http://dbd.game/killswitch
Why is there no voice com?
Right now 70% of the games are having SWF groups in any combination in them. Only 30% of the matches are like the game was originally intended.
Why is it so hard to accept that fact and implement it into the game officially?
The devs could redesign the killer role for the voice com and let the rest, who don't want to use voice, play hardcore mode if they want.
Answers
-
Because reasons...
I really don't know why they haven't implemented it yet. Maybe it has something to do with the peer2peer system the game is based on.6 -
No thanks, one reason why I chose DBD over Friday the 13th was because there was no voice chat for solo queuers, and you know that if there was a general voice chat implemented and one survivor chose to not use it, that survivor would get sandbagged by the others.
Not to mention the annoyance of little kids shouting abuse through the microphones
3 -
R6 has a mute option.will_i_am_14_85 said:No thanks, one reason why I chose DBD over Friday the 13th was because there was no voice chat for solo queuers, and you know that if there was a general voice chat implemented and one survivor chose to not use it, that survivor would get sandbagged by the others.
Not to mention the annoyance of little kids shouting abuse through the microphones
There it works just fine.2 -
Voice chat would become the game ever more toxic...
1 -
Why reinvent the wheel when there is already programs out there to do that.... Don't need to hear the killer... Don't need to hear 12 years on the voice comms... The Devs have a hard enough time working through the bugs in the current game as it is, then too add an entire coms layer into it.
If there is any in game disadvantage to using in game coms, then everyone would just switch to the 3rd party programs again.
0 -
Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
4 -
The issue is not the voice com. Already the majority of survivors are using voice.
The issue is, as long the devs don't incorporate that into the game/balance those with no voice com are playing at a disadvantage and the killers cannot be appropriately adjusted to a game, where survivors are able to communicate.
This communication affects a lot of the core game elements like uncertainty over the objectives locations (gens, totems, pallets and where the killer is). It also allows the survivors to put on more pressure by reacting faster and as a group, rather than 4 individuals.
To still match the previous pressure and challenge the killer has to be able to react and interact faster with the survivors. Needs more way to disrupt survivor effort and to delay the game / create opportunity to interact with them.0 -
@Rebel_Raven said:
Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.0 -
@Cymer said:
@Rebel_Raven said:
Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
1 -
As of now, there are only 30% or less players that don't use external voice com.Rebel_Raven said:@Cymer said:
@Rebel_Raven said:
Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
Introduce it officially and balance the game around it.3 -
They don't want to immediately make 10 Survivor Perks useless.
0 -
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.>
And that 30 percent is probably what's holding the game together.
I've been playing a few weeks and already groan, and sometimes back out of obvious swf groups because it's going to be a 5 minute match or so with no point, or points for me.
If i have to deal with that constantly, I'm walking away completely.How do you balance against that much power in the hands of survivors?
And it would mess up a lot of perks, too.
The game would basically have to be rebuilt from the ground up.
1 -
Well again I've said on lots of posts if you want to implement voice then make it a proximity chat say 5-10 meters for both killer and survivor then a killer ca hear if there nearby by a smallest of things while also being able to freak people out and make.them bolt by being near and saying * I'm behind yooooo1
-
@Cymer said:
As it is right now the devs implemented SWF as a response to the community. They even whitelisted 3th party programs for the survivors so they can use voice com.
Right now 70% of the games are having SWF groups in any combination in them. Only 30% of the matches are like the game was originally intended.
Why is it so hard to accept that fact and implement it into the game officially?
The devs could redesign the killer role for the voice com and let the rest, who don't want to use voice, play hardcore mode if they want.Because the game has been balanced around solo play.
If the devs introduced voice comms to the game, then they actually had to rework the game to balance it.Now we are stuck with unbalanced SWF, that you can lobby dodge if yuo dont like it. What a great design....
2 -
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.And that 30 percent is probably what is holding the game together.
Ive been playing a few weeks, and already sigh when i see an swf group. I know what's coming and sometimes i will back out of the lobby to avoid it.
