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A little counter against Pyramid Head, which you may not have known

I have seen many complaints about my big boy. The best counter is actually to run away, but there is one little thing that you may not know yet. We all know this certain situations where you are on a pallet and have to make a decision. 

Option A: Drop the pallet and get hit by POTD (M2)

Option B: Do not drop the pallet and get hit by a basic attack (M1)

In fact, you can also avoid the hit of option A by using Dead Hard. But I have never been a fan of perks countering a killer and I will most likely never be a fan of that. But there is actually an Option C that most people don't know about, I think.

Option C: Drop the pallet and vault it. 

Yes, Pyramid Head cannot hit you with its POTD when you jump over a pallet. Since the cooldown on POTD is quite long, you can make the pallet vault again without the risk of being hit. This is not the easiest thing to do and may require some practice, but I'm pretty sure it's going to be pretty helpful in the future.

This even has mindgame potential. Will you use this vault tech as survivor again on the next chase? What if PH expects that and therefore does NOT use his power because he thinks you will simply jump over the pallet again?


Time will tell if Option C is good enough, but I definetly see potential. 

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