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My 2 QoL ideas for The Blight!

Chicken
Chicken Member Posts: 123

I've played as and against The Blight a fair amount of times now and can safely assume he has 2 main problems.

The first is, hitboxes are kinda wonky, The second is, his syringe animation takes a lot of time, and isn't consistent, sometimes playing, sometimes just non existant, and sometimes only slows you down. (100% a bug)

So my 'fix' is simple:

Give him 1 second or so of total control over his movement during his rush. so he can go Around things (like billy). either that, or make him immune to Slam shortly after starting a rush/lethal rush (like trapper being immune to his traps shortly after placing them).

And assign his syringe to the second ability button, like clown's. so you can choose when to recharge you'r Rush Tokens. also raises the skill ceiling even more as knowing when to 'Recharge' at the right time would be a much needed skill!

Comments

  • bingbongboi90
    bingbongboi90 Member Posts: 577

    I would reduce his hitbox to the hitbox when he Just walks.

    It isnt logical that he can walk through doorways but when he is in his power he Just bonks at the doorway and not going through.

  • Dead_by_Gadfly
    Dead_by_Gadfly Member Posts: 3,772

    This ^

    He also needs more control while in feral fre...i mean rush/lethal rush. His power isnt a one shot, only a one shot would justify how limited this is. With billy it makes sense. Even if you had to increase the cool down a touch to compensate that would be better

  • SrxErick4
    SrxErick4 Member Posts: 28

    I believe that The blight nerds more speed when it comes to chaining his power because he will always be trapped (so to speak) in the same structure. This will give you the right speed to avoid getting stuck in structures. This is an recommendation and excuse me english.