I know if i had to constantly face coordinated teams, I'd walk away from the game. I like playing both sides, and know that the massive advantage chat would give would drive away killer players.
Without killer players there is no game.Not sure how you balance around that sort of power.
Multiple perks would become useless to boot.The game would have to be rebuilt from the bottom up.
1 -
@Rebel_Raven said:
And that 30 percent is probably what is holding the game together.
0 -
@Rebel_Raven said:
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.And that 30 percent is probably what is holding the game together.
Ive been playing a few weeks, and already sigh when i see an swf group. I know what's coming and sometimes i will back out of the lobby to avoid it.
I know if i had to constantly face coordinated teams, I'd walk away from the game. I like playing both sides, and know that the massive advantage chat would give would drive away killer players.
Without killer players there is no game.Not sure how you balance around that sort of power.
Multiple perks would become useless to boot.The game would have to be rebuilt from the bottom up.
That 70% thing was from a data survey one year ago. You can be sure that almost every game there is some kind of SWF now.
The onyl thing that is holding the game together is that still, most survivors dont know how to play and how to abuse voice comms (or they dont want to become better)
1 -
@DeadByFlashlight said:
@Rebel_Raven said:
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.And that 30 percent is probably what is holding the game together.
Ive been playing a few weeks, and already sigh when i see an swf group. I know what's coming and sometimes i will back out of the lobby to avoid it.
I know if i had to constantly face coordinated teams, I'd walk away from the game. I like playing both sides, and know that the massive advantage chat would give would drive away killer players.
Without killer players there is no game.Not sure how you balance around that sort of power.
Multiple perks would become useless to boot.The game would have to be rebuilt from the bottom up.
That 70% thing was from a data survey one year ago. You can be sure that almost every game there is some kind of SWF now.
The onyl thing that is holding the game together is that still, most survivors dont know how to play and how to abuse voice comms (or they dont want to become better)
Yeah, i figured, but i wanted to make a point in that the people not making it too hard on the killer are the ones that are holding the game together.
The game needs to be fun for both sides, or it needs bots/ai slots, or it will die.
1 -
@Rebel_Raven said:
@DeadByFlashlight said:
@Rebel_Raven said:
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.And that 30 percent is probably what is holding the game together.
Ive been playing a few weeks, and already sigh when i see an swf group. I know what's coming and sometimes i will back out of the lobby to avoid it.
I know if i had to constantly face coordinated teams, I'd walk away from the game. I like playing both sides, and know that the massive advantage chat would give would drive away killer players.
Without killer players there is no game.Not sure how you balance around that sort of power.
Multiple perks would become useless to boot.The game would have to be rebuilt from the bottom up.
That 70% thing was from a data survey one year ago. You can be sure that almost every game there is some kind of SWF now.
The onyl thing that is holding the game together is that still, most survivors dont know how to play and how to abuse voice comms (or they dont want to become better)
Yeah, i figured, but i wanted to make a point in that the people not making it too hard on the killer are the ones that are holding the game together.
The game needs to be fun for both sides, or it needs bots/ai slots, or it will die.
Currently I cant have fun as solo survivor because the rank system is so #########. As killer I have to derank in order to have fun.
Amazing game design
0 -
@DeadByFlashlight said:
@Rebel_Raven said:
@DeadByFlashlight said:
@Rebel_Raven said:
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.And that 30 percent is probably what is holding the game together.
Ive been playing a few weeks, and already sigh when i see an swf group. I know what's coming and sometimes i will back out of the lobby to avoid it.
I know if i had to constantly face coordinated teams, I'd walk away from the game. I like playing both sides, and know that the massive advantage chat would give would drive away killer players.
Without killer players there is no game.Not sure how you balance around that sort of power.
Multiple perks would become useless to boot.The game would have to be rebuilt from the bottom up.
That 70% thing was from a data survey one year ago. You can be sure that almost every game there is some kind of SWF now.
The onyl thing that is holding the game together is that still, most survivors dont know how to play and how to abuse voice comms (or they dont want to become better)
Yeah, i figured, but i wanted to make a point in that the people not making it too hard on the killer are the ones that are holding the game together.
