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We need a higher bloodpoint cap
1,000,000 isn't enough, they should up it to 2mil or at least 1.5mil so when a new killer/survivor comes out we can level them up enough to learn their teachable perks.
Comments
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I agree I think it should be capped at 1.5 million
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Said it multiple times:
100k BPs higher Cap per Devotion Level. This would be a higher Cap and a small reward to Devotion.
In general the BP Cap is quite low, when a new Chapter arrives you only get to Level 35 or something like that. Which is...eh. You wont even reach the point where you get two Perks.
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This and the categories need to lose their cap. It's not fair in the slightest to get chased all game (carry your team) and only get around 8K points.
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Wouldn't it be better to just buff BP gain?
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I'm not so sure removing the category cap is a good idea. That one exists to prevent people from farming for eons in one match. Being stuck in a farming trial is already incredibly boring, I'd rather nothing was done to further incentivize it.
I think it would be better to add in more ways for each role to earn post-match BP. and BP multipliers. Such as making the BP-bonuses of BBQ & Chili and WGLF base-game as a start. I also think the old version of "Merciless Killer" (4 sacrifices in one trial) should be made a bonus as well.
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Removing the Category Cap would still mean that you have the 32k Cap per Match overall. So there would not be endless farming Matches.
But the Category Cap is annoying, especially for Survivor. As Killer not so much, since you max out every Category at the same time, but as Survivor it is really rare to reach 32k BPs. You can max out on Objective or Boldness, but this does not mean that you should stop doing Gens or not getting chased. Meanwhile, you get 100 BPs in Survivor to mend yourself, so you can reach a Cap quite early (2 Gens with another person and you are almost max Objective), but end the game with 400 Survival Points if you die.
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That’s a really great idea. Nice little reward for people who play a lot. How is this not a thing actually?
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If it was still capped at 32k overall I think is what they mean. So you can earn your max points from the objectives you're able to do.
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How about as a compromise, we reduce bloodpoint cost of every item by 1000. This would roughly lower the price of the teachable perks to under a million.
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For real.
I've had to burn all of these Bloodpoint gifts over the past week, because i've already got my 1m saved up!
:(
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I like the idea of increasing the bloodpoint cap by devotion level.
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