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The Spirit Problem

NMCKE
NMCKE Member Posts: 8,243
So I been playing Spirit for a while and I carefully decided that she needs a add-on to be built-in to her main kit. With heavy planning and looking at her flaws, I figured out that the Spirit has a lack of correcting herself when she is slightly off. I looked at her add-ons and I found the perfect add-on to help her become mid-low tier to a possible high tier killer! Before I say what should be built-in to her main kit, I wanna say that she is hard to learn but I don't think she should be harder than Nurse for less reward - This is why I think she really needs this!

Here's the add-on that should be built-in to her kit:

Wakizashi Saya

-Moderately increases 
Yamaoka's Haunting reappearance duration.
-Moderately increases Yamaoka's Haunting reappearance movement speed.

Now I can't think of any complaints but if you have any questions, complaints, comments, and etc. Please say them and please be civil and don't say things like...
"LOL you just want a free hand out!"
"OP can't get gud and wants EZ mode for killer's, Hilarious!"

Thanks! :)

Comments

  • NMCKE
    NMCKE Member Posts: 8,243
    AshleyWB said:
    My biggest problem with her is the whoooooosh which defeats any kind of stealth you try. 

    What if you can see just the silhouette of the survivor. Not OP what do you think?
    Her woosh shouldn't be directional in my opinion but then again, I see the Spirit as a mind game killer. However I wouldn't mind to see her woosh noise to be toned down a a little! :)
  • NMCKE
    NMCKE Member Posts: 8,243
    AshleyWB said:
    My biggest problem with her is the whoooooosh which defeats any kind of stealth you try. 

    What if you can see just the silhouette of the survivor. Not OP what do you think?
    What do you mean by silhouette? Elaborate just a little! :)
  • Bravo0413
    Bravo0413 Member Posts: 3,647
    I do feel the same but I want something a bit different..
     I feel the green (forgot the name) addon -slightly instead of moderate - should be built in then the purple should be green, the blood should be built in and the purple should be made into something nuts like moderately or considerably increase the reappearance speed and duration and increase the frequency of the passive phasing... something actually crazy for an ultra rare like what doc has with irridecent king it does multiple stuff 
  • NMCKE
    NMCKE Member Posts: 8,243
    Bravo0413 said:
    I do feel the same but I want something a bit different..
     I feel the green (forgot the name) addon -slightly instead of moderate - should be built in then the purple should be green, the blood should be built in and the purple should be made into something nuts like moderately or considerably increase the reappearance speed and duration and increase the frequency of the passive phasing... something actually crazy for an ultra rare like what doc has with irridecent king it does multiple stuff 
    Katana Tsuba is the add-on name. I wouldn't mind this either but I really think that the Spirit needs a way to correct herself if she is slightly off. If one of these two add-ons become a thing then we might have something special here! :)
  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Nickenzie said:
    Bravo0413 said:
    I do feel the same but I want something a bit different..
     I feel the green (forgot the name) addon -slightly instead of moderate - should be built in then the purple should be green, the blood should be built in and the purple should be made into something nuts like moderately or considerably increase the reappearance speed and duration and increase the frequency of the passive phasing... something actually crazy for an ultra rare like what doc has with irridecent king it does multiple stuff 
    Katana Tsuba is the add-on name. I wouldn't mind this either but I really think that the Spirit needs a way to correct herself if she is slightly off. If one of these two add-ons become a thing then we might have something special here! :)
    I agree shes like on edge of being top tier and even then in her current state shes capable of being top tier she just requires the player to be like disgustingly good to compete with huntress 
  • NMCKE
    NMCKE Member Posts: 8,243
    Bravo0413 said:
    Nickenzie said:
    Bravo0413 said:
    I do feel the same but I want something a bit different..
     I feel the green (forgot the name) addon -slightly instead of moderate - should be built in then the purple should be green, the blood should be built in and the purple should be made into something nuts like moderately or considerably increase the reappearance speed and duration and increase the frequency of the passive phasing... something actually crazy for an ultra rare like what doc has with irridecent king it does multiple stuff 
    Katana Tsuba is the add-on name. I wouldn't mind this either but I really think that the Spirit needs a way to correct herself if she is slightly off. If one of these two add-ons become a thing then we might have something special here! :)
    I agree shes like on edge of being top tier and even then in her current state shes capable of being top tier she just requires the player to be like disgustingly good to compete with huntress 
    Yeah, Spirit is like a Nurse bomb. Buff her too much and the bomb will explode, making her the Nurse 2.0. For sure to avoid this, the PTB would be a great place to these changes! :)
  • ProfoundEnding
    ProfoundEnding Member Posts: 2,334
    Just increase her lunge.
  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    I feel like the spirit player should know when you're passive phasing. A sign that she's passively phasing could be that she twitches her fingers or hands a little to let the spirit player know when she should try to confuse the survivor.