The game needs to be fun for both sides, or it needs bots/ai slots, or it will die.
Currently I cant have fun as solo survivor because the rank system is so #########. As killer I have to derank in order to have fun.
Amazing game design

Well, i don't play either side to rank, personally.
Besides, i hear the game gets worse as you rank up. Killers can't find games, and i can't imagine survivors doing much better because they need killers.
And play styles change, or degrade.
I'm ok with not going high rank.I mean you said it yourself. You have to derank to have fun as a killer.
0 -
@Rebel_Raven said:
@DeadByFlashlight said:
@Rebel_Raven said:
@DeadByFlashlight said:
@Rebel_Raven said:
@Tsulan said:
Rebel_Raven said:@Cymer said:
@Rebel_Raven said: Because it goes against the spirit of the game. It's purposefully anti-social
You're not supposed to be able to tell someone across the map that you see the killer, or what you're doing in general.
It creates a level of coordination that really hurts the killer side of things, too.
It's part of why people have a problem with survive with friends. As it is, people use 3rd party voice chat.
That's exactly why there is a need to make this issue offical.
SWF with voice com is not going away. There will never be actions against this style of play.
I am fully aware that SWF with voice was never intended and neither do I like this part of the game and in my eyes this is borderline cheating. But it got white-listed by the devs and so a part of the game.
I wish there would be an other option.
If they officially add it as an in game option it will make it super easy for even random groups to communicate, and that would basically be the nail in the coffin for this game.
Killers are players, and players don't want to get stomped constantly by well coordinated teams.
It's practically cheating and no one wants to go against that over the long term.
There is basically nothing in it for the killer to deal with being steamrolled like that, and adding vooce comms as part of the game would just make it worse.
At least as it is now, killers have some chance of running into randoms, or a team that can't communicate because of the extra trouble people have to go through to set up voice comms outside the game.
As of now, there are only 30% or less players that don't use external voice com.
Introduce it officially and balance the game around it.And that 30 percent is probably what is holding the game together.
Ive been playing a few weeks, and already sigh when i see an swf group. I know what's coming and sometimes i will back out of the lobby to avoid it.
I know if i had to constantly face coordinated teams, I'd walk away from the game. I like playing both sides, and know that the massive advantage chat would give would drive away killer players.
Without killer players there is no game.Not sure how you balance around that sort of power.
Multiple perks would become useless to boot.The game would have to be rebuilt from the bottom up.
That 70% thing was from a data survey one year ago. You can be sure that almost every game there is some kind of SWF now.
The onyl thing that is holding the game together is that still, most survivors dont know how to play and how to abuse voice comms (or they dont want to become better)
Yeah, i figured, but i wanted to make a point in that the people not making it too hard on the killer are the ones that are holding the game together.
The game needs to be fun for both sides, or it needs bots/ai slots, or it will die.
Currently I cant have fun as solo survivor because the rank system is so #########. As killer I have to derank in order to have fun.
Amazing game design

Well, i don't play either side to rank, personally.
Besides, i hear the game gets worse as you rank up. Killers can't find games, and i can't imagine survivors doing much better because they need killers.
And play styles change, or degrade.
I'm ok with not going high rank.I mean you said it yourself. You have to derank to have fun as a killer.
Usually I avoid the high ranks. During the BP event I ranked up to check the current situation. I versed 4 man genrushers at least half of my games. Even if I can camp for a blackpip or sth, I simply dont consider that fun, so I deranked after the event again
2 -
@will_i_am_14_85 said:
@Rebel_Raven said:
And that 30 percent is probably what is holding the game together.
Uhh no. Those 30 percent are not holding the game together.
As sad as it is, SWF is holding this game together.2 -
@Tsulan said:
@will_i_am_14_85 said:
@Rebel_Raven said:
And that 30 percent is probably what is holding the game together.
Uhh no. Those 30 percent are not holding the game together.
As sad as it is, SWF is holding this game together.I can see your point. Swf is important. I will not deny it's importance, the use of 3rd party chats, etc.
