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The Nurse's lunge after a blink is too much

I know it's un unpopular opinion, but comes from one that played a lot the Nurse and can't play anymore because it's emarassingly easy to do very well with her. In any case, as a survivor I often notice that the lunge after a blink allows the Nurse to correct any mistake they do with their blinks because the range of lunge is huge. Honestly I would gladly see a reduction in the lunge range because right now it just rewards bad plays and leads to many "how the hell did she hit me/I hit them?" moments.

Comments

  • thekiller490490
    thekiller490490 Member Posts: 1,164
    The lunge is less than standard. 
  • White_Owl
    White_Owl Member Posts: 3,786
    edited September 2018

    @thekiller490490 said:
    The lunge is less than standard. 

    Nope. Iirc it's the default one.

    @Dabrownman1812 said:
    Must be a troll post

    Argument, or the only troll here is you.

  • popoles
    popoles Member Posts: 831
    edited September 2018
    And how much shorter would the lunge be? Honestly, I am quite tired of these continuous Nerf Nurse threads (yes, I am a Nurse main, but on console, which would make it even harder with the joystick [maybe add an autoaim to compensate it?])
  • popoles
    popoles Member Posts: 831
    RSB said:

    Her 2cm lunge is too much? Really, nice try.

    I shall summon @DocOctober to tell you, her lunge is the same if you wait for a short time before attacking.
    (I share the same opinion as you do btw)
  • MegMain98
    MegMain98 Member Posts: 2,919

    The Nurse’s baby lunge after a blink isn’t long ENOUGH. Unless you’re a God tier Nurse and know how to blink correctly then more than likely you’ll be looking at the ground 70% of the round anyways. Her lunge is fine how it is and doesn’t need a nerf.

  • 0h_Doctor
    0h_Doctor Member Posts: 49
    popoles said:
    And how much shorter would the lunge be? Honestly, I am quite tired of these continuous Nerf Nurse threads (yes, I am a Nurse main, but on console, which would make it even harder with the joystick [maybe add an autoaim to compensate it?])
    A fellow console nurse main! 
  • popoles
    popoles Member Posts: 831
    0h_Doctor said:
    popoles said:
    And how much shorter would the lunge be? Honestly, I am quite tired of these continuous Nerf Nurse threads (yes, I am a Nurse main, but on console, which would make it even harder with the joystick [maybe add an autoaim to compensate it?])
    A fellow console nurse main! 
    Hi! ^^
    ( @SovererignKing is also one)
  • DocOctober
    DocOctober Member Posts: 2,230

    www.youtube.com/watch?v=rupZPnYNgPQ

  • popoles
    popoles Member Posts: 831

    www.youtube.com/watch?v=rupZPnYNgPQ

    I knew I could count on you <3
  • thenurse1248_PS4
    thenurse1248_PS4 Member Posts: 23
    White_Owl said:

    I know it's un unpopular opinion, but comes from one that played a lot the Nurse and can't play anymore because it's emarassingly easy to do very well with her. In any case, as a survivor I often notice that the lunge after a blink allows the Nurse to correct any mistake they do with their blinks because the range of lunge is huge. Honestly I would gladly see a reduction in the lunge range because right now it just rewards bad plays and leads to many "how the hell did she hit me/I hit them?" moments.

    First off. If you find it easy to win with the nurse, congrats on mastering her for your rank. (Have you fought even rank 10 survivors?) Second off, the nurse's blink lungh used to LOCK ON. As long as you pointed into the survivors direction and if they don't DH, you got a hit. You have to be incredibly precise with her now, ( this is why I find it cool that you've mastered her). Every hit you get with the blink, you completely deserved it, as you precisely aimed it. Her lungh is is a perfect spot right now, and TBH your a good tier nurse if you think it's to much.
  • thenurse1248_PS4
    thenurse1248_PS4 Member Posts: 23
    popoles said:
    0h_Doctor said:
    A fellow console nurse main! 
    Hi! ^^
    ( @SovererignKing is also one)
    Hey same, we should play some time
  • Bug_Reporter
    Bug_Reporter Member Posts: 673

    @White_Owl said:
    I know it's un unpopular opinion, but comes from one that played a lot the Nurse and can't play anymore because it's emarassingly easy to do very well with her. In any case, as a survivor I often notice that the lunge after a blink allows the Nurse to correct any mistake they do with their blinks because the range of lunge is huge. Honestly I would gladly see a reduction in the lunge range because right now it just rewards bad plays and leads to many "how the hell did she hit me/I hit them?" moments.

    I suppose u didnt play Nurse at 1.9.0 right? Because that was a true lunge atack after blink, since 1.9.1 her lunge after blink is bugged, being half of her normal lunge atack, not only at speed but also at covered distance, it makes u miss a lot of blink atacks that shouldnt be missed, unless u blink right on top of the survivors u will hardly be able to reach him with your halved lunge after blink.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559

    The qualm I have with the Nurse's lunge is that it feels as if the lunge appears before the Nurse. I just want the Nurse to look like she's in her final teleport spot a smidgen before she actually is to compensate.

  • shanks3042
    shanks3042 Member Posts: 163

    @thenurse1248_PS4 said:

    First off. If you find it easy to win with the nurse, congrats on mastering her for your rank. (Have you fought even rank 10 survivors?) Second off, the nurse's blink lungh used to LOCK ON. As long as you pointed into the survivors direction and if they don't DH, you got a hit. You have to be incredibly precise with her now, ( this is why I find it cool that you've mastered her). Every hit you get with the blink, you completely deserved it, as you precisely aimed it. Her lungh is is a perfect spot right now, and TBH your a good tier nurse if you think it's to much.

    That was really a thing after the update. There where some hits where you just thought "O.K. I hit someone after the blink but where is he/she". Did take me a time to get it without the auto lock-on but at least you don't hit objects so often anymore now.

  • powerbats
    powerbats Member Posts: 7,068

    I've gotten hit around a corner similar to the Huntress hatchets when the Nurse clearly couldn't get me but her Lunge did a 120-180 degree turn.

    The biggest issue is that like Huntress hit box it's not consistent since one time you won't get hit and another time you will.

  • SovererignKing
    SovererignKing Member Posts: 1,273
    powerbats said:

    I've gotten hit around a corner similar to the Huntress hatchets when the Nurse clearly couldn't get me but her Lunge did a 120-180 degree turn.

    The biggest issue is that like Huntress hit box it's not consistent since one time you won't get hit and another time you will.

    I’ll agree her lunge is weird. Can’t count how many times I’ve said either “Disagree, that should have hit” or “Wait, how did that hit? I was way off on that Blink.” I just chalk it up to P2P lag and because I’m on console, frame drops.
  • GhostrickSpecter
    GhostrickSpecter Member Posts: 460
    edited October 2018

    Actually, all of the killers have the same hitbox and lunge range, but their attack/lunge animations making it look weird.

  • powerbats
    powerbats Member Posts: 7,068

    @GhostrickSpecter said:
    Actually, all of the killers have the same hitbox and lunge range, but their attack/lunge animations making look weird.

    Yeah just had a huntress on Red Forest lunge around a huge tree trunk and get me with a 180 degree lunge.