  • NMCKE
    NMCKE Member Posts: 8,243
    Just increase her lunge.
    Actually @ProfoundEnding, my idea is like a crazy lunge buff since you can use the speed boost from exiting Yamaoka's Haunting to close the distance to the survivor and then lunge for a fast attack! :)
  • NMCKE
    NMCKE Member Posts: 8,243

    I feel like the spirit player should know when you're passive phasing. A sign that she's passively phasing could be that she twitches her fingers or hands a little to let the spirit player know when she should try to confuse the survivor.

    I feel like she should Passively Phase more often and it should last longer since it really doesn't do much, especially when the mind game is timed perfectly as she passively phases. Don't get me wrong, it can give you a cheeky hit but high rank survivors know their mind games lol.
  • powerbats
    powerbats Member Posts: 7,068

    @Nickenzie said:
    PhantomMask20763 said:

    I feel like the spirit player should know when you're passive phasing. A sign that she's passively phasing could be that she twitches her fingers or hands a little to let the spirit player know when she should try to confuse the survivor.

    I feel like she should Passively Phase more often and it should last longer since it really doesn't do much, especially when the mind game is timed perfectly as she passively phases. Don't get me wrong, it can give you a cheeky hit but high rank survivors know their mind games lol.

    At rank 1 she's doing pretty well, and it really boils down to the mind games. As for something evil check this out a friend and I were testing addons in kyf. This is during either her passive phasing or coming out of stealth I can't remember which.

    But it's spooky as heck.


    his is

  • NMCKE
    NMCKE Member Posts: 8,243
    powerbats said:

    @Nickenzie said:
    PhantomMask20763 said:

    I feel like the spirit player should know when you're passive phasing. A sign that she's passively phasing could be that she twitches her fingers or hands a little to let the spirit player know when she should try to confuse the survivor.

    I feel like she should Passively Phase more often and it should last longer since it really doesn't do much, especially when the mind game is timed perfectly as she passively phases. Don't get me wrong, it can give you a cheeky hit but high rank survivors know their mind games lol.

    At rank 1 she's doing pretty well, and it really boils down to the mind games. As for something evil check this out a friend and I were testing addons in kyf. This is during either her passive phasing or coming out of stealth I can't remember which.

    But it's spooky as heck.


    his is

    It can be both, her passive phasing is unpredictable or it's on a set timer. Hopefully they will buff this part of her to make her more mind game reliant during a M1 chase.
  • Visionmaker
    Visionmaker Member Posts: 2,051

    So.. give her more passive windstorm.

    I don't think that's the right solution. Boring, takes away a lot of skill from her gameplay, and honestly obnoxious to balance (see: Wraith).

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642
    powerbats said:

    @Nickenzie said:
    PhantomMask20763 said:

    I feel like the spirit player should know when you're passive phasing. A sign that she's passively phasing could be that she twitches her fingers or hands a little to let the spirit player know when she should try to confuse the survivor.

    I feel like she should Passively Phase more often and it should last longer since it really doesn't do much, especially when the mind game is timed perfectly as she passively phases. Don't get me wrong, it can give you a cheeky hit but high rank survivors know their mind games lol.

    At rank 1 she's doing pretty well, and it really boils down to the mind games. As for something evil check this out a friend and I were testing addons in kyf. This is during either her passive phasing or coming out of stealth I can't remember which.

    But it's spooky as heck.