However killers and survivors are both important.
I'm wondering what will last longer? Swf teams virtually cheating or killers getting nothing done because the swf teams?
One side is going to get fed up, quit, and kill the game.1 -
@Rebel_Raven said:
@Tsulan said:
@will_i_am_14_85 said:
@Rebel_Raven said:
And that 30 percent is probably what is holding the game together.
Uhh no. Those 30 percent are not holding the game together.
As sad as it is, SWF is holding this game together.I can see your point. Swf is important. I will not deny it's importance, the use of 3rd party chats, etc.
However killers and survivors are both important.
I'm wondering what will last longer? Swf teams virtually cheating or killers getting nothing done because the swf teams?
One side is going to get fed up, quit, and kill the game.I´m on your side. But SWF is not going anywhere. Devs will probably never introduce voice chat, because of the reasons the others posted. Perks would become useless, etc.
Regarding the fed up and quit thing, many long time killers have left out of frustration. But the game is literally every month on sale. So new killers take their place.
2 -
Yea...
let's give other tools to make toxic players even more toxic.0 -
@Tsulan said:
@Rebel_Raven said:
@Tsulan said:
@will_i_am_14_85 said:
@Rebel_Raven said:
And that 30 percent is probably what is holding the game together.
Uhh no. Those 30 percent are not holding the game together.
As sad as it is, SWF is holding this game together.I can see your point. Swf is important. I will not deny it's importance, the use of 3rd party chats, etc.
However killers and survivors are both important.
I'm wondering what will last longer? Swf teams virtually cheating or killers getting nothing done because the swf teams?
One side is going to get fed up, quit, and kill the game.I´m on your side. But SWF is not going anywhere. Devs will probably never introduce voice chat, because of the reasons the others posted. Perks would become useless, etc.
Regarding the fed up and quit thing, many long time killers have left out of frustration. But the game is literally every month on sale. So new killers take their place.
And i don't want swf to go anywhere. If i ever get my friends playing, I'd use it.
You'll never get rid of it. Someone will find a way around it.Strangers will still 3rd party chat even if it was gone.
For the same reasons, i feel like we'd always have solo survivors.
The best thing to do, imo, is to keep voice chat out, and incentivize killers wasting time against swf groups.
0 -
Are the community manager and or devs reading this and are aware of the state of the game?
As I understand it, without killers no game, because killers are hosting the game.
What needs to be done, that killers want to play against SWF?
All what I am reading support strongly to implement voice so the game can officially change for the better or acknowledge the problem.
I think the majority of the killers would feel better, if there is an official statement that SWF using voice is cheating but their hands are bound to do something against it and they have no intend to find a solution.
If that is the state of the game the killers can accept this and decide to play with it or, like one of the devs stated, play another game like ciV.With such a statement they would shut down any further discussion of that topic and we as a community could move on and focus on other stuff.
0 -
@not_Queen @Patricia now they areCymer said:Are the community manager and or devs reading this and are aware of the state of the game?
As I understand it, without killers no game, because killers are hosting the game.
What needs to be done, that killers want to play against SWF?
All what I am reading support strongly to implement voice so the game can officially change for the better or acknowledge the problem.
I think the majority of the killers would feel better, if there is an official statement that SWF using voice is cheating but their hands are bound to do something against it and they have no intend to find a solution.
If that is the state of the game the killers can accept this and decide to play with it or, like one of the devs stated, play another game like ciV.With such a statement they would shut down any further discussion of that topic and we as a community could move on and focus on other stuff.
1 -
Will they ever answer?
0 -
@Cymer said:
Are the community manager and or devs reading this and are aware of the state of the game?
As I understand it, without killers no game, because killers are hosting the game.
What needs to be done, that killers want to play against SWF?
All what I am reading support strongly to implement voice so the game can officially change for the better or acknowledge the problem.
I think the majority of the killers would feel better, if there is an official statement that SWF using voice is cheating but their hands are bound to do something against it and they have no intend to find a solution.
