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TUNNELING IS NECESSARY

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Comments

  • ZaKzan
    ZaKzan Member Posts: 544

    survivors make up rules so that they have an easier time surviving. The game is balanced around killers tunneling and camping, that's why there are anti tunneling and camping perks. Don't let another person tell you how to play the game. Don't let survivor whining get to you, they're very good at it, just look at what they convince the devs to do in their favor.

  • Kumnut768
    Kumnut768 Member Posts: 789

    their are few ways a killer can win a match.

    Slugging, Snowballing, Tunneling

    believe me when i say genrushing is not that op

    this is why your probably being genrushed:

    1) your probably playing a killer with low mobility

    2) not running gen regress perks ie pop, corrupt ect.

    3) your tunneling, if that person has ds and they will purposely get in a locker and your gonna wait it out giving the team enough time to do 3 gens

    also dont complain about toxic swfs if you tunnel them you are ruining your their experience so they will ruin yours

    sweaty teams will always be sweaty teams there are some games you dont win

    just focus on how good you did in chases not the outcome of the match thats how you get better

    your probably making mistakes you didnt know you made

  • RepliCant
    RepliCant Member Posts: 1,436

    Whatever helps you sleep at night.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited July 2020

    There is definitely a difference in matches between when you let the unhooked person go instead of putting them right back on the hook. They will take advantage of you being nice, then teabag you.

    Sure it feels like a nice thing to do, but everybody knows tactic wise it is best to just down them and hook them again. getting someone out the game ASAP is the way to success

  • not_Queef
    not_Queef Member Posts: 837

    Tunnelling is necessary if you can only handle a 3v1, like OP.

    Which is a bit sad, tbh.

  • Pat00tSack
    Pat00tSack Member Posts: 72

    I get not going out of your way to not down someone who was just unhooked, especially if they were playing poorly, but I just want to know what kind of sick mfer gets off on ignoring everyone else, whether they're throwing themselves at you or you just happen to stumble upon them and you ignore them. Like even if they don't have DS, you're just making it harder on yourself by letting the whole team do whatever (unless they're bad and farming). Is there just some sick twisted mindset that makes you think "Oh man, I may be losing and making my whole time here worthless, but gdang does it feel so good to terrorize this one person for no reason. I hope they get mad and I ruin their fun."?


    The only logical explanations to tunneling seem to be

    ~ new to playing killer

    ~ bad at playing killer/doesn't care at all

    ~ are actual sociopaths

  • Aztreonam78
    Aztreonam78 Member Posts: 1,131

    Tunnell if you want, just remember that by doing so you punish Survivors not using DS and other meta perks and your tactic will encourage them to use those perks. So, you basically worsen your gameplay expirience in the long term.

  • sad_killer_main
    sad_killer_main Member Posts: 785

    As I always say, tunneling and camping are strategies, each one you must know exactly when to use.

    As slugging, they also have their purposes.

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,093

    There are 2 types of "tunneling": The one in which you waste all your time focusing one survivor and the one which you are just prioritizing a target.

    Wasting all your time to go for a certain survivor simply isn't optimal. Not only they may have DS but also you are failing to press the other survivors, which will probably just genrush you.

    On the other hand, if you are just prioritizing target like: You see a Nea and a David, the Nea is dead on hook and the David haven't been hooked yet and both start running in different directions. In this case, you may just want to go for the Nea, since you can get her out of the game and then it's one less person to deal with. This type of "tunneling" is completely fine, since you're not wasting your time and it will be easier for you to kill everyone after one of them dies.

    Simply don't bother with survivors getting upset on the end game chat. They will be upset no matter what you do so it's not worth your time.

  • Xyvielia
    Xyvielia Member Posts: 2,418

    IF YOU’RE DEMOOOOOO

    🙃...’cause upside down🤪

  • Primalux135
    Primalux135 Member Posts: 1,045

    He does want to but he doesnt accept its not fun answer

  • Primalux135
    Primalux135 Member Posts: 1,045

    Tunnel is a good strategy whike you chase their friend they will come to help at least one person so 1 person out of gens.

  • masonwashere
    masonwashere Member Posts: 2

    It"s not Gen-Rushing if you have horrible gen pressure.

  • Thrax
    Thrax Member Posts: 974

    if u can get them really fast and remove them so it isn't a waste then you probably don't need to have less to deal with. Maybe do it once to mind game them into fearing you more but it's rotten and will cost you against anyone half aware that can find a gen.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    Tunnelling can cause Killers frustration, result in gens flying left, righr and centre, and basically loses more games than it wins, from my experience.

    If you tunnel and knock a guy down quickly, you're pursuing the wrong guy, because the rest of the team may have better players. And once they know they're being tunnelled, the rest of the team can win the game. DS and BT are commonly used, so another good reason not wasting time on them.

    The best tactic is actually to spread the chaos out. Start defending gens you want to defend first and aim to injure mainly. As the match progresses, those survivors will eventually start falling.