    his is

    Do you mind sharing gameplay such that noobs like me can learn how to play spirit against competent swf?
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642
    Bravo0413 said:
    Nickenzie said:
    Bravo0413 said:
    I do feel the same but I want something a bit different..
     I feel the green (forgot the name) addon -slightly instead of moderate - should be built in then the purple should be green, the blood should be built in and the purple should be made into something nuts like moderately or considerably increase the reappearance speed and duration and increase the frequency of the passive phasing... something actually crazy for an ultra rare like what doc has with irridecent king it does multiple stuff 
    Katana Tsuba is the add-on name. I wouldn't mind this either but I really think that the Spirit needs a way to correct herself if she is slightly off. If one of these two add-ons become a thing then we might have something special here! :)
    I agree shes like on edge of being top tier and even then in her current state shes capable of being top tier she just requires the player to be like disgustingly good to compete with huntress 
    Compare spiritß bade kit to nurse, I really don't understand how you can even remotely say sth like this 
  • DocFabron
    DocFabron Member Posts: 2,410
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 
    @DeadByFlashlight I don't think she's weak, to be honest. I consistently win as her. In fact, I've not lost a single match as her. She could use a few more buffs, but I wouldn't say she's low-tier by any means.
  • DocFabron
    DocFabron Member Posts: 2,410
    Nickenzie said:
    So I been playing Spirit for a while and I carefully decided that she needs a add-on to be built-in to her main kit. With heavy planning and looking at her flaws, I figured out that the Spirit has a lack of correcting herself when she is slightly off. I looked at her add-ons and I found the perfect add-on to help her become mid-low tier to a possible high tier killer! Before I say what should be built-in to her main kit, I wanna say that she is hard to learn but I don't think she should be harder than Nurse for less reward - This is why I think she really needs this!

    Here's the add-on that should be built-in to her kit:

    Wakizashi Saya

    -Moderately increases 
    Yamaoka's Haunting reappearance duration.
    -Moderately increases Yamaoka's Haunting reappearance movement speed.

    Now I can't think of any complaints but if you have any questions, complaints, comments, and etc. Please say them and please be civil and don't say things like...
    "LOL you just want a free hand out!"
    "OP can't get gud and wants EZ mode for killer's, Hilarious!"

    Thanks! :)
    @Nickenzie I agree, I also think the whoosh during phase walk ought to be non-directional and also significantly reduced. Spirit is so much fun to play :) 
  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567

    She absolutely needs this or the green addon by default. She has literally no time to react and hit without those addons because the base "windstorm" after phase walk is basically non existant.

  • powerbats
    powerbats Member Posts: 7,068

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    This and that's what doesn't seem to get across to so many including some in this very forum who don't do good with that killer so it must be trash.

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642
    edited October 2018

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

  • only1biggs
    only1biggs Member Posts: 1,178

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

  • The_Fallen_Utopia
    The_Fallen_Utopia Member Posts: 441
    Wasn't this thread supposed to be about the Spirit? Oh who am I kidding most threads go off topic on any forums. 
  • NMCKE
    NMCKE Member Posts: 8,243

    So.. give her more passive windstorm.

    I don't think that's the right solution. Boring, takes away a lot of skill from her gameplay, and honestly obnoxious to balance (see: Wraith).

    I wouldn't go as far as saying that having Wakizashi Saya built-in to her main kit would make her boring. Actually I love getting a super speed burst then with lighting speed, attack a survivor because it makes you feel so powerful. Also, it wouldn't take her skill away because you'll need to have great tracking which we all know that it can be difficult at times.

    Look at it in terms of the Nurse. When she is using her first blink, she'll likely be off on her target just a little. Then she can use her second blink to correct herself for a more accurate hit. That's what I'm trying to do with the Spirit! :) Do you see where I'm coming from @Visionmaker?
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

  • only1biggs
    only1biggs Member Posts: 1,178
    edited October 2018

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

  • only1biggs
    only1biggs Member Posts: 1,178
    edited October 2018

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.

    Well then... :wink:

  • only1biggs
    only1biggs Member Posts: 1,178

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.

    Well then... :wink:

    I should have emphasized the YOU part. YOU probably won't win against competent survivors.

  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Bravo0413 said:
    Nickenzie said:
    Bravo0413 said:
    I do feel the same but I want something a bit different..
     I feel the green (forgot the name) addon -slightly instead of moderate - should be built in then the purple should be green, the blood should be built in and the purple should be made into something nuts like moderately or considerably increase the reappearance speed and duration and increase the frequency of the passive phasing... something actually crazy for an ultra rare like what doc has with irridecent king it does multiple stuff 
    Katana Tsuba is the add-on name. I wouldn't mind this either but I really think that the Spirit needs a way to correct herself if she is slightly off. If one of these two add-ons become a thing then we might have something special here! :)
    I agree shes like on edge of being top tier and even then in her current state shes capable of being top tier she just requires the player to be like disgustingly good to compete with huntress 
    Compare spiritß bade kit to nurse, I really don't understand how you can even remotely say sth like this 
    I stated huntress in my comment not nurse... a lot of players seem to agree that huntress is top tier at 3rd best in game... with spirit yes it would take ridiculous play to compete with huntress in her current state but with with the addon built in she would be capable of easily doing that... nurse is way up in her own throne room with no other killer able to compete with her....
  • CoffengMin
    CoffengMin Member Posts: 862

    i got to rank 7 with only her no ruin or bbq but now they arent deaf anymore and feel underpowered ... but boy is she fun in low ranks

