Making Memento Moris look a billion times better?
Instead of a forced perspective, have the player be able to pan the camera around the action while it's a specific distance away for that, and then create the L4D style spotlight effect when somebody's pinned in that game, and blacken/obscure everything not immediately in the shot. I think it'd look way better that way.
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if moris become better visually, more killers might bring them. And we cant have that. please.
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I'd be happy with every killer having a 3rd person view with a nicely done distance so I can watch.
Bonus if ALL killers got THREE each different kills. At random just to break up the pattern.
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I know, but the idea is to make it AT LEAST less agitating to BE Mori'd, and the experience cooler in general. Sacrificial hooks still offer up a greater challenge and are more fun and visually interesting regardless, and killers are encouraged to please Entity anyway lol.
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More than they already do now? Is that a thing? I find Ebony Moris every couple of matches, no kidding. Coupled with tunneling, camping and players who only ever attack with instadowns, of course.
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i would rather the mori be more satisfactory while also reducing the effectiveness. i really only like mori for the "kill" i would be perfectly fine with it being a death hook thing. meaning it basically only save time on walking to a hook. i think on a motif level mori belongs but i can see how being killed after 1 hook is bad for the game on both sides. it reduces BP and ruins the game. if the mori let you kill someone when they are on death hook i think it would be a decent acceptable change.
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