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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Updated Quality of Maps

The Devs have really outdone themselves when it comes to the updated graphics of maps. Lery’s, Yamaoka and Badham are absolutely stunning yet spooky. It almost feels like playing on a different map. They have entirely new atmospheres now that they’re a lot darker, and I hope to see the rest of the maps be reworked exactly like this. The red sky in Badham makes it feel like I’m actually in a horror game (and the Entity’s realm), plus it makes stealth killers even more jump-scary. I actually have to pay attention to my surroundings rather than snooze on a generator.


Not to mention, the new generators and their animations are everything I wished they’d be. I hope to see healing animations be updated in the future!


Back to the topic of maps, I hope they update more maps instead of dropping new ones. While new maps can be really cool and refreshing, the map pool is already fairly large. More maps also mean more things to fix in them. For example, some really large maps (cough, cough.. Ormond) still need some attention. I’m all for more map updates than new additions!

Comments

  • Anara
    Anara Member Posts: 1,297

    I agree that the graphic update is awesome, but I want new maps however