We were never promise a deadline for optimization (console)
I'm quite confused that some of you are saying where are the devs with the console optimization.
We were never given a specific date on when it would be done. If anything they did make it clear that it would take a process. They said that they were improving graphics, and now we're finally getting that
As you can see, based off the chart that was provided to us that Optimization would be an on going thing through out most of the chapters.
And yes because next gen console is right away around the corner. I'm pretty sure the devs will have much more to work with to make it even possible for their vision for console. And they're probably still trying to work it out with the current gen .
Also some patches from the chapters help with optimization others made it worse.
Yes, I would love if the devs could communicate with us like they use to but I'm pretty sure they stop because people take things and RUN with it.
Here's the link to the exact article https://forum.deadbydaylight.com/en/discussion/49456/status-update-optimization#latest
Comments
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It's still taking a painfully long time for something to happen, and every update seems to make the situation even worse.
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I honesty think they're limited with the current gen. I'm still looking for them to communicate on this issue. I thought yesterday they were going to do that but they just repeated information that we already knew
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With the team member count being at an all time high, and other online games with bigger maps, more players and systems and much shorter life spans being made by smaller teams having better optimisation its hard to defend at this point.
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It was talked about before it was even announced and it has been 18 months. The performance on console wasn't great BUT it wasn't as bad as it has been with the last 3 patches which have tanked the fps. Indoor maps can be atrocious. BHVR earned criticism on this one. sometimes you need to be the squeaky to get ######### done on this game.
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And the resident white knight comes along to tell all of us that waiting over a year and wanting it done is expecting too much. Please bhvr, pay this man to be your publicist.
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Yes BHVR , please listen to this person and pay me for my time. Covid has not been treating me nicely when it comes to work, so help a brother out.
And I never said it wasn't okay to expect anything. I was just clarifying we were never given a specific date so technically they didn't break any promises.
Miss me with the bs.
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Just a timeline of the official words given about the optimization pass from the developer team:
On September of 2018 (almost 2 years ago):
https://forum.deadbydaylight.com/en/discussion/20213/please-optimize-consoles
not_Queen:
Hello!
We are actively working on this problem!
We are aiming for an optimization pass in December. Until then, we will integrate small changes in every major update (Mid-Chapter / Chapter patches) to prepare the optimization pass.
Also on Sept 20, 2018 on Livestream #109 at the 10:20 mark:
https://www.youtube.com/watch?v=QpMYrXVZrMg&list=PLbtaJn_FnoogKKoftSoLxwTh2J5KD2T0p&index=70&t=0s
"What we are aiming for is an optimization pass for about December of this year. Before that optimization patch, we're going to introduce little changes, small changes in every single patch until then to prepare for the optimization pass... pass, right? We're not promising any number of fps, that's not what we're doing, we're trying to improve what we have right now, and our target is December. That means we might, if something happens it might be a little later, so we are going to keep you informed. But we are actually actively working on this, and now we have a timeline."
On March of 2019 - Status Update Optimization:
https://forum.deadbydaylight.com/en/discussion/49456/status-update-optimization#latest
"When we first released Dead by Daylight back in 2016, we targeted 30 FPS on our minimum spec. Up until recently, we optimized the game in bursts; for the console launch and before releasing a new Killer. We are now ready to set a new performance target: Dead by daylight will run at 60 FPS on PlayStation 4, Xbox One, and minimum spec PCs.
Reaching 60 FPS on Dead by Daylight is not an easy task. It is a multifaceted iterative process that started six months ago and will be ongoing for months."
On May of 2019 - Developer Update
https://forum.deadbydaylight.com/en/discussion/63559/developer-update-may-2019#latest
"Last time we communicated about optimization was in March and we thought it was time to give you an update on our progress. We currently have a team of five people dedicated to optimizing the game and we are still on track with our original plan. For the last update (2.7.0) we introduced some changes that optimized the CPU and GPU usage and brought small visible improvements to the live game, but we are not hitting 60 FPS on every platform yet. Our internal tests are really promising; they are getting us closer to the 60 FPS goal. These changes will be introduced with the next chapter update. After the release of chapter 12, we will attack map specific optimization, perks and powers that cause spikes in FPS and edge cases."
...Couldn't find any other official word on this since May of 2019. If someone can find them, I'll update my post.
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They got our money. They'll just tell us to get new consoles when they come out or switch to PC. (Which I would do if cross progression existed for PS4)
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With the PTB, my computer went from running this on Ultra (except for Midwich) at 80+ fps. With the PTB, I've been forced to lower it to medium to keep 60+. So for me, the game looks worse than it did and runs worse than it did before. I'm really hoping that when the PTB goes live, it'll be better or come with more options to fine tune things but at the moment, I'm super bummed out. I know this isn't the same as the console players who have to deal with even worse problems but it still sucks for something I bought to change so much overnight (if it doesn't change when it goes live). It's also crazy that I can run Battlefront 2, Rainbow Six Siege, Mortal Kombat 11, etc maxed out 60+ but a fancily lit hallway in DbD crushes my specs. At this point I just want to be able to keep my CURRENT ultra settings as those look much better than my new Medium settings with the fancy updates.
edit: also, uncapping in the PTB now gives me excessive screen tearing as opposed to none before (or at least it wasn't noticeable)
Post edited by Vaurok on1