. Unless its end game.

  • vector
    vector Member Posts: 227
    edited August 2020

    this "genrushing" thing was invented not long time ago , and even if they complain (which i rarely see, usualy killers complain about speed of repairing on forum and not accuse survs of it) about genrushing survs dont give a damn and always will do their best to win , but tullening and camping are "scandalous", if one time during a game u accidently "tunnel" a person in aftergame chat you will be cursed for this act of cruelty.

    so this genrushing are the in game but camping and tunneling are considered as a great crime .


    funny people accuse you of doing effectively your job, usualy killer is a target of accusation but i see this came to survs at last.

  • NekoGamerX
    NekoGamerX Member Posts: 5,459

    has the bug made it to the forum?

    but really tunneling and camping are ok at the right time sometime there is a right time same can be said about Genrushing like if someone be hard camped start of the game.

  • NekoGamerX
    NekoGamerX Member Posts: 5,459

    i heard it not working i think they trying to fix tho i find it odd someone would say to use it when a lot ppl know it not working.

  • Brhoom
    Brhoom Member Posts: 241

    Tunneling an injured player is the same as doing gens?

    Plz think about what you wrote.

  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744

    I mean in terms of the objective it is the killers objective is to kill the survivors while the survivors objective is to do gens and escape so i mean your point?

  • vector
    vector Member Posts: 227


    killer simply has to do everyhing gives him victory . Strange community of this game imposed all sort of strange rules, but the only thing they actually want is advantage.

     For example you should not touch a guy that was unhooked because this is tunneling you should follow a healthy surv, but if the unhooked surv has a borrowtime he runs towards you and prevents you from hitting the heathly surv. The game "begins" when surviviors it suits survivior.

  • CrowVortex
    CrowVortex Member Posts: 985

    Depends on the scenario i guess. If a team mate is sabotaging hooks while i carry you, i will tunnel them to stop that happening again. Same with Flashlights. Gen rushing is situational at best too, rarely happens to me but in the past i've had 3 gens pop in just over a minute into the game.

  • CrowFoxy
    CrowFoxy Member Posts: 1,310

    Doing gens super fast doesn't take into the account how much fun the killer is having, so why should the killer care if they make it a 3v1 really fast?

    Honestly, STOP making killer vs survivor wars. They solve NOTHING!

  • MadLordJack
    MadLordJack Member Posts: 8,814

    I do the exact same. Bonus points if the killer downs them all and gets DS'd. On the one hand... Yay, I can keep doing gens! On the other... Bit unfair, no?

  • Swiftblade131
    Swiftblade131 Member Posts: 2,056

    I complain about both?

  • Brhoom
    Brhoom Member Posts: 241

    Abusing the game to have a huge advantage that guarantees victory for the killers most of the time is not fair nor healthy for the game.


    How is being near a hook waiting to jump into another chase with an injured survivor is the same as doing gens?

    And don't you dare use the excuse of ''killer's objective is to kill'' to justify this behaviour.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,747

    Wait, are you seriously saying to not go for the easier target while you do gens? O.o

  • Brhoom
    Brhoom Member Posts: 241

    Did I say not to kill survivors? I said tunneling a survivor early on to do a 3vs1 is unfortunately a very effective start that doesn't have a counter, and is no way similar to survivors doing gens.

    Nice way to put words into my mouth, read what I said in this post.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,747
    edited August 2020

    You said to not tunnel a.k.a. the easiest target who is already hurt but rather someone is who healthy while they can go on gens. It's the same thing except more words. Efficiency.

    Note: How did I put words in your mouth by asking a question?

  • Sinity759
    Sinity759 Member Posts: 1

    Genrushing literally isn't something to complain about. And if it is then all survivors get to complain about the killers not being afk.

  • Brhoom
    Brhoom Member Posts: 241

    So tell how is it fair to target a player who can't defend themselves since you are already close to them since you want to ''target the injured person''

    They don't have a health state to give them a boost once hit and they can't escape since you were near and now where they are.


    Please explain in detail how this gameplay mechanic is fun, balanced, and rewards skill?

  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744
    edited August 2020

    Doesn't have a counter? Decisive Strike,Borrowed Time,Looping You sure about that?

    How is it fair? If the survivor can't handle themselves sounds like there not very good at the game. Also saying a survivor can't defend themselves against it is by far the stupidest thing ive ever heard refer to above.


    Lastly Tunneling just like "genrushing" are players going for their main objective and trying to actively do the objective to win if you don't like either there are things to counter them keep telling yourself there isn't you are just showing more and more you don't know the game with all do respect. Time is a big factor in the game people find these strategies to be the most efficient thats why people do them but people like yourselves have an agenda you can't handle yourself vs a killer im guessing so you find something to blame instead of blaming the fact you can't last in a chase.

  •  Antares2332
    Antares2332 Member Posts: 1,088

    Hi all

    I would like to say something here.

    When i play as killer, i am tunneler main..

    When i play as survivor, i am genrusher main..

    So no more complaints, the game is balanced on both sides to play dirty.

  • The_architect
    The_architect Member Posts: 120

    it's less of a survivor problem, and more of a mechanic issue that comes with speeds, and with the devs being dumbasses trying to use perks to "make it better" ruin was the best to do this, and you could still destroy it. so it's barely a problem, but they nerf it so gg i guess. so, pop is the best perk for the job. except it's more manual so eh.

  • joshuashep22
    joshuashep22 Member Posts: 236

    Comment number 29097 of random useless people adding absolutely nothing to a conversation. Boooooooring....

  • Kisagi1990
    Kisagi1990 Member Posts: 184

    I'm Kisa and I aprove this message!


