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The Creature Killer Concept
The Creature: Basic Info
The Creature would be the biggest killer by far.
Terror radius: 32 meters (classic)
Movement speed: 115%
Weapon: Its hands would do the trick
Lunge is slightly longer then other killers.
The Creature Ability
The Ritual:
The Creature can create a small wall made of dark sticks (Similar to blocked escape for killers)
Wall has a charge time similar to the Doctor.
This wall disappears in 7 seconds.
This wall is a solid object and no one except The Creature can move through this wall.
This power has a 15 second cooldown.
The Creature may also activate a Loki Rush.
A Loki Rush does not hit survivors
Loki Rush has 5 tokens.
Tokens recover at same speed as the blights rush tokens.
Loki Rush covers 20 meters.
The Creature: Perks
Can't Break Me:
All totems look like they are infused with a HEX perk.
Start the game with 1/1/2 more totems.
Each time a survivor breaks a totem you get a token.
- 1 Token: Gain a slightly larger lunge radius.
- 2-3 Tokens: Gain vision over the remaining totems,
- and your heartbeat radius gets lowered slightly.
4-5 Tokens: You gain the ability to create a totem and renew one of your HEX perks.
Hex: The Undoing
"He who breaks me shall be undone" -The Birch
Each time a survivor fails a skill check the generator is marked for 2/3/4 seconds
and gains a point of The Undoing.
Each time a survivor performs a great skill check the generator looses one point.
Points decrease the skill check success zones by 5% / 10% / 12% for each point
to a maximum of 10% /16% / 21%
After you "break" the generator all points on that generator are consumed and regress the generator for an extra 1% / 2% / 3% for each point to a maximum of 10% / 16% / 21%
The Deep Forest:
"There was no escape for the unfortunate souls that wandered into this forest" -Vigo
When a survivor opens a gate the gates disappear and reappear in different places.
The gates reappear in 10/15/20 seconds.
The Birch: Add-Ons
Common:
1) Rotten Bark
Slightly decreases the charge up time of your power.
Your wall fades slightly faster.
2) Dried Leaf
Slightly increases the charge up time of your power.
Your wall fades slightly slower.
Uncommon:
1) Old Bark
Moderately decreases the charge up time of your power.
Your wall fades Moderately faster.
Your wall is Slightly slimmer.
2) Birch Leaf
Moderately increases the charge up time of your power.
Your wall fades Moderately slower.
Your wall is Slightly thicker
Rare:
1) Birch Bark
Considerably decreases the charge up time of your power.
Your wall fades Moderately faster.
Your wall is Significantly slimmer.
2) Monoecious Petals
Considerably increases the charge up time of your power.
Your wall fades Significantly slower.
Your wall is Moderately thicker.
3) Fragrant Brew
Slightly increases charge time of your power.
Slightly increases the length of the wall.
4) Sprouting Seeds
At both ends of the wall, two big trees grow.
After the wall fades, trees stay for some time.
If a survivor goes near the trees, the wall is recreated.
Recreated wall fades significantly faster.
Very Rare:
1) Betula Pendula Brew
Slightly increases charge time of your power.
Moderately increases the length of the wall.
Your wall fades slightly faster.
2) Birches Insignia
Moderately increases charge time of your power.
Your wall is moderately smaller.
Your wall fades Considerably slower.
Ultra Rare:
1) Dissected Elk
Loki Rush can hit survivors for one health state.
2) A Salty Lip
Your wall can be walked through, however this inflicts Exposed on the survivor for 12 seconds
Mori: The gets grabbed and slammed into the ground multiple times, then hooked on a tree and has its chest ripped open by the Creatures front legs.
Comments
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power needs a second look but the rest seems pretty good
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Quite Interesting... especially The Creature concept art!
Love the perks too! Can’tBreakMe is great and DeepForest is crazy awesome! That would be waay disturbing to encounter as a survivor, especially when the killer is almost to the gate!
Well done
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Iike the Area denial, but I’m a bit confused on his second ability.
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Think blights bounce, but no attack(unless they have a certain add-on) and you don't have a fatigue.
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