Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Aura reveal builds

Seems a little broken to me, thoughts? Is it necessary or even good that these exist?

Comments

  • RaSavage42
    RaSavage42 Member Posts: 5,731

    Yea... why not

  • ad19970
    ad19970 Member Posts: 6,759

    The build does seem overwhelming on an indoor map like Hawkins, but in general I think that this build is pretty damn strong but not too strong. Haven't ever gone against it or played it yet, though.

  • YaiPa
    YaiPa Member Posts: 1,929

    mirror Myers is trash, he's slow and map dependant. Pro tip, if a build is map dependant, that build is not good. Also, Myers on Hawkins suck, because you can just keep healing at those upper structures with the stairs and the dropdown (or that area where there's like that portal thing), eventually winning the game.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    That was entertaining to watch. Those poor survivors. They weren’t coping well.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559

    Sole Survivor gamers ftw? (but in order to be an actual obstacle to builds like these, Sole Survivor should gain temporary stacks for survivors in the dying state)

  • stikyard
    stikyard Member Posts: 592

    I can see that the builds are a little map dependent and the survivors aren't great either.

    Idk anymore, than balance and scale issues of this game are so unpredictable and all over the place.

    Skilled killers, broken builds vs. Potatoes.

    Sweaty SWF teams vs. Anyone

    The balance can shift dramatically.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Both of those are incredibly weak builds. If they weren't, they wouldn't require map offerings.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Yeah i’d like to see some sort of base function before tokens are gained.

    Because at 1 token the perk still doesn’t block enough things to be useful.

    Don’t get me wrong. I like Sole Survivor and think it’s underrated. You don’t want team mates to die, but it can be fantastic “insurance” at times. It’s just useless at zero or 1 token.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559