    That being said, genrushing is perfectly legitimate since that is our objective to complete them. But tunnling/camping is literally unfair for the player that's suffering it making them want to quit. How is getting gens done fast not part of the game? Tunneling/camping is for possessive, sore losers who cant handle playing the game as it was meant to be played. So killers. You have the upper hand. If you want to complain about not being able to stop gens from being done, maybe you should just play survivor.

  • Moundshroud
    Moundshroud Member Posts: 4,458
    1. I rarely, if ever, hear anyone complaining about Survivors Gen-rushing. Why would we? That is the point of the game. The mechanics specifically are designed to encourage it.
    2. Most of the complaining I hear is from survivors.
    3. I will gladly tunnel someone out at the very start of the game if I see the 1st Gen pop in less than a minute. I am going to hook you, let you get unhooked and Mori you.

    Why? 3 vs 1 gives me a better chance when I see that kind of speed. Also, the early Mori means EVERYONE knows I have it and don't want to get hooked even once. It gives me pressure to keep them off the Gens. They run at the slightest threat. Against crack teams, I'll take any edge I can get. Seriously, why is there all this whining salt? Just play the game. The Developer's don't need our verbal complaints to figure out problems. They see the stats and REAL information. They know what we don't.

  • mylesmylo
    mylesmylo Member Posts: 354

    Translation "a filthy Nea main ran me for 3 and a half gens, because I didn't want to change my target, im now screwed and have to camp"

  • TWiXT
    TWiXT Member Posts: 2,175
    edited August 2020

    Funny enough, It's usually Gen Rushing that forces killers to camp and tunnel in order to gain some semblance of pressure so they can start a snowball effect, or so they can net at least 1 kill before the survivors escape. When up against a true team of "Gen Rushers" (a team equipped to finish 3-4 gens in the first 3 mins of the trial), a killer may only get one or two chases at most in the opening minutes of the trial, and if they manage to down 1 survivor and hook them, only to see 3 gens pop during or right after that chase... a sudden "dying inside" feeling of hopelessness set in, and that really puts pressure on the killer to try and take any advantage they can get in order to salvage the situation, if possible.

    In that kind of situation, of which I have been a part of both from the survivors and killers perspective, the killer really only has 3 options:

    1. Camp the Hook to try and secure a kill whilst also hoping that more than 1 gen rushing survivor tries to rescue their ally so you can start snowballing the team.
    2. Patrol around the area within 30 meters of the hook to see if you can spot and down another survivor coming for the rescue, whilst being sure to knock the hooked survivor back down again as soon as he gets unhooked to keep the team busy trying to rescue instead of doing gens.
    3. Leave the hook to attempt to pressure the gens, expect the unhook to happen while locating/chase a new target survivor, and down them asap.

    Of these 3 options, no. 2 is the most likely to succeed. If you locate and start chasing a survivor who came for the rescue, that means that a 3rd survivor has to leave gens in order to rescue the hooked survivor, leaving 1 hooked, 1 chased and possibly downed, 1 substitute rescuer, and 1 on a gen. If you also manage to down the survivor again right after they've been unhooked, that extends the time the majority of survivors aren't doing gens, which allows the killer to start regaining pressure. Option 1 is sad, and only lets the rest of the team continue finishing off the gens, because if they know you are camping, and they aren't idiots about it, they'll punish the killer for it and escape at the cost of 1 teammate. Option 3 is also pretty bad, because you have to guess where another survivor is most of the time, reach that generator area, and give chase to down them asap. Meanwhile, the other survivor gets unhooked without worry, and can immediately get on a gen with their rescuer, putting only 1 survivor in a chase and 3 doing gens.

    Overall, against a true "Gen Rusher" team, very few killers can keep the pressure on the gens consistently enough while getting downs/hooks, in order to put a stop to it. So when that "Dying inside" feeling hits right after 3-4 gens pop, there's not much the killer can do to gain pressure that survivors won't find "scummy", and quite honestly, they should've known their actions directly correlate with the killers change in tactics, so I feel there's no reason to begrudge a killer for having to resort to using them when the survivors created the situation for it in the first place.


    TL;DR

    Gen Rushing Survivors should be prepared to "Reap what you sow", because it causes most killers to have to play "scummy" by using tactics like camping and tunneling in order to try and salvage the match. If anything... It's the survivors who shouldn't complain about it when their own "Gen rushing" tactics are directly responsible for causing the change in the killers tactics in the first place.

  • pseudechis
    pseudechis Member Posts: 3,904

    Yeah gotta say this seems like another unproductive whine thread. I got hard tunneled at 5 gen the other day, killer was a deathslinger. Went for me everytime till I was done. You know what I did I tried to outrun him, did so for 2 gens after second hook, yay me, and then died on 3rd hook. Shrugged and queued again. Who cares its a game.

    Same goes for 2-3 gens pop after first hook. I've been outplayed time to salvage what I can from this. Are survivors going straight in for the unhook? do I have a good 3 gen going? Each of these things will decide how much I might tunnel or camp. Usually its best to do neither as better BBQ stacks means more points and 2 gen is not game over yet. But we'll see, if I run across the unhooked guy again then they are going back on hook. It just a game, stop wining and start playing.

  • VonCrow
    VonCrow Member Posts: 389

    In fact one is a consequence off the other. Tunneling is a consequence of gen rushing. If you get rid of the second one, the first one will decrease dramatically.

  • Crowman
    Crowman Member Posts: 10,180

    Tunneling, Camping, and Genrushing all different strategies that can be very effective, but none are fun to play against.

    Only exception is that genrushing doesn't really have a downside to it besides less bloodpoints. A killer simply can't be in 4 places at once so survivors who ignore interacting with the rest of the players and solely sit on gens til all 5 gens are done will always get those gens done.