  • F5arTheB5ard
    F5arTheB5ard Member Posts: 118
    I've always felt her ultra rare add ons were lackluster especially compared to the rest of killers.  Seeing blood should be baseline and the mother daughter ring is terrible. Like cool I can really haul ass now but i cant see scratch marks 👀🤔
  • The_Fallen_Utopia
    The_Fallen_Utopia Member Posts: 441
    Spirit is an interesting killer imo but I'm not forming an opinion on if they are good or bad until I get enough perks and put in enough time to learn her. She's difficult to use so I'm unsure how good she actually is at the moment 
  • NMCKE
    NMCKE Member Posts: 8,243

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.

    Well then... :wink:

    Yeah @DeadByFlashlight, we're all just bad. ;)

  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    2/10 TOO MUCH BUTT
  • only1biggs
    only1biggs Member Posts: 1,178

    @Nickenzie said:
    DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:

    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.

    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)
    

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.

    Well then... :wink:

    Yeah @DeadByFlashlight, we're all just bad. ;)

    How does this show you are a good killer?

    Are you trying to say rank is indicative of skill? Oh god. Well, you're wrong there too. It's just a measurement of time played buddy. Try again :)

  • NMCKE
    NMCKE Member Posts: 8,243

    @Nickenzie said:
    DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @only1biggs said:

    @DeadByFlashlight said:

    @linglingen said:

    @DeadByFlashlight said:

    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 

    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.

    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.

    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.

    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.

    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:

    And yet a Freddy won the console round.

    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.

    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.

    Im not gonna argue about consoles here, stuff is different over there.

    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....

    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:

    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)

    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.

    Freddy isnt viable against competent survivors either and everybody knows that.

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)
    

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.

    Well then... :wink:

    Yeah @DeadByFlashlight, we're all just bad. ;)

    How does this show you are a good killer?

    Are you trying to say rank is indicative of skill? Oh god. Well, you're wrong there too. It's just a measurement of time played buddy. Try again :)

    Try again, as you wish (even through I wasn't saying rank is indicative of skill but I'll ignore that)! :p

    My ranks shows that I actually am able to play against a SWF and I'm not afraid to derank for better games. However at red ranks, survivors are really optimistic but not all survivors are since nowadays survivors are kinda boosted. My point in bring up my rank is that there's a lot of sweaty SWF at rank 1 and most of the time they are really optimistic. Not every survivor is great due to the boosted rank system but overall, I played against a lot of sweaty SWF as a Spirit and I get around 1-2 sacrifices. You can call me bad all you want but the truth is, you don't have much of a chance when you get these types of SWF teams. That's why the Spirit needs something to help her correct herself since there's a ton of BS that a survivor can do to a Spirit player.
  • OakLestat
    OakLestat Member Posts: 125

    I am a Rank 1 Killer and I play mostly Spirit. She is a ton of fun and any buff that she gets is only going to help me make a lot of survivors salty.

  • NMCKE
    NMCKE Member Posts: 8,243
    Wasn't this thread supposed to be about the Spirit? Oh who am I kidding most threads go off topic on any forums. 
    @The_Fallen_Utopia Do you agree with my Spirit Buff suggestion? Give me your honest opinion with reasoning! :)
  • fcc2014
    fcc2014 Member Posts: 4,388

    @Nickenzie said:
    So I been playing Spirit for a while and I carefully decided that she needs a add-on to be built-in to her main kit. With heavy planning and looking at her flaws, I figured out that the Spirit has a lack of correcting herself when she is slightly off. I looked at her add-ons and I found the perfect add-on to help her become mid-low tier to a possible high tier killer! Before I say what should be built-in to her main kit, I wanna say that she is hard to learn but I don't think she should be harder than Nurse for less reward - This is why I think she really needs this!

    Here's the add-on that should be built-in to her kit:

    Wakizashi Saya

    -Moderately increases Yamaoka's Haunting reappearance duration.
    -Moderately increases Yamaoka's Haunting reappearance movement speed.