If that is the state of the game the killers can accept this and decide to play with it or, like one of the devs stated, play another game like ciV.With such a statement they would shut down any further discussion of that topic and we as a community could move on and focus on other stuff.
What needs to happen is that killers stop talking and actualyl take action. This happened only once when we had a somehow "organized" strike and survivor queue times went up to 40 mins.
The problem is that killers (including myself btw) just swallow the toxic pill down and accept things, personally I derank now becuase I cant stand high ranks anymore.
As you said, killers are needed to host the game, but as long as there is one for every 4 survivors, the situation is still acceptable in the devs eyes, thats the real issue.
0 -
@DeadByFlashlight said:
@Cymer said:
Are the community manager and or devs reading this and are aware of the state of the game?
As I understand it, without killers no game, because killers are hosting the game.
What needs to be done, that killers want to play against SWF?
All what I am reading support strongly to implement voice so the game can officially change for the better or acknowledge the problem.
I think the majority of the killers would feel better, if there is an official statement that SWF using voice is cheating but their hands are bound to do something against it and they have no intend to find a solution.
If that is the state of the game the killers can accept this and decide to play with it or, like one of the devs stated, play another game like ciV.With such a statement they would shut down any further discussion of that topic and we as a community could move on and focus on other stuff.
What needs to happen is that killers stop talking and actualyl take action. This happened only once when we had a somehow "organized" strike and survivor queue times went up to 40 mins.
The problem is that killers (including myself btw) just swallow the toxic pill down and accept things, personally I derank now becuase I cant stand high ranks anymore.
As you said, killers are needed to host the game, but as long as there is one for every 4 survivors, the situation is still acceptable in the devs eyes, thats the real issue.
I totally agree with you, but if we don't react now, when we still have a community, the situation can turn into the same situation like on consoles. There the survivors have to wait long for a game, because there is a lack of killers. The longer this situation exist, the more damage will be done.
I think derank to not face SWF just cause another problem. As the game goes on, more and more skilled killers would just derank and crush low rank survivors, what would drive them away.One of the biggest problem I see with SWF too is that high ranking survs can face low level killers.
If a group of random survivers would face a high ranking killer, they would have fun either.@not_Queen @Patricia_BHVR let us make a game, where killers WANT to face SWF and don't mind voice.
0 -
@Cymer said:
@DeadByFlashlight said:
@Cymer said:
Are the community manager and or devs reading this and are aware of the state of the game?
As I understand it, without killers no game, because killers are hosting the game.
What needs to be done, that killers want to play against SWF?
All what I am reading support strongly to implement voice so the game can officially change for the better or acknowledge the problem.
I think the majority of the killers would feel better, if there is an official statement that SWF using voice is cheating but their hands are bound to do something against it and they have no intend to find a solution.
If that is the state of the game the killers can accept this and decide to play with it or, like one of the devs stated, play another game like ciV.With such a statement they would shut down any further discussion of that topic and we as a community could move on and focus on other stuff.
What needs to happen is that killers stop talking and actualyl take action. This happened only once when we had a somehow "organized" strike and survivor queue times went up to 40 mins.
The problem is that killers (including myself btw) just swallow the toxic pill down and accept things, personally I derank now becuase I cant stand high ranks anymore.
As you said, killers are needed to host the game, but as long as there is one for every 4 survivors, the situation is still acceptable in the devs eyes, thats the real issue.
I totally agree with you, but if we don't react now, when we still have a community, the situation can turn into the same situation like on consoles. There the survivors have to wait long for a game, because there is a lack of killers. The longer this situation exist, the more damage will be done.
I think derank to not face SWF just cause another problem. As the game goes on, more and more skilled killers would just derank and crush low rank survivors, what would drive them away.One of the biggest problem I see with SWF too is that high ranking survs can face low level killers.
If a group of random survivers would face a high ranking killer, they would have fun either.@not_Queen @Patricia_BHVR let us make a game, where killers WANT to face SWF and don't mind voice.
Damage has to be done, it literally has to hurt and hinder players (survivors) from playing the game, otherwise we wont see any change.