    Basically, tunnelling is one of the less productive tactics.

  • MrLimonka
    MrLimonka Member Posts: 545

    Then don't complain about DS/Unbreakable.

  • xEa
    xEa Member Posts: 4,105

    I have a pretty sick argument for you: BECAUSE ITS A GAME and it should be FUN! Do you even remember what fun is? How it feels to have a good game without toxicity? I can highly recommend you play the game for FUN and not for "mimimimi they might genrush me so i play as toxic as possible" reason.

  • Moundshroud
    Moundshroud Member Posts: 4,458
    edited September 2020

    Like all tactics and strategies, Tunneling depends on the specific match and conditions you face. Sometimes it is absolutely necessary. Sometimes it works to your detriment. Other people in this thread have already gone over lots of the different situations that might merit it. I want to bring up something different.

    Right now DS (Decisive Strike) is used by a large number of Survivors. It is annoying but true. I would rather get rid of it early game than late when it is particularly galling and effective. Thus, I will usually tunnel the first person I hook right away to get them to use it. Early game I tunnel a LOT more than I do mid to late, because I'm trying to get them to waste the 2nd Chance Perks.

    You have the most power and control over the game when it is early, when you are still running them off Gens and getting a feel for the group. You are learning if they are altruistic or not. You are getting an idea of how focused they are on the Generators or if they are also working Bones. As long as you are NOT getting stuck in too long a chase, tunnel, down, take the DS and get it out of the way. And if you are surprised and there is no DS, you are one hook closer to fighting a 3v1.

    I know this sounds horrible. The Perk was created to try and discourage tunneling. In my case, it encourages it. I want to decide when that DS stun happens, not the Survivors. And I have found it is always better when I decide what part of the match it happens.

  • Useless_Bean
    Useless_Bean Member Posts: 25

    If your excuse for tunneling is because of gen rush just put more pressure on the game. Chase them of gens, kick them (always), look around a general area of a gen because survivors are probably waiting until you leave. Also run perks like ruin, pop, the one that blocks gens at the start of the game or when picking up a survivor ( I don't know their names).

    I think you'll find that even if you tunnel gens will get done because the rest of the team will realise and WILL rush gens to end the game as soon as possible to save the other survivor.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    This might work against Potatoes, and if you have an extremely fast Killer or can teleport, but overall, against a SWF team, you are going to have to Tunnel and remove someone to make it 3v1 as quickly as possible. If it isn't a SWF or Gen-Rush crazy group, you have the time to hook normally and earn maximum points. As I said earlier, every tactic depends on the individual match.

    But the advice about Ruin, Pop, and Corrupt Intervention is solid.

  • ScienceGirl
    ScienceGirl Member Posts: 92

    I can consistently 4K without tunnelling, so it definitely isn’t necessary. If that’s how you want to play, that’s your choice. But don’t act like it’s the only way to win as it really really isn’t.

  • Jill10230
    Jill10230 Member Posts: 475

    SWF (or SWAT) survivors = Tunnel

    Survivors = killed

  • The_Krapper
    The_Krapper Member Posts: 3,259

    Well if tunneling is what you wanna do then don't complain when you're repeatedly hit by DS in a match

  • Jill10230
    Jill10230 Member Posts: 475
    edited September 2020

    Try dehoock with Myers, you can (if you can), but I will rehoock !🤣


    I learned one thing today this kind of team is afraid of Myers.. especially with anti gen perks, and addons (i love the instant kill) ! I also learned too, they can't do anything without the 4 survivors ! And that's magical, because Myers will never be able to be nerf now !

  • BubbaMain64
    BubbaMain64 Member Posts: 546

    It's really about how you want to play. But saying it's necessary is a bit of an overstatement. The game isn't as unbalanced as you think since if you learn how to recognize your mistakes you'll realize "oh that was dumb of me". Punishing a bad unhook isn't necessarily tunneling in my eyes, since normally you'll gain a slug and at the least a health state on a survivor. Plus you shouldn't be able to just deny the killer pressure for free, so it's a bad idea not to do so. But outside of any situation of that there's really not a legitimate reason, unless you're somehow at 1 gen with all 4 survs on second hook and they aren't running DS for some reason. Making excuses isn't needed; if you want to tunnel then tunnel, but you will never improve.

  • Moundshroud
    Moundshroud Member Posts: 4,458
    edited September 2020

    This is simply not true. Camping, tunneling, slugging, and the Mori are just tools in a toolbox. All of them need to be understood and practiced to be integrated into an effective style. Good patrols, knowing how to chase and defeat loops, and even when to break off a chase are the primary tool that all Killer uses, but those others are just as important. Without fail, every match is going to have a moment when one of them would have been optimal. Sometimes these strategies might even be more important.

    Killers get better with practice. No amount of watching videos, good advice, or game theory compares to time in the trenches. But it is not honest, nor nice to tell people NOT to use a tool. The best Killers use every tool in the box, and what makes them different is they know WHEN to use them.