    Now I can't think of any complaints but if you have any questions, complaints, comments, and etc. Please say them and please be civil and don't say things like...
    "LOL you just want a free hand out!"
    "OP can't get gud and wants EZ mode for killer's, Hilarious!"

    Thanks! :)

    They seem to continue to adjust her. Maybe you don't get the numbers you want but maybe it gets there. It seems they have adjusted her more than any other killer so soon after the actual release.

  • The_Fallen_Utopia
    The_Fallen_Utopia Member Posts: 441
    edited October 2018
    @Nickenzie Hmm.. I haven't played the Spirit enough yet to say what I think of her but if she's harder to learn then the Nurse then yeah I think she should be a bit stronger and that add on would be great as a base one. In case you didn't see it have you heard what changes are on the PTB? Spirit changes I mean. Sorry I don't have much to say on the Spirit but because of how difficult she is to use I can't say if she's good or bad right now or how much the change would help. 
  • NMCKE
    NMCKE Member Posts: 8,243
    fcc2014 said:

    @Nickenzie said:
    So I been playing Spirit for a while and I carefully decided that she needs a add-on to be built-in to her main kit. With heavy planning and looking at her flaws, I figured out that the Spirit has a lack of correcting herself when she is slightly off. I looked at her add-ons and I found the perfect add-on to help her become mid-low tier to a possible high tier killer! Before I say what should be built-in to her main kit, I wanna say that she is hard to learn but I don't think she should be harder than Nurse for less reward - This is why I think she really needs this!

    Here's the add-on that should be built-in to her kit:

    Wakizashi Saya

    -Moderately increases Yamaoka's Haunting reappearance duration.
    -Moderately increases Yamaoka's Haunting reappearance movement speed.

    Now I can't think of any complaints but if you have any questions, complaints, comments, and etc. Please say them and please be civil and don't say things like...
    "LOL you just want a free hand out!"
    "OP can't get gud and wants EZ mode for killer's, Hilarious!"

    Thanks! :)

    They seem to continue to adjust her. Maybe you don't get the numbers you want but maybe it gets there. It seems they have adjusted her more than any other killer so soon after the actual release.

    They ARE getting there with her slowly but surely. The reason why they aren't buffing her rapidly is because she is a Nurse bomb. Buffing her just a little too much will cause the Spirit to become Nurse 2.0 basically. They gotta be careful about what they do with her since her power actually helps during a chase.
  • only1biggs
    only1biggs Member Posts: 1,178

    @Nickenzie said:
    only1biggs said:

    @Nickenzie said:

    DeadByFlashlight said:

    @only1biggs said:
    
    @DeadByFlashlight said:
    
    @only1biggs said:
    
    @DeadByFlashlight said:
    
    @only1biggs said:
    
    @DeadByFlashlight said:
    
    @linglingen said:
    
    @DeadByFlashlight said:
    
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 
    
    
    
    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.
    
    
    
    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.
    
    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.
    
    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:
    
    
    
    And yet a Freddy won the console round.
    
    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.
    
    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.
    
    
    
    Im not gonna argue about consoles here, stuff is different over there.
    
    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....
    
    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:
    
    
    
    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)
    
    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.
    
    
    
    Freddy isnt viable against competent survivors either and everybody knows that.
    

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.
    
    
    
    Well then... :wink:
    

    Yeah @DeadByFlashlight, we're all just bad. ;)

    How does this show you are a good killer?

    Are you trying to say rank is indicative of skill? Oh god. Well, you're wrong there too. It's just a measurement of time played buddy. Try again :)

    Try again, as you wish (even through I wasn't saying rank is indicative of skill but I'll ignore that)! :p

    My ranks shows that I actually am able to play against a SWF and I'm not afraid to derank for better games. However at red ranks, survivors are really optimistic but not all survivors are since nowadays survivors are kinda boosted. My point in bring up my rank is that there's a lot of sweaty SWF at rank 1 and most of the time they are really optimistic. Not every survivor is great due to the boosted rank system but overall, I played against a lot of sweaty SWF as a Spirit and I get around 1-2 sacrifices. You can call me bad all you want but the truth is, you don't have much of a chance when you get these types of SWF teams. That's why the Spirit needs something to help her correct herself since there's a ton of BS that a survivor can do to a Spirit player.

    Your rank shows you play against sweaty SWF's? What? Are you okay? Absolute nonsense.

    I and many others get those groups you mentioned maybe 2 -3 times out of 10 games. It's never a problem and usually is a guaranteed 4k. Way better than immersed Claudettes.