You will always face SWF at any rank and even at low ranks you will face red ranks queueing with low ranks.
The only thing people derank (me too btw) is to avoid the 4 man red ranks genrushing you into oblivion.YOu have to understand that if SWF of differnt rank would verse a high rank killer instead of a low rank one, then the high rank survivors would simply derank in order to have fun matches.
This is a core problem of the ranking system and there are so many aspects of the game broken now that everything is a complete mess. There are no rewards for rank, piping is ridiculously easy and every pleb can wear the "rank 1 medal" if he just plays enough. Now combine that with the balancing issues and voice comms in SWF and voila
DBD is a game that has been designed for casual solo players, now that players actually try to play it competitively and even use voice comms to coordinate.... well
0 -
@DeadByFlashlight I'm a new player, and I see these threads a lot. Seeing what I have to look forward to after putting hours into the game, I am seriously wondering why I should even bother. Maybe it's just better if I shelve the game into the hidden list of my Steam games and go back to Overwatch.
I mean, I came here to get away from Overwatch, but if all this is what I have to look forward to for learning the game and putting time in, it's very much not worth the effort. It's making the issues that drove me from Overwatch seem tame by comparison, and that isn't an easy thing to do.
Why should any new Killer main stick around with DBD? I'm an author. My fans know I game, and often ask me for recommendations. Based on the amount of times these issues are repeated about DBD, why should I bother recommending this game to them?
1 -
@Kilmeran said:
@DeadByFlashlight I'm a new player, and I see these threads a lot. Seeing what I have to look forward to after putting hours into the game, I am seriously wondering why I should even bother. Maybe it's just better if I shelve the game into the hidden list of my Steam games and go back to Overwatch.I mean, I came here to get away from Overwatch, but if all this is what I have to look forward to for learning the game and putting time in, it's very much not worth the effort. It's making the issues that drove me from Overwatch seem tame by comparison, and that isn't an easy thing to do.
Why should any new Killer main stick around with DBD? I'm an author. My fans know I game, and often ask me for recommendations. Based on the amount of times these issues are repeated about DBD, why should I bother recommending this game to them?
My recommendation is, play nurse or billy. If you like the design of those killers, then give DBD a try, especially nurse has a chance against everything the survivors throw agains you.
Billy can still be crushed by very competent SWF, but luckily those are rare.Then there is the other possibility to play DBD, you derank and play casually (or you dont play enough at all to rrank up, depends on how much time you have).
However, if you come with a competitive mindset and expect a balanced game, then stick to those 2 killers.
DBD is a love-hate relation ship. I have put tons of hours into the game even though I hate playing it from time to time. Its always good to have another game you can switch to when you need a break from DBD
2 -
@DeadByFlashlight Gotcha. Well, I'm casual and so are the fans that ask me about games (as far as I can tell). Since I'm not seeking to rank-up in DBD and just want to have fun playing some killers I grew-up on (Myers, Freddy, and Leatherface), I suppose it should be fine then.
Don't get me wrong. I have done the whole competitive gaming before. I got that way due to Overwatch for those 2+ years, and I ended up hating it. I'm 45-years-old, and just want to play to have fun like I used to before the Overwatch Curse.
So, if I'm reading you right, DBD is still a good game for that type of casual play?
0 -
I'm super casual myself.Kilmeran said:@DeadByFlashlight Gotcha. Well, I'm casual and so are the fans that ask me about games (as far as I can tell). Since I'm not seeking to rank-up in DBD and just want to have fun playing some killers I grew-up on (Myers, Freddy, and Leatherface), I suppose it should be fine then.
Don't get me wrong. I have done the whole competitive gaming before. I got that way due to Overwatch for those 2+ years, and I ended up hating it. I'm, 45-years-old, and just want to play to have fun like I used to before the Overwatch Curse. So, if I'm reading you right, DBD is still a good game for that type of play?
Unless i warn people about swf groups , and how to dodge them, i can't recommend the game.
A killer that hits a string of coordinated players will likely get mauled badly, consistently, and turned off.
I can't recommend the frustration.
