What's up with survivors teleporting several meters after getting downed?
It's been happening at least once in all of my games recently.
Any idea when it will get patched?
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You have bad ping. Maybe stop using a VPN.
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I think that has to do with dedicated servers. Meaning you hit a Meg for example and on your screen she was 1 foot in front of you. But on megs screen she was actually 3-5 feet in front of you and the latency made it show that she was only 1 foot in front of you on your screen when you initially hit them. So what the server is doing is correcting the position of the survivor to where meg actually is on their screen. Which is why you see them teleport to their actually downed location.
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I have great ping and don't use VPN. This problem is not related to lag.
Maybe don't assume stuff you know nothing about.
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I got hit the other day by a Spirit that was so far behind me that I was nearly out of her terror radius. Took her a minute to find me since I wasn't near her when I went down. She was lagging bringing me to the hook and once I was on the hook I was a meter away from it. It was pretty bad. Also explained why one teammate DC and another killed self on hook.
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Are you saying this isn't happening to everyone?
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though they were off the mark about the vpn and ping they are correct it is about lag. say you have a 30 ms ping to the server and the survivor has a 60 ms ping. now that's 90 ms from you to the survivor and another 90 back. so in the 60 ms the survivor is moving, their machine is reporting the position, your machine says it got a down and sends that as well. Now the server says you got your down, and then updates the hit position of the survivor to you and it is in a different location than your system said. this is the very definition of lag or truly name Latency.
lag is always blamed incorrectly for many things but in the long run it happens to do what people are saying just not why they are saying that. Please do not jump down on someone and then make incorrect statements yourself.
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I love how people blame you for a vpn and here i am getting survivors from the other side of the world in my lobby because they want to cheat with coms.
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It happens to me aswell and I have 20-30ms Ping.
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They seem to teleport to the location where they were on they screen when they were downed. It can happen if either one of you lags.
I have 30-35 ping stable and generally lagging survivors teleport forward on the ground. Lagging killers instead hit me from far behind and sometimes they get confused as to where I am on the ground.
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Latency issue.
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It's ping to the servers from your side to the killers side. The difference is seen. If the killer has 60 ms and you have 100 ms, you can bet your ass one of you will see the other teleport at some point. Might be the killer teleporting through the pallet then teleporting back to the opposite side or the survivor disappearing 2-5 steps in some random direction when down. It's latency and the higher the number, the more distance you'll see some crazy ######### happen.
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Using comms isn't cheating, it gives a large advantage, but it isn't against the rules of the game.
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BS hitboxes. It usually means that you should have got the hit because on their screen, they were already several feet away, but DBD favors killer and their hitboxes.
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I think it's because of survivors ping. It happens to me even though I've a good ping. Another survivor sided dedicated bug...
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Yes always blame hitboxes! Hitboxes bad! Never connection related! Just bad hitboxes!!!
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The hitboxes are trash BECAUSE of the connection and servers. These things are related. -_-
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I am not here to tell you that this is what he was thinking. But allow me to tell you what happens after you down them, the answer is nothing.
Because of how laggy they are you cant hook them, if you can even pick them up. The animation takes longer than it does for them to wriggle off. And if you are against a "no mither" team, like I was, you cant even force them to bleed out. Eventually if you are good enough at juggling them (I wasnt because one random didnt know what was going on and came to save them), they will bleed out but it takes 10 minutes or something like that of you just staring at their bodies.
Vpn when used like that at least, makes the game absolutely tortures to play. Yes you get easy downs but you dont get to play the game after that.
Luckily its not many that do use it like this and with builds like that, so I dont think that there is anything wrong with using vpn to play with your friends. But goddamn is it insufferable to play against those who use it exclusively to be dickheads.
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I am just annoyed when many (not all) complaints about lag in the end game are from some guy over in whoop whoop
Say what you want about swf, but back in the day survivors argued that literal infinites were balanced as well so... yeah.
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I have heard speculations that it might be related to dead hard. The player used dead hard too late or the connection isn't good so they move when in dying state, not before.
But I don't think that dead hard can explain all the cases.
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Watch out, he will say EVERYONE has bad ping and internet lol
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Considering dedicated servers are in use, and killer hit detection is a thing, it's pretty ######### safe to assume it's your internet. 🤷♀️
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Funny that hits are killer side determined and your positions are both based on dedicated servers then huh?
"Survivor sided lag advantage " has got to be ome of the most ridiculous concepts I've heard in a while.
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Funny that hits are killer side determined and your positions are both based on dedicated servers then huh?
"Survivor sided lag advantage " has got to be ome of the most ridiculous concepts I've heard in a while.
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Dude it's facts. Dedicated servers favor survivors more than anyone. You can't grab survivors anymore and that sucks. Not to mention when a survivor tp in the other side of a pallet after he got downed.
P2peer is over, when there's a bug you can be sure that it will be on survivor side 90% of the time.
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It also happens when the survivors have bad ping, or when your combined ping is above 50 or so. Maybe stop making assumptions.
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It's been happening for a while, mostly just a couple of feet or so but as killer, I've seen a few slide across the floor for quite a distance.
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It's real, just extremely situational. Stuns and ranged attacks are impossible to avoid/hit against high-ping survivors, and they often start teleporting around (making them extremely hard to hit) and sprinting into walls, but if you down them they appear where they were in their screen. Even a little bit of server lag can make Plague unplayable as well. If I load into a match and see survivors connections are over 50 ping, I have to mentally prepare myself for a slew of "misses" purges.
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Dedicated Servers. It's been like this the entire time I've played the game, since late June.
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