    As for the Spirit, just get better :)

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @only1biggs said:

    @Nickenzie said:
    only1biggs said:

    @Nickenzie said:

    DeadByFlashlight said:

    @only1biggs said:
    
    @DeadByFlashlight said:
    
    @only1biggs said:
    
    @DeadByFlashlight said:
    
    @only1biggs said:
    
    @DeadByFlashlight said:
    
    @linglingen said:
    
    @DeadByFlashlight said:
    
    Yes her base kit is way too weak, but unfortunately not all killers are meant to be viable 
    
    
    
    I feel like it's more "not all killers are meant to be good for everybody". I've met Trappers, Wraiths, Freddy's etc. who are really good. They just know when to do what, and genuinely enjoy to play their choice of killer. If all killers were so overpowered that anybody who picked it up would 4k with them every game in a few minutes, it wouldn't be fun, interesting or challenging at all to learn something new. And it wouldn't feel good to win either.
    
    
    
    The best trapper I know is lefthandentity. He got demolished during the official tournament because trapper is simply unviable against a competent SWF.
    
    If you actually know a streamer/youtuber that does well against these kind of games, then please link him.
    
    I would love to improve my trapper gameplay such that I can play my most favourite killer on high rank, but as far as I see it now, the gameplay mechanics limit/ voice comms him too much.
    
    Usually it boils down being a M1 killer, once you had a game against a SWF with OoO, you will understand :wink:
    
    
    
    And yet a Freddy won the console round.
    
    Lefty lost hard because he couldn't set traps early on the map that was selected. The spawn points were always the same, so one survivor just ran to the spawn point of the killer and distracted him..he was in a chase within 5 seconds. "Tournament" play is also completely different to regular games and this game has never been tournament ready nor will it ever be.
    
    Not sure why you think being an M1 killer against SWF's with OoO is difficult either. Maybe for you.
    
    
    
    Im not gonna argue about consoles here, stuff is different over there.
    
    Survivors can always run directly up to the killer, you can memorize spawn locations on any map, this is a common strategies beyond killers and survivors even hear the heart beat, so.....
    
    Yes, DBD is not tournament ready because it was designed for solo players and SWF obviously breaks it. Thanks for supporting my argument :wink:
    
    
    
    Supporting your argument? LOL It was never tournament ready BEFORE SWF's. If you think otherwise you're delusional. Asymmetrical games with so much RNG will never be "competitive" ;)
    
    *edit - oh, I wasn't trying to argue consoles...just mentioned Freddy as you thought trapper being played at high ranks wasn't viable, which again, is incorrect. All killers are viable at all ranks.
    
    
    
    Freddy isnt viable against competent survivors either and everybody knows that.
    

    For you and the other trash killers that inhabit the forums, sure. I do well with him at rank 1, so do many others that you don't hear from, because they don't whine and complain :)

    *edit - sorry, don't get me wrong, Freddy is awful and yes against competent survivors you probably won't win.
    
    
    
    Well then... :wink:
    

    Yeah @DeadByFlashlight, we're all just bad. ;)

    How does this show you are a good killer?

    Are you trying to say rank is indicative of skill? Oh god. Well, you're wrong there too. It's just a measurement of time played buddy. Try again :)

    Try again, as you wish (even through I wasn't saying rank is indicative of skill but I'll ignore that)! :p

    My ranks shows that I actually am able to play against a SWF and I'm not afraid to derank for better games. However at red ranks, survivors are really optimistic but not all survivors are since nowadays survivors are kinda boosted. My point in bring up my rank is that there's a lot of sweaty SWF at rank 1 and most of the time they are really optimistic. Not every survivor is great due to the boosted rank system but overall, I played against a lot of sweaty SWF as a Spirit and I get around 1-2 sacrifices. You can call me bad all you want but the truth is, you don't have much of a chance when you get these types of SWF teams. That's why the Spirit needs something to help her correct herself since there's a ton of BS that a survivor can do to a Spirit player.

    Your rank shows you play against sweaty SWF's? What? Are you okay? Absolute nonsense.

    I and many others get those groups you mentioned maybe 2 -3 times out of 10 games. It's never a problem and usually is a guaranteed 4k. Way better than immersed Claudettes.

    As for the Spirit, just get better :)

    Do you mind sharing footage such that plebs like us can get better and learn from your mighty spirit skills, or are these guranteed 4ks only big words?