Still, the game is pretty fun.2 -
@Rebel_Raven said: I'm super casual myself.
Unless i warn people about swf groups , and how to dodge them, i can't recommend the game.
A killer that hits a string of coordinated players will likely get mauled badly, consistently, and turned off.
I can't recommend the frustration.Still, the game is pretty fun.
You know what? You're right. Screw it. Every PvP game has its share of major flaws, albeit some easier to stomach than others. I really like DBD so far, so will stick with it and recommend it. Overall, I really like many of the people I've met here at the forums and in some Stream channels, too.
2 -
@Kilmeran said:
@Rebel_Raven said: I'm super casual myself.
Unless i warn people about swf groups , and how to dodge them, i can't recommend the game.
A killer that hits a string of coordinated players will likely get mauled badly, consistently, and turned off.
I can't recommend the frustration.Still, the game is pretty fun.
You know what? You're right. Screw it. Every PvP game has its share of major flaws, albeit some easier to stomach than others. I really like DBD so far, so will stick with it and recommend it. Overall, I really like many of the people I've met here at the forums and in some Stream channels, too.
The community is really great, if you watch the dev streams you see they really care and even after a horrible game you can find some friendly in the afterchat.
That's why we love the game so much and would like to see it shine!0 -
@Cymer said: The community is really great, if you watch the dev streams you see they really care and even after a horrible game you can find some friendly in the afterchat.
That's why we love the game so much and would like to see it shine!Well, I have a whole new issue that is really hurting my enjoyment, but I'm about to make a thread on it an tag the community manager in it. Maybe eventually the Devs can figure something out about it.
0 -
Good point!Tsulan said:@will_i_am_14_85 said:
@Rebel_Raven said:
And that 30 percent is probably what is holding the game together.
Uhh no. Those 30 percent are not holding the game together.
As sad as it is, SWF is holding this game together.0 -
The queus are already that long... and when you get in a lobby SWF the killers DC.DeadByFlashlight said:@Cymer said:
Are the community manager and or devs reading this and are aware of the state of the game?
As I understand it, without killers no game, because killers are hosting the game.
What needs to be done, that killers want to play against SWF?
All what I am reading support strongly to implement voice so the game can officially change for the better or acknowledge the problem.
I think the majority of the killers would feel better, if there is an official statement that SWF using voice is cheating but their hands are bound to do something against it and they have no intend to find a solution.
If that is the state of the game the killers can accept this and decide to play with it or, like one of the devs stated, play another game like ciV.With such a statement they would shut down any further discussion of that topic and we as a community could move on and focus on other stuff.
What needs to happen is that killers stop talking and actualyl take action. This happened only once when we had a somehow "organized" strike and survivor queue times went up to 40 mins.
The problem is that killers (including myself btw) just swallow the toxic pill down and accept things, personally I derank now becuase I cant stand high ranks anymore.
As you said, killers are needed to host the game, but as long as there is one for every 4 survivors, the situation is still acceptable in the devs eyes, thats the real issue.
Given lobby dodging & external apps Killer's have their pick. Not sure why so many complaints given most don't play against SWF anymore, at least on PS4 anyway.
Switched over to Friday until they fix this. Lobby times are much, much quicker 👍
I love this game but 59min to get a lobby only to have the killer DC is boring... It is however a great way to kill the game all together 😉0 -
I can imagine getting earraped by a screaming kid and not being able to hear skillchecks and chainsaws.1
-
If there is official voice com support we can make it, that if you are saying something over voice your aura is revealed to the killer. So you have to decide is it save to talk or not.0
-
@Rebel_Raven said:
I'm super casual myself.
Unless i warn people about swf groups , and how to dodge them, i can't recommend the game.
A killer that hits a string of coordinated players will likely get mauled badly, consistently, and turned off.
I can't recommend the frustration.This. If anyone I know wonder how DbD is to play, I won't recommend it because I know how ######### the community is. I used to love the game to bits, even have closer to like 800 hours but nowadays I just spite it due to the players playing and the developers inability to let killers have the power role they're